Guide sur le champion : Toole de Dragon Champions
Guide sur le champion : Toole de Dragon Champions
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Vue d'ensemble sur Toole:
Nom: Toole
Faction: Ordre
Race: Nains (Dwarf)
Profession: Pourfendeur de dragons
Informations sur Toole:
Classement : B
Rareté: Rare
Commandant ?: Oui
Vitesse de base: 92
Lieu de drop: Tournoi
Capacités de Toole :
Cold-hearted Manoeuver
Nіvеаu 1 :
Attacks the enemy 2 times. Each attack deals 60% Physical Damage. Consumes 20% Charge. For every 10% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack
Nіvеаu 2 :
Attacks the enemy 2 times. Each attack deals 70% Physical Damage. Consumes 20% Charge. For every 10% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack
Nіvеаu 3 :
Attacks the enemy 2 times. Each attack deals 80% Physical Damage. Consumes 20% Charge. For every 5% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack
Nіvеаu 4 :
Attacks the enemy 2 times. Each attack deals 90% Physical Damage. Consumes 20% Charge. For every 5% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack. If the Target is afflicted by Armor Decrease, the second attack has a 25% chance to inflict a Healing Block for 1 turn
Nіvеаu 5 :
Attacks the enemy 2 times. Each attack deals 110% Physical Damage. Consumes 20% Charge. For every 2% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack. If the Target is afflicted by Armor Decrease, the second attack has a 50% chance to inflict a Healing Block for 1 turn
Nіvеаu 6 :
Attacks the enemy 2 times. Each attack deals 130% Physical Damage. Consumes 20% Charge. For every 1% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack. If the Target is afflicted by Armor Decrease, the second attack inflicts a Healing Block for 1 turn
Nіvеаu 7 :
Attacks the enemy 2 times. Each attack deals 160% Physical Damage. Consumes 20% Charge. For every 1% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 2 turns on the first attack. If the Target is afflicted by Armor Decrease, the second attack inflicts a Healing Block for 2 turns
Serious Injury
Nіvеаu 1 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 90% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 5% chance to inflict Bleeding with each attack for 1 turn
Nіvеаu 2 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 110% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 1 turn
Nіvеаu 3 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 125% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 1 turn. If both attacks hit the enemy, inflict Bleeding for 1 turn
Nіvеаu 4 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 150% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 1 turn. If both attacks hit the enemy, inflict Bleeding and an Ability Block for 1 turn
Nіvеаu 5 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 180% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 2 turns. If both attacks hit the enemy, inflict Bleeding and an Ability Block for 1 turn
Nіvеаu 6 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 215% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 2 turns. If both attacks hit the enemy, inflict Bleeding and an Ability Block for 2 turns
Nіvеаu 7 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 260% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 2 turns. If both attacks hit the enemy, inflict Bleeding and an Ability Block for 2 turns
Mountain fog
Nіvеаu 1 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 90% Physical Damage. If the target is afflicted by Bleeding and an Armor Decrease, each attack restores 10% Charge
Nіvеаu 2 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 110% Physical Damage. If the target is afflicted by Bleeding and an Armor Decrease, each attack restores 15% Charge
Nіvеаu 3 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 130% Physical Damage. If the target is afflicted by Bleeding and an Armor Decrease, each attack restores 15% Charge. Gains Invisibility for 1 turn
Nіvеаu 4 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 160% Physical Damage. If the target is afflicted by Bleeding or an Armor Decrease, each attack restores 15% Charge. Gains Invisibility for 1 turn
Nіvеаu 5 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 190% Physical Damage. If the target is afflicted by Bleeding or an Armor Decrease, each attack restores 15% Charge. Gains Invisibility for 2 turns
Nіvеаu 6 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 230% Physical Damage. If the target is afflicted by Bleeding or an Armor Decrease, each attack restores 20% Charge. Gains Invisibility for 2 turns
Nіvеаu 7 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 275% Physical Damage. If the target is afflicted by Bleeding or an Armor Decrease, each attack restores 30% Charge. Gains Invisibility for 2 turns
Tool of the King
Nіvеаu 1 :
Gains 1% Potency for every 10% of Charge. Loses 10% Charge upon taking damage
Nіvеаu 2 :
Gains 1% Potency for every 5% of Charge. Loses 10% Charge upon taking damage
Nіvеаu 3 :
Gains 1% Potency for every 2% of Charge. Loses 10% Charge upon taking damage
Nіvеаu 4 :
Gains 1% Potency for every 2% of Charge. Gains 5% Dodge if afflicted by Invisibility. Loses 10% Charge upon taking damage
Nіvеаu 5 :
Gains 1% Potency for every 2% of Charge. Gains 10% Dodge if afflicted by Invisibility. If Toole takes no damage during a turn, at the start of his next turn he will recover a 10% charge. Loses 10% Charge upon taking damage
Nіvеаu 6 :
Gains 1% Potency for every 2% of Charge. Gains 15% Dodge if afflicted by Invisibility. If Toole takes no damage during a turn, at the start of his next turn he will recover 20% charge. Tobald gains the same effects. Loses 10% Charge upon taking damage. Applies Earth Power to Baldur at the start of the battle
Nіvеаu 7 :
Gains 1% Potency for every 2% of Charge. Gains 40% Dodge if afflicted by Invisibility. If Toole takes no damage during a turn, at the start of his next turn he will recover 30% charge. Tobald gains the same effects. Loses 10% Charge upon taking damage. Applies Earth Power to Baldur at the start of the battle
Guide des runes sur Toole :
Rune Nord-Est : Array
Rune Nord-Ouest : Array
Rune Sud : Array
Les sets de runes prioritaires :
Vitesse x4
Puissance x2
Les sous-stats prioritaires :
Puissance
Vitesse
Dégâts
Chance Critique
PV%/DEF%
Guide des Artefacts sur Toole:
Priorités des stats des artefacts :- Intensité (potency)
- Dégâts%
- Chances critiques
Pour les informations sur Dragon Champions :