Guide sur le champion : Cent & Turion de Dragon Champions

Guide sur le champion : Cent & Turion de Dragon Champions

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Image du champion : Cent & Turion sur le jeu mobile Dragon Champions
Icône du champion : Cent & Turion sur le jeu mobile Dragon Champions

Vue d'ensemble sur Cent & Turion:

Nom: Cent & Turion
Faction: Clans
Race: Halfpigs
Profession: Gladiateur

Informations sur Cent & Turion:

Classement : B
Rareté: Rare
Commandant ?: Oui
Vitesse de base: 104
Lieu de drop: Campagne

Capacités de Cent & Turion :

Label_Skill_Name_Halfpig_Tank_Skill_1

Niveau 1 :
Deal 90% Physical Damage to an enemy
Niveau 2 :
Deal 105% Physical Damage to an enemy. Oink: 25% chance to call 1 random allied halfpig to assist in the attack. No Oink: a 50% chance to inflict an Armor Decrease for 1 turn
Niveau 3 :
Deal 125% Physical Damage to an enemy. Oink: 25% chance to call 1 random allied halfpig to assist in the attack. No Oink: a 50% chance to inflict an Armor Decrease for 1 turn
Niveau 4 :
Deal 150% Physical Damage. Oink: 25% chance to call 1 random allied halfpig to assist in the attack. No Oink: a 50% chance to inflict an Armor Decrease for 2 turns
Niveau 5 :
Deal 180% Physical Damage to an enemy. Oink: 25% chance to call 1 random allied halfpig to assist in the attack. No Oink: a 75% chance to inflict an Armor Decrease for 2 turns
Niveau 6 :
Deal 220% Physical Damage to an enemy. Oink: 25% chance to call 1 random allied halfpig to assist in the attack. No Oink: inflict an Armor Decrease for 2 turns
Niveau 7 :
Deal 260% Physical damage and inflict Tenacity Decrease for 2 turns. Oink: 25% chance to call 1 random allied halfpig to assist in the attack. No Oink: inflict Armor Decrease for 2 turns

Headaxe

Niveau 1 : CD = 2/3
Deal 100% Physical Damage to an enemy. Oink: Cent & Turion gain Slow for 1 turn. No Oink: remove 1 debuff from themselves
Niveau 2 : CD = 2/3
Deal 120% Physical Damage to an enemy. Oink: Daze the enemy for 1 turn, Cent & Turion gain Slow for 1 turn. No Oink: remove 1 debuff from themselves
Niveau 3 : CD = 2/3
Deal 145% Physical Damage to an enemy. Oink: Stun the enemy for 1 turn, Cent & Turion gain Slow for 1 turn. No Oink: remove 1 debuff from themselves and inflict it the target for the same duration
Niveau 4 : CD = 2/3
Deal 175% Physical Damage to an enemy. Oink: Stun the enemy for 1 turn, Cent & Turion gain Slow for 1 turn. No Oink: remove 1 debuff from themselves and inflict it upon the target for the same duration
Niveau 5 : CD = 2/3
Deal 210% Physical Damage to an enemy. Oink: Stun the enemy for 1 turn, Cent & Turion gain Slow for 1 turn. No Oink: remove 1 debuff from themselves and inflict it upon the target for the same duration
Niveau 6 : CD = 2/3
Deal 210% Physical Damage to an enemy. Oink: Stun the enemy for 1 turn, Cent & Turion gain Slow for 1 turn. No Oink: remove 1 debuff from themselves and inflict it upon the target for the same duration
Niveau 7 : CD = 2/3
Deal 300% Physical Damage to an enemy. Oink: inflict Stun and Healing Block for 1 turn. Cent & Turion gain Slow for 1 ход. No Oink: remove 2 buffs from themselves and inflict it upon the target for the same duration

Boar's Snout

Niveau 1 : CD = 3/3
Gain Taunt and Slow for 1 turn
Niveau 2 : CD = 3/3
Gain Taunt for 2 tursn and Slow for 1 turn
Niveau 3 : CD = 3/3
Gain Taunt for 2 turns and Slow for 1 turn. Recover Shield equal to 5% of their maximum Health
Niveau 4 : CD = 3/3
Remove 1 debuff from themselves. Gain Taunt for 2 turns and Slow for 1 turn. Restore Shield equal to 15% of their maximum Health
Niveau 5 : CD = 3/3
Remove 1 debuff from themselves. Gain Taunt for 2 turns and Slow for 1 turn. Recover Shield equal to 15% of their maximum Health. If Bar & Rel are on the battlefield, both gain Crit Chance Increase for 2 turns
Niveau 6 : CD = 3/3
Remove 2 debuffs from themselves. Gain Taunt and Armor Increase for 2 turns and Slow for 1 turn. Recover Shield equal to 25% of of their maximum Health. If Bar & Rel are on the battlefield, both gain Crit Chance Increase for 2 turns
Niveau 7 : CD = 3/3
Remove 2 debuffs from themselves. Gain Taunt, Armor Increase and Regeneration for 2 turns and Slow for 1 turn. Recover Shield equal to 35% of of their maximum Health. If Bar & Rel are on the battlefield, both gain Crit Chance Increase for 2 turns

Triumffle

Niveau 1 :
Oink: gain 5% Armor increase. No Oink gain 2 Speed increase. When a debuff is inflicted to Cent & Turon: if there is Taunt on Cent & Turion, they gain Oink, otherwise – lose it
Niveau 2 :
Oink: gain 10% Armor increase. No Oink gain 5 Speed increase. If Bar & Rel are on the battlefield, they receive the same buff. When a debuff is inflicted to Cent & Turon: if there is Taunt on Cent & Turion, they gain Oink, otherwise – lose it
Niveau 3 :
Oink: gain 15% Armor increase. No Oink gain 8 Speed increase. If Bar & Rel are on the battlefield, they gain the same buff. When a debuff is inflicted to Cent & Turon: if there is Taunt on Cent & Turion, they gain Oink, otherwise – lose it
Niveau 4 :
Oink: gain 20% Armor increase. No Oink gain 11 Speed increase. If Bar & Rel are on the battlefield, they receive the same buff. When a debuff is inflicted to Cent & Turon: if there is Taunt on Cent & Turion, they gain Oink, otherwise – lose it
Niveau 5 :
Oink: gain 25% Armor increase. No Oink gain 15 Speed increase. If Bar & Rel are on the battlefield, they receive the same buff. When a debuff is inflicted to Cent & Turon: if there is Taunt on Cent & Turion, they gain Oink, otherwise – lose it
Niveau 6 :
Oink: gain 30% Armor increase. No Oink gain 20 Speed increase. If Bar & Rel are on the battlefield, they receive the same buff. When a debuff is inflicted to Cent & Turon: if there is Taunt on Cent & Turion, they gain Oink, otherwise – lose it
Niveau 7 :
Oink: gain 40% Armor increase. No Oink gain 25 Speed increase. If Bar & Rel are on the battlefield, they receive the same buff. When a debuff is inflicted to Cent & Turon: if there is Taunt on Cent & Turion, they gain Oink, otherwise – lose it

Guide des runes sur Cent & Turion :

Rune Nord-Est : Array
Rune Nord-Ouest : Array
Rune Sud : Array

Les sets de runes prioritaires :

Puissance x6
Puissance x4 Santé Armure
Ténacité x2

Les sous-stats prioritaires :

Puissance
Santé
Bouclier
Ténacité
Vitesse

Guide des Artefacts sur Cent & Turion:

Priorités des stats des artefacts :
  1. Intensité (potency)
  2. Santé%
  3. Ténacité (tenacity)


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