Guide sur le champion : Ace & Sin de Dragon Champions

Guide sur le champion : Ace & Sin de Dragon Champions

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Image du champion : Ace & Sin sur le jeu mobile Dragon Champions
Icône du champion : Ace & Sin sur le jeu mobile Dragon Champions

Vue d'ensemble sur Ace & Sin:

Nom: Ace & Sin
Faction: Clans
Race: Halfpigs
Profession: Bagarreur (Brawler)

Informations sur Ace & Sin:

Classement : Pas encore noté
Rareté: Légendaire
Commandant ?: Oui
Vitesse de base:
Lieu de drop: Coffre

Capacités de Ace & Sin :

Flip Jump

Nіvеаu 1 :
Attacks the enemy 2 times. Each attack deals 40% of Physical Damage
Nіvеаu 2 :
Attacks the enemy 2 times. Each attack deals 40% of Physical Damage. Oink: second attack ignores shield. No Oink: first attack inflicts 1 stack of Poison for 1 turn
Nіvеаu 3 :
Attacks the enemy 2 times. Each attack deals 60% of Physical Damage. Oink: second attack ignores shield. No Oink: first attack inflicts 1 stack of Poison for 1 turn
Nіvеаu 4 :
Attacks the enemy 2 times. Each attack deals 80% of Physical Damage. Oink: second attack ignores shield. No Oink: first attack inflicts 1 stack of Poison for 1 turn
Nіvеаu 5 :
Attacks the enemy 2 times. Each attack deals 100% of Physical Damage. Oink: second attack ignores shield. No Oink: first attack inflicts 1 stack of Poison for 1 turn
Nіvеаu 6 :
Attacks the enemy 2 times. Each attack deals 120% of Physical Damage. Oink: second attack ignores shield. No Oink: first attack inflicts 2 stacks of Poison for 1 turn
Nіvеаu 7 :
Attacks the enemy 2 times. Each attack deals 150% of Physical Damage. Oink: second attack ignores shield. No Oink: first attack inflicts 2 stacks of Poison for 2 turns

Half-low Uppercut

Nіvеаu 1 : CD = 2/4
Attacks the enemy 2 times. Each attack deals 120% of Physical Damage
Nіvеаu 2 : CD = 2/4
Attacks the enemy 2 times. Each attack deals 140% of Physical Damage. Oink: second attack guaranteed to deal a critical hit. No Oink: first attack inflicts 1 stack of Bleeding for 1 turn
Nіvеаu 3 : CD = 2/4
Attacks the enemy 2 times. Each attack deals 160% of Physical Damage. Oink: second attack guaranteed to deal a critical hit. No Oink: first attack inflicts 1 stack of Bleeding for 1 turn
Nіvеаu 4 : CD = 2/4
Attacks the enemy 2 times. Each attack deals 180% of Physical Damage. Oink: second attack guaranteed to deal a critical hit. No Oink: first attack inflicts 1 stack of Bleeding for 2 turns
Nіvеаu 5 : CD = 2/4
Attacks the enemy 2 times. Each attack deals 210% of Physical Damage. Oink: second attack guaranteed to deal a critical hit and deals 15% more Crit Damage. No Oink: first attack inflicts 1 stack of Bleeding for 2 turns
Nіvеаu 6 : CD = 2/4
Attacks the enemy 2 times. Each attack deals 240% of Physical Damage. Oink: second attack guaranteed to deal a critical hit and deals 25% more Crit Damage. No Oink: first attack inflicts 1 stack of Bleeding for 2 turns
Nіvеаu 7 : CD = 3/4
Attacks the enemy 2 times. Each attack deals 300% of Physical Damage. Oink: second attack guaranteed to deal a critical hit and deals 50% more Crit Damage. No Oink: first attack inflicts 1 stack of Bleeding for 2 turns

Circular Pork Chop

Nіvеаu 1 : CD = 3/3
Deals 120% of Physical Damage to all enemies
Nіvеаu 2 : CD = 3/3
Deals 120% of Physical Damage to all enemies. Inflicts an Armor Decrease for 1 turn
Nіvеаu 3 : CD = 3/3
Deals 160% of Physical Damage to all enemies. Inflicts an Armor Decrease for 1 turn
Nіvеаu 4 : CD = 3/3
Deals 180% of Physical Damage to all enemies. Inflicts an Armor Decrease for 2 turns
Nіvеаu 5 : CD = 3/3
Deals 210% of Physical Damage to all enemies. Inflicts an Armor Decrease for 2 turns. Gains Invisibility for 1 turn
Nіvеаu 6 : CD = 3/3
Deals 300% of Physical Damage to all enemies. Inflicts an Armor Decrease for 2 turns. Gains Invisibility and a Damage Increase for 2 turns
Nіvеаu 7 : CD = 3/3
Deals 360% of Physical Damage to all enemies. Inflicts an Armor Decrease and a Slow for 2 turns. Gains Invisibility and a Damage Increase for 2 turns

Halfpigs-assasins

Nіvеаu 1 :
Oink: Ace & Sin gain 5% of their turn Crit Damage. No Oink: Ace & Sin gain 5% Potency Increase. At the start their turn: if they doesn’t take damage for a turn, gain Oink, otherwise – lose it
Nіvеаu 2 :
Oink: Ace & Sin gain 10% of their turn Crit Damage. No Oink: Ace & Sin gain 10% Potency Increase. At the start their turn: if they doesn’t take damage for a turn, gain Oink, otherwise – lose it
Nіvеаu 3 :
Oink: Ace & Sin gain 15% of their turn Crit Damage. No Oink: Ace & Sin gain 15% Potency Increase. At the start their turn: if they doesn’t take damage for a turn, gain Oink, otherwise – lose it
Nіvеаu 4 :
Oink: Ace & Sin gain 20% of their turn Crit Damage. No Oink: Ace & Sin gain 20% Potency Increase. At the start their turn: if they doesn’t take damage for a turn, gain Oink, otherwise – lose it
Nіvеаu 5 :
Oink: Ace & Sin gain 25% of their turn Crit Damage. No Oink: Ace & Sin gain 25% Potency Increase. At the start their turn: if they doesn’t take damage for a turn, gain Oink, otherwise – lose it and gain Dodge Increase for 1 turn
Nіvеаu 6 :
Oink: Ace & Sin gain 30% of their turn Crit Damage. No Oink: Ace & Sin gain 30% Potency Increase. At the start their turn: if they doesn’t take damage for a turn, gain Oink, otherwise – lose it and gain Dodge Increase and Counterattack for 1 turn
Nіvеаu 7 :
Oink: Ace & Sin gain 40% of their turn Crit Damage. No Oink: Ace & Sin gain 40% Potency Increase. At the start their turn: if they doesn’t take damage for a turn, gain Oink, otherwise – lose it and gain Dodge Increase and Counterattack for 1 turn

Guide des runes sur Ace & Sin :

Rune Nord-Est : Array
Rune Nord-Ouest : Array
Rune Sud : Array

Les sets de runes prioritaires :

Les sous-stats prioritaires :

Guide des Artefacts sur Ace & Sin:

Priorités des stats des artefacts :


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