Guide sur le champion : Wizz & Ard de Dragon Champions

Guide sur le champion : Wizz & Ard de Dragon Champions

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Image du champion : Wizz & Ard sur le jeu mobile Dragon Champions
Icône du champion : Wizz & Ard sur le jeu mobile Dragon Champions

Vue d'ensemble sur Wizz & Ard:

Nom: Wizz & Ard
Faction: Clans
Race: Halfpigs
Profession: Pacifiste (Peacemaker)

Informations sur Wizz & Ard:

Classement : B
Rareté: Légendaire
Commandant ?: Oui
Vitesse de base: 0
Lieu de drop: Evènement

Capacités de Wizz & Ard :

Magic Acorn

Niveau 1 :
Deal 100% Magic Damage and inflict Acorn for 1 turn. Acorn increases damage taken from next attack by 30%. When damaging an enemy with Acorn halfpigs or halfpig minions gain Halfpiggish for 3 turns. Halfpiggish increases damage by 10%.
Niveau 2 :
Deal 125% Magic Damage and inflict Acorn for 2 turns. Acorn increases damage taken from next attack by 30%. When damaging an enemy with Acorn halfpigs or halfpig minions gain Halfpiggish for 3 turns. Halfpiggish increases damage by 10%.
Niveau 3 :
Deal 150% Magic Damage and inflict Acorn for 2 turns. Oink: a 25% chance to remove 1 buff from the enemy. No Oink: a 25% chance to inflict Buff Immunity on the enemy for 1 turn. Acorn increases damage taken from next attack by 30%. When damaging an enemy with Acorn halfpigs or halfpig minions gain Halfpiggish for 3 turns. Halfpiggish increases damage dealt by 10%.
Niveau 4 :
Deal 180% Magic Damage and inflict Acorn for 2 turns. Oink: a 50% chance to remove 1 buff from the enemy. No Oink: a 50% chance to inflict Buff Immunity on the enemy for 1 turn. Acorn increases damage taken from next attack by 30%. When damaging an enemy with Acorn halfpigs or halfpig minions gain Halfpiggish for 3 turns. Halfpiggish increases damage dealt by 10%.
Niveau 5 :
Deal 215% Magic Damage and inflict Acorn for 2 turns. Oink: a 75% chance to remove 1 buff from the enemy. No Oink: a 75% chance to inflict Buff Immunity on the enemy for 1 turn. Acorn increases damage taken from next attack by 30%. When damaging an enemy with Acorn halfpigs or halfpig minions gain Halfpiggish for 3 turns. Halfpiggish increases damage by 10%.
Niveau 6 :
Deal 260% Magic Damage and inflict Acorn for 2 turns. Oink: remove 1 buff from enemy. No Oink: Immune the enemy with Buff Immunity for 1 turn. Acorn increases damage taken from next attack by 30%. When damaging an enemy with Acorn halfpigs or halfpig minions gain Halfpiggish for 3 turns. Halfpiggish increases damage by 10%.
Niveau 7 :
Deal 310% Magic Damage and inflict Acorn for 2 turns. Oink: remove 2 buff from enemy. No Oink: Immune the enemy with Buff Immunity for 2 turn. Acorn increases damage taken from next attack by 30%. When damaging an enemy with Acorn halfpigs or halfpig minions gain Halfpiggish for 3 turns. Halfpiggish increases damage by 10%.

Casting before Swine

Niveau 1 : CD =1/3
Deal 40% Magic Damage to all enemies 3 times and inflict 3 Acorns to random opponents for 1 turn. Oink: when dealing damage, reduce the enemy’s turn meter by 5%. No Oink: 15% of this ability’s damage is dealt through a shield.
Niveau 2 : CD =1/3
Deal 50% Magic Damage to all enemies 3 times and inflict 3 Acorns on random opponents for 2 turns. Oink: when dealing damage, reduce the enemy’s turn meter by 5%. No Oink: 15% of this ability’s damage is dealt through a shield.
Niveau 3 : CD =1/3
Deal 60% Magic Damage to all enemies 3 times and inflict 3 Acorns to random opponents for 2 turns. Oink: when dealing damage, reduce the enemy’s turn meter by 10%. No Oink: 30% of this ability’s damage is dealt through a shield.
Niveau 4 : CD =1/3
Deal 70% Magic Damage to all enemies 3 times and inflict 3 Acorns to random opponents for 2 turns. Oink: when dealing damage, reduce the enemy’s turn meter by 10%. No Oink: 30% of this ability’s damage is dealt through a shield.
Niveau 5 : CD =1/3
Deal 80% Magic Damage to all enemies 3 times and inflict 3 Acorns to random opponents for 2 turns. Oink: when dealing damage, reduce the enemy’s turn meter by 10%. No Oink: 30% of this ability’s damage is dealt through a shield.
Niveau 6 : CD =1/3
Deal 100% Magic Damage to all enemies 3 times and inflict 3 Acorns on random opponents for 2 turns. Oink: when dealing damage, reduce the enemy’s turn meter by 15%. No Oink: half of this ability’s damage is dealt through the shield.
Niveau 7 : CD =1/3
Deal 120% Magic Damage to all enemies 3 times and inflict 3 Acorns on random opponents for 2 turns. Oink: when dealing damage, reduce the enemy’s turn meter by 15%. No Oink: half of this ability’s damage is dealt through the shield.

