Guide sur le champion : Toole de Dragon Champions

Guide sur le champion : Toole de Dragon Champions

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Image du champion : Toole sur le jeu mobile Dragon Champions
Icône du champion : Toole sur le jeu mobile Dragon Champions

Vue d'ensemble sur Toole:

Nom: Toole
Faction: Ordre
Race: Nains (Dwarf)
Profession: Pourfendeur de dragons

Informations sur Toole:

Classement : B
Rareté: Rare
Commandant ?: Oui
Vitesse de base: 92
Lieu de drop: Tournoi

Capacités de Toole :

Cold-hearted Manoeuver

Nіvеаu 1 :
Attacks the enemy 2 times. Each attack deals 60% Physical Damage. Consumes 20% Charge. For every 10% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack
Nіvеаu 2 :
Attacks the enemy 2 times. Each attack deals 70% Physical Damage. Consumes 20% Charge. For every 10% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack
Nіvеаu 3 :
Attacks the enemy 2 times. Each attack deals 80% Physical Damage. Consumes 20% Charge. For every 5% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack
Nіvеаu 4 :
Attacks the enemy 2 times. Each attack deals 90% Physical Damage. Consumes 20% Charge. For every 5% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack. If the Target is afflicted by Armor Decrease, the second attack has a 25% chance to inflict a Healing Block for 1 turn
Nіvеаu 5 :
Attacks the enemy 2 times. Each attack deals 110% Physical Damage. Consumes 20% Charge. For every 2% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack. If the Target is afflicted by Armor Decrease, the second attack has a 50% chance to inflict a Healing Block for 1 turn
Nіvеаu 6 :
Attacks the enemy 2 times. Each attack deals 130% Physical Damage. Consumes 20% Charge. For every 1% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 1 turn on the first attack. If the Target is afflicted by Armor Decrease, the second attack inflicts a Healing Block for 1 turn
Nіvеаu 7 :
Attacks the enemy 2 times. Each attack deals 160% Physical Damage. Consumes 20% Charge. For every 1% of Charge consumed, Gains a 5% chance to inflict Armor Decrease for 2 turns on the first attack. If the Target is afflicted by Armor Decrease, the second attack inflicts a Healing Block for 2 turns

Serious Injury

Nіvеаu 1 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 90% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 5% chance to inflict Bleeding with each attack for 1 turn
Nіvеаu 2 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 110% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 1 turn
Nіvеаu 3 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 125% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 1 turn. If both attacks hit the enemy, inflict Bleeding for 1 turn
Nіvеаu 4 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 150% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 1 turn. If both attacks hit the enemy, inflict Bleeding and an Ability Block for 1 turn
Nіvеаu 5 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 180% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 2 turns. If both attacks hit the enemy, inflict Bleeding and an Ability Block for 1 turn
Nіvеаu 6 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 215% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 2 turns. If both attacks hit the enemy, inflict Bleeding and an Ability Block for 2 turns
Nіvеаu 7 : CD = 2/3
Attacks the enemy 2 times. Each attack deals 260% Physical Damage. Consumes 20% Charge. For every 4% Charge consumed, gains a 10% chance to inflict Bleeding with each attack for 2 turns. If both attacks hit the enemy, inflict Bleeding and an Ability Block for 2 turns

Mountain fog

Nіvеаu 1 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 90% Physical Damage. If the target is afflicted by Bleeding and an Armor Decrease, each attack restores 10% Charge
Nіvеаu 2 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 110% Physical Damage. If the target is afflicted by Bleeding and an Armor Decrease, each attack restores 15% Charge
Nіvеаu 3 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 130% Physical Damage. If the target is afflicted by Bleeding and an Armor Decrease, each attack restores 15% Charge. Gains Invisibility for 1 turn
Nіvеаu 4 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 160% Physical Damage. If the target is afflicted by Bleeding or an Armor Decrease, each attack restores 15% Charge. Gains Invisibility for 1 turn
Nіvеаu 5 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 190% Physical Damage. If the target is afflicted by Bleeding or an Armor Decrease, each attack restores 15% Charge. Gains Invisibility for 2 turns
Nіvеаu 6 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 230% Physical Damage. If the target is afflicted by Bleeding or an Armor Decrease, each attack restores 20% Charge. Gains Invisibility for 2 turns
Nіvеаu 7 : CD = 4/4
Attacks the enemy 2 times. Each Attack deals 275% Physical Damage. If the target is afflicted by Bleeding or an Armor Decrease, each attack restores 30% Charge. Gains Invisibility for 2 turns

Tool of the King

Nіvеаu 1 :
Gains 1% Potency for every 10% of Charge. Loses 10% Charge upon taking damage
Nіvеаu 2 :
Gains 1% Potency for every 5% of Charge. Loses 10% Charge upon taking damage
Nіvеаu 3 :
Gains 1% Potency for every 2% of Charge. Loses 10% Charge upon taking damage
Nіvеаu 4 :
Gains 1% Potency for every 2% of Charge. Gains 5% Dodge if afflicted by Invisibility. Loses 10% Charge upon taking damage
Nіvеаu 5 :
Gains 1% Potency for every 2% of Charge. Gains 10% Dodge if afflicted by Invisibility. If Toole takes no damage during a turn, at the start of his next turn he will recover a 10% charge. Loses 10% Charge upon taking damage
Nіvеаu 6 :
Gains 1% Potency for every 2% of Charge. Gains 15% Dodge if afflicted by Invisibility. If Toole takes no damage during a turn, at the start of his next turn he will recover 20% charge. Tobald gains the same effects. Loses 10% Charge upon taking damage. Applies Earth Power to Baldur at the start of the battle
Nіvеаu 7 :
Gains 1% Potency for every 2% of Charge. Gains 40% Dodge if afflicted by Invisibility. If Toole takes no damage during a turn, at the start of his next turn he will recover 30% charge. Tobald gains the same effects. Loses 10% Charge upon taking damage. Applies Earth Power to Baldur at the start of the battle

Guide des runes sur Toole :

Rune Nord-Est : Array
Rune Nord-Ouest : Array
Rune Sud : Array

Les sets de runes prioritaires :

Vitesse x4
Puissance x2

Les sous-stats prioritaires :

Puissance
Vitesse
Dégâts
Chance Critique
PV%/DEF%

Guide des Artefacts sur Toole:

Priorités des stats des artefacts :
  1. Intensité (potency)
  2. Dégâts%
  3. Chances critiques


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