Guide sur le champion : Teenty de Dragon Champions

Guide sur le champion : Teenty de Dragon Champions

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Image du champion : Teenty sur le jeu mobile Dragon Champions
Icône du champion : Teenty sur le jeu mobile Dragon Champions

Vue d'ensemble sur Teenty:

Nom: Teenty
Faction: Clans
Race: Humain
Profession: Chasseur de prime

Informations sur Teenty:

Classement : Pas encore noté
Rareté: Epique
Commandant ?: Oui
Vitesse de base:
Lieu de drop: Campagne, Marché, Coffre

Capacités de Teenty :

Anti-tank grenade

Nіvеаu 1 :
Deal 80% of Magic Damage to an enemy
Nіvеаu 2 :
Deal 100% of Magic Damage to an enemy
Nіvеаu 3 :
Deal 120% of Magic Damage to an enemy
Nіvеаu 4 :
Deal 120% of Magic Damage to an enemy and preliminarily 30% of Magic Damage against Shield
Nіvеаu 5 :
Deal 120% of Magic Damage to an enemy and preliminarily 60% of Magic Damage against Shield
Nіvеаu 6 :
Deal 150% of Magic Damage to an enemy and preliminarily 75% of Magic Damage against Shield
Nіvеаu 7 :
Deal 180% of Magic Damage to an enemy and preliminarily 90% of Magic Damage against Shield

Boomstick

Nіvеаu 1 : CD = 0/4
Inflicts a Tenacity Decrease on all enemies for 1 turn
Nіvеаu 2 : CD = 0/4
Inflicts a Tenacity Decrease on all enemies for 1 turn. Decreases their turn meter by 5%
Nіvеаu 3 : CD = 1/4
Inflicts a Tenacity Decrease on all enemies for 1 turn. Decreases their turn meter by 10%
Nіvеаu 4 : CD = 1/4
Inflicts a Tenacity Decrease on all enemies for 2 turns. Decreases their turn meter by 15%
Nіvеаu 5 : CD = 2/4
Inflicts a Tenacity Decrease on all enemies for 2 turns. Decreases their turn meter by 20%
Nіvеаu 6 : CD = 2/3
Inflicts a Tenacity Decrease on all enemies for 2 turns. Decreases their turn meter by 25%
Nіvеаu 7 : CD = 2/3
Inflicts a Tenacity Decrease and an Armor Decrease on all enemies for 2 turns. Decreases their turn meter by 30%

Big Bang Practice

Nіvеаu 1 : CD = 1/1
Deals 400% of Pure to an enemy. This attack ignores dodge rating of the target. Deals 100% of Magic Damage to all other enemies. Teenty leaves the battlefield. This ability cannot be used if Teenty has full health or has no allies. Pure Damage cannot be critical, but ignores armor
Nіvеаu 2 : CD = 1/1
Deals 480% of Pure to an enemy. This attack ignores dodge rating of the target. Deals 120% of Magic Damage to all other enemies. Teenty leaves the battlefield. This ability cannot be used if Teenty has full health or has no allies. Pure Damage cannot be critical, but ignores armor
Nіvеаu 3 : CD = 1/1
Deals 580% of Pure to an enemy. This attack ignores dodge rating of the target. Deals 145% of Magic Damage and inflicts Burning for 1 turn to all other enemies. Teenty leaves the battlefield. This ability cannot be used if Teenty has full health or has no allies. Pure Damage cannot be critical, but ignores armor
Nіvеаu 4 : CD = 1/1
Deals 700% of Pure to an enemy. This attack ignores dodge rating of the target. Deals 175% of Magic Damage and inflicts Burning for 2 turns to all other enemies. If Amara or Thanessa are in the party, they gain Damage Increase for 2 turns. Teenty leaves the battlefield. This ability cannot be used if Teenty has full health or has no allies. Pure Damage cannot be critical, but ignores armor
Nіvеаu 5 : CD = 1/1
Deals 840% of Pure to an enemy. This attack ignores dodge rating of the target. Deals 210% of Magic Damage and inflicts Burning for 2 turns to all other enemies. If Amara or Thanessa are in the party, they gain Damage Increase and a Crit Chance Increase for 2 turns. Teenty leaves the battlefield. This ability cannot be used if Teenty has full health or has no allies. Pure Damage cannot be critical, but ignores armor
Nіvеаu 6 : CD = 1/1
Deals 1000% of Pure Damage to an enemy. This attack ignores dodge rating of the target. Deals 250% of Magic Damage and inflicts Burning for 2 turns to all other enemies. If Amara or Thanessa are in the party, they gain a Damage Increase and a Crit Chance Increase for 3 turns. Teenty leaves the battlefield. This ability cannot be used if Teenty has full health or has no allies. Pure Damage cannot be critical, but ignores armor
Nіvеаu 7 : CD = 1/1
Deals 1200% of Pure Damage to an enemy. This attack ignores dodge rating of the target. Deals 300% of Magic Damage and inflicts Burning for 2 turns to all other enemies. If Amara or Thanessa are in the party, they gain a Damage Increase and a Crit Chance Increase for 3 turns. Teenty leaves the battlefield. This ability cannot be used if Teenty has full health or has no allies. Pure Damage cannot be critical, but ignores armor

Sapper's second mistake

Nіvеаu 1 :
At the end of the turn Teenty gains 1 stack of Explosive Power, 10 stacks maximum. This effect cannot be prevented or removed. Each stack gives 10% Damage increase
Nіvеаu 2 :
At the end of the turn Teenty gains 1 stack of Explosive Power, and with a 25% chance an additional one, 10 stacks maximum. This effect cannot be prevented or removed. Each stack gives 10% Damage increase
Nіvеаu 3 :
At the end of the turn Teenty gains 1 stack of Explosive Power, and with a 50% chance an additional one, 10 stacks maximum. This effect cannot be prevented or removed. Each stack gives 10% Damage increase
Nіvеаu 4 :
At the end of the turn Teenty gains 1 stack of Explosive Power, and with a 75% chance an additional one, 10 stacks maximum. This effect cannot be prevented or removed. Each stack gives 10% Damage increase
Nіvеаu 5 :
Teenty survives a fatal damage. Any effects active on her are removed. Can be triggered once per battle. At the end of the turn Teenty gains 2 stacks of Explosive Power, 10 stacks maximum. This effect cannot be prevented or removed. Each stack gives 10% Damage increase
Nіvеаu 6 :
Teenty survives a fatal damage. Any effects active on her are removed. Teenty restores 40% of her turn meter. Can be triggered once per battle. At the end of the turn Teenty gains 2 stacks of Explosive Power, 10 stacks maximum. This effect cannot be prevented or removed. Each stack gives 10% Damage increase
Nіvеаu 7 :
Teenty survives a fatal damage. Any effects active on her are removed. Teenty restores 100% of her turn meter. Can be triggered once per battle. At the end of the turn Teenty gains 2 stacks of Explosive Power, 10 stacks maximum. This effect cannot be prevented or removed. Each stack gives 10% Damage increase

Guide des runes sur Teenty :

Rune Nord-Est : Array
Rune Nord-Ouest : Array
Rune Sud : Array

Les sets de runes prioritaires :

Les sous-stats prioritaires :

Guide des Artefacts sur Teenty:

Priorités des stats des artefacts :


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