Guide sur le champion : Garn de Dragon Champions

Guide sur le champion : Garn de Dragon Champions

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Image du champion : Garn sur le jeu mobile Dragon Champions
Icône du champion : Garn sur le jeu mobile Dragon Champions

Vue d'ensemble sur Garn:

Nom: Garn
Faction: Clans
Race: Orc
Profession: Exploreur

Informations sur Garn:

Classement : Pas encore noté
Rareté: Légendaire
Commandant ?: Oui
Vitesse de base:
Lieu de drop: Coffre

Capacités de Garn :

Sling Shot

Nіvеаu 1 :
Deals 110% Physical Damage to an enemy
Nіvеаu 2 :
Deals 130% Physical Damage to an enemy. A 20% chance to inflict Daze for 1 turn
Nіvеаu 3 :
Deals 160% Physical Damage to an enemy. A 40% chance to inflict Daze for 1 turn
Nіvеаu 4 :
Deals 200% Physical Damage to an enemy. A 60% chance to inflict Daze for 1 turn
Nіvеаu 5 :
Deals 240% Physical Damage to an enemy. A 80% chance to inflict Daze for 1 turn
Nіvеаu 6 :
Deals 290% Physical Damage to an enemy. Inflicts Daze for 1 turn
Nіvеаu 7 :
Deals 360% Physical Damage to an enemy. Inflicts Daze for 2 turns

The Iron, the Big and the Ugly

Nіvеаu 1 : CD = 4/4
Deals 100% Physical Damage to all enemies
Nіvеаu 2 : CD = 4/4
Deals 120% Physical Damage to all enemies. A 50% chance to inflict Bleeding for 1 turn
Nіvеаu 3 : CD = 4/4
Deals 140% Physical Damage to all enemies. A 50% chance to inflict Bleeding and Armor Decrease for 1 turn
Nіvеаu 4 : CD = 4/4
Deals 170% Physical Damage to all enemies. Inflict Bleeding for 1 turn and with 50% chance inflict Armor Decrease for 1 turn
Nіvеаu 5 : CD = 4/4
Deals 210% Physical Damage to all enemies. Inflict Bleeding and Armor Decrease for 1 turn
Nіvеаu 6 : CD = 4/4
Deals 260% Physical Damage to all enemies. Inflict Bleeding for 2 turns and inflict Armor Decrease for 1 turn
Nіvеаu 7 : CD = 4/4
Deals 320% Physical Damage to all enemies. Inflict Bleeding for 2 turns and inflict Armor Decrease for 2 turns

Catch the Curveball

Nіvеаu 1 : CD = 1/3
Deals 140% Physical Damage to an enemy
Nіvеаu 2 : CD = 1/3
Deals 170% Physical Damage to an enemy. A 30% chance to inflict Stun for 1 turn if the enemy is afflicted by Armor Decrease
Nіvеаu 3 : CD = 1/3
Deals 210% Physical Damage to an enemy and decreases turn metter by 10%. A 60% chance to inflict Stun for 1 turn if the enemy is afflicted by Armor Decrease
Nіvеаu 4 : CD = 1/3
Deals 260% Physical Damage to an enemy and decreases turn metter by 20%. Inflict Stun for 1 turn if the enemy is afflicted by Armor Decrease
Nіvеаu 5 : CD = 1/3
Deals 320% Physical Damage to an enemy and decreases turn metter by 30%. Inflict Stun for 1 turn if the enemy is afflicted by Armor Decrease. Gains 10% of turn meter on hit
Nіvеаu 6 : CD = 1/3
Deals 390% Physical Damage to an enemy and decreases turn metter by 40%. Inflict Stun for 1 turn if the enemy is afflicted by Armor Decrease. Gains 25% of turn meter on hit
Nіvеаu 7 : CD = 1/3
Deals 480% Physical Damage to an enemy and decreases turn metter by 50%. Inflict Stun for 1 turn if the enemy is afflicted by Armor Decrease. Gains 50% of turn meter on hit

Power Training

Nіvеаu 1 :
Garn gains 1% increases Physical Damage for each living orc in the party. After Garn deals damage to target’s Health, he has a 10% chance to Damage Increase for 1 turn
Nіvеаu 2 :
Garn gains 2% increases Physical Damage for each living orc in the party. After Garn deals damage to target’s Health, he has a 10% chance to Damage Increase and Accuracy Increase for 1 turn
Nіvеаu 3 :
Garn gains 4% increases Physical Damage for each living orc in the party. After Garn deals damage to target’s Health, he has a 20% chance to Damage Increase and Accuracy Increase for 1 turn
Nіvеаu 4 :
Garn gains 6% increases Physical Damage for each living orc in the party. After Garn deals damage to target’s Health, he has a 40% chance to Damage Increase and Accuracy Increase for 1 turn
Nіvеаu 5 :
Garn gains 8% increases Physical Damage for each living orc in the party. After Garn deals damage to target’s Health, he has a 60% chance to Damage Increase and Accuracy Increase for 1 turn
Nіvеаu 6 :
Garn gains 10% increases Physical Damage for each living orc in the party. After Garn deals damage to target’s Health, he has a 80% chance to Damage Increase and Accuracy Increase for 1 turn
Nіvеаu 7 :
Garn gains 12% increases Physical Damage for each living orc in the party. After Garn deals damage to target’s Health, he gains Damage Increase and Accuracy Increase for 1 turn

Guide des runes sur Garn :

Rune Nord-Est : Array
Rune Nord-Ouest : Array
Rune Sud : Array

Les sets de runes prioritaires :

Les sous-stats prioritaires :

Guide des Artefacts sur Garn:

Priorités des stats des artefacts :


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