Full Piggish

Niveau 1 : CD =3/4
Apply Damage Increase to the target ally for 2 turns.
Niveau 2 : CD =3/4
Apply Damage Increase to the target ally for 2 turns. Allied halfpigs or halfpig minion additionally gain Halfpiggish for 3 turns.
Niveau 3 : CD =3/4
Apply Damage Increase to the target ally for 2 turns. Recover 30% of his turn meter. Allied halfpigs or halfpig minion additionally gain Halfpiggish for 3 turns.
Niveau 4 : CD =3/4
Apply Damage Increase to the target ally for 2 turns. Recover 50% of his turn meter. Allied halfpigs or halfpig minion additionally gain Halfpiggish for 3 turns.
Niveau 5 : CD =3/4
Apply Damage Increase and Debuff Immunity to the target ally for 2 turns. Restores 70% of his turn meter. Allied halfpigs or halfpig minion additionally gain Halfpiggish for 3 turns.
Niveau 6 : CD =3/4
Apply Damage Increase, Debuff Immunity and Haste to the target ally for 2 turns. Restores 90% of his turn meter. Allied halfpigs or halfpig minion additionally gain 2 Halfpiggish stacks for 3 turns.
Niveau 7 : CD =3/4
Apply Damage Increase, Debuff Immunity, Haste and Crift Damage Increase to the target ally for 2 turns. Restores 75% of his turn meter. Allied halfpigs or halfpig minion additionally gain 3 Halfpiggish stacks for 3 turns.

Pig Magic

Niveau 1 :
Wizz & Ard gains 5% Potency increase. On ability use: If Wizz & Ard gain Halfpiggish, they gain Oink, otherwise they lose it.
Niveau 2 :
Wizz & Ard gains 10% Potency increase. On ability use: If Wizz & Ard gain Halfpiggish, they gain Oink, otherwise they lose it.
Niveau 3 :
Wizz & Ard gains 15% Potency increase. On ability use: If Wizz & Ard gain Halfpiggish, they gain Oink, otherwise they lose it.
Niveau 4 :
Wizz & Ard gains 20% Potency increase. On ability use: If Wizz & Ard gain Halfpiggish, they gain Oink, otherwise they lose it.
Niveau 5 :
Wizz & Ard gains 25% Potency increase. On ability use: If Wizz & Ard gain Halfpiggish, they gain Oink, otherwise they lose it
Niveau 6 :
Wizz & Ard gain 25% Potency increase and an additional 5% Potency for each Halfpiggish stack on allies. On ability use: If Wizz & Ard gain Halfpiggish, they gain Oink, otherwise they lose it.
Niveau 7 :
Wizz & Ard gain 35% Potency increase and an additional 5% Potency for each Halfpiggish stack on allies. On ability use: If Wizz & Ard gain Halfpiggish, they gain Oink, otherwise they lose it.

Oak Feast

Niveau 1 :
At the start of their turn, allied halfpigs apply Acorn for 1 turn to a random enemy if enemies have less than 1 Acorn.
Niveau 2 :
At the start of their turn, allied halfpigs apply Acorn for 1 turn to a random enemy if enemies have less than 1 Acorn. When dealing damage to an enemy with Acorn allied halfpigs or halpig minions restore their shield by 2% of their Maximum Health
Niveau 3 :
At the start of their turn, allied halfpigs apply Acorn for 1 turn to a random enemy if enemies have less than 1 Acorn. When dealing damage to an enemy with Acorn allied halfpigs or halpig minions restore their shield by 4% of their Maximum Health
Niveau 4 :
At the start of their turn, allied halfpigs apply Acorn for 1 turn to a random enemy if enemies have less than 1 Acorn. When dealing damage to an enemy with Acorn allied halfpigs or halpig minions restore their shield by 7% of their Maximum Health
Niveau 5 :
At the start of their turn, allied halfpigs apply Acorn for 2 turns to a random enemy if enemies have less than 1 Acorn. When dealing damage to an enemy with Acorn allied halfpigs or halpig minions restore their shield by 7% of their Maximum Health
Niveau 6 :
At the start of their turn, allied halfpigs apply Acorn for 2 turns to a random enemy if enemies have less than 1 Acorn. When dealing damage to an enemy with Acorn allied halfpigs or halpig minions restore their shield by 10% of their Maximum Health

Guide des runes sur Wizz & Ard :

Rune Nord-Est : Array
Rune Nord-Ouest : Array
Rune Sud : Array

Les sets de runes prioritaires :

Les sous-stats prioritaires :

Guide des Artefacts sur Wizz & Ard:

Priorités des stats des artefacts :
  1. Santé%
  2. Santé%
  3. Santé%


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