Your opinion can help other players understand why this champion deserves (or not) to be mounted 6⭐. Share your experience, your strategy or your feelings: every feedback counts for the community!
Each strike has a 25% chance of stealing a random buff. Each strike also has a 75% chance to apply a [Debuff Spread]taking 1 random debuff from the target and placing it on all enemies under debuff [Curse].
Level 2: Damage +10%
Level 3: Chance of Buff/Debuff +10%
Level 4: Damage +10%
Level 5: Buff/Debuff chance +15%
Damage based on :
HP
Multiplier: 0.1
A2 = Really nasty mix | CD = 5 turns
Attack all enemies.
Has 75% chance to place a debuff [Curse] and a debuff [Weakening] of 25% on all enemies for 2 turns.
The ally with the highest C. DEG will team up and join the attack. The ally joining the attack will use their default skill. The damage inflicted by the ally joining the attack will increase by 10% for each debuff on the target.
Level 2: Damage +15%
Level 3: Chance of Buff/Debuff +10%
Level 4: Cooldown -1
Level 5: Buff/Debuff chance +15%
Level 6: Cooldown -1
Damage based on :
HP
Multiplier: 0.2
A3 = Une effluve de folie | CD = 5 tours
Increases the duration of all buffs on all allies by 1 turn and reduces the duration of all debuffs on all allies by 1 turn.
Also fills the Turn Counter of all 20% allies.
Level 2: Cooldown -1
Level 3: Cooldown -1
[P] Tea time!
Every 10 turns played by allies, heals all 20% allies of their MAX HP. Every 6 turns played by enemies, place a debuff [Absolute fear] on all enemies for 1 turn.
If several Champions on the team have this Skill, only one will be activated.
Aura of PRECISION:
Increases PRECISION in all battles by 60
Calculate your Mad Hatter's damage (Mad Hatter)
This form lets you calculate your damage. Fill in the fields to see if your champion will do more damage by adding attack or increasing critical damage.
Watch this video tutorial to optimize your damage by clicking here : Video tutorial alucare (Don't forget to subscribe, it's free!)
What to improve, PV or champion defense?
Remember to calculate the perfect optimization here:
Set of equipment that I advise you on the champion: (Finishing a set is a bonus, not an obligation)
Read below what I advise on each artifact and listen to the video to understand.
Speed, Perception, Relentless, Supersonic
Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)
Video tutorial on how to properly stuff your champions
THANK YOU FOR READING :
Watch the whole video (best = on youtube), at the end I show how I stuff a champion myself.
Please subscribe, it supports me for free and put likes to the videos!
Which statistics should I look for in : Mad Hatter
Priority of stats and sub-stats of artifacts:
Speed, HP%, DEF%, Accuracy, Resistance
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gloves (HP%, DEF%)
Torso (HP%, DEF%)
Boots (Speed)
Ring (HP, DEF)
Amulet (HP, DEF)
Banner (Accuracy, Resistance)
Mad Hatter's mastery skills
Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)
Video tutorial for mastering your champions
THANK YOU FOR READING :
Watch the whole video (best = on youtube) you will understand exactly how to master your champions, you can follow the masteries on the site but try to understand why.
Please subscribe, it supports me for free and put likes to the videos!
Mastery for :
Dungeon, Clan Boss
Mastery for :
Arena
What you need to know about master's degrees.
We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.
What grace for Mad Hatter?
Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)
Video tutorial for choosing your champion's grace
THANK YOU FOR READING :
Watch the video in its entirety (best = on youtube) and you'll understand exactly which grace to choose for your champions. You can follow the grace on the site, but try to understand why and don't use a double grace that serves no purpose!
Please subscribe, it supports me for free and put likes to the videos!
We advise you :
Cruelty
Brimstone (2 level 1 ,2 or 3 max per team)
Mad Hatter story
There is perhaps no individual in all of Teleria more aptly named than the Mad Hatter. In his own words, he is "rather mad indeed" and wears an "absolutely delightful hat".
The Mad Hatter is a dark sorcerer and potion-maker whose techniques would elicit derisive laughter, horrified cries or demands for permanent imprisonment, or even execution, from experts if they knew about them. Generally considered reckless and dangerous by most Revenant Knights, the Hatter was left to his own devices for a time, until the Queen of Hearts discovered him.
Too mad and obsessed with his special work to threaten her position, but skilled enough to be a useful asset, he was the ideal wizard to serve the vain and impulsive Queen. Delighted at the prospect of finally being recognized by someone, the Hatter gleefully set about forging a key with a queen's crown symbol for a head. He hung it on his hat to signal that his creations belonged to the sovereign and that his loyalty to her was "double-locked".
The source of the Hatter's madness is, in part at least, his hat. It was an element of his most formative experience and is magically fused to his head. Bewitched by dozens of spells, and imbued with potions of magical protection and absorption, the hat was designed by the Hatter to protect him on a quest to the Lost Isles long ago.
He traveled to the great volcano known as the Gorge, rumored to be the home of a monstrous power that defied comprehension. The Hatter had no idea that the ineffable beast who called himself the Demon Lord was there. His magical protections were nothing in the face of the Demon Lord's hallucinogenic, reality-altering radiation. As a result, the Hatter went mad and his hat became impossible to remove.
The Hatter may have gone mad, but this only fueled his imagination, totally altering the way he conceived his spells and tested his recipes for potions and tinctures. He created what ended up being his most precious tools: a clawed staff above which a small, magically suspended, self-heating cauldron spins, and a teapot. The latter is no ordinary household object.
She is totally conscious, trumpeting and screaming as soon as the Hatter's last brew is finished. On the other hand, she raves and rambles with the Hatter for hours, suggesting other ingredients, telling lewd jokes or making terrible puns. In public, she loves to insult passers-by before pretending to be totally inanimate so that the Hatter can be blamed.
The way Le Chapelier conceives his creations and concoctions is unique every time he sets to work. He follows no rules or conventions.
For some recipes, he adds quantities of ingredients chosen after drawing cards. A seven will mean seven pinches of kidney stone dust or seven crow's feet, for example. Taking care to mix the deck in various ways after each draw, he assures us that it is almost impossible for him to repeat a creation, as chance directs him as much as his demented genius, and that of his teapot.
The Mad Hatter's timing methodology also deviates from the norm. He wears a large pocket watch, as it's always best to be punctual with the Queen of Hearts, who gives him the time from anywhere in Teleria on command. The moment a potion is brewed can be crucial.
He has plenty of ideas, such as "lunch in Kaerok, dinner in Krokhan, it's the death of a spell" and "never brew when the sun goes down in Durham". The Hatter knows that for some creations, making them when it's tea time in the Lakes of Sorrow, or midnight in Nyresa, is optimal or worst.
It was the Hatter who informed the Queen of Hearts of the immense insectoid power residing in the heart of Durham Forest. Why would he do such a thing? Because he knew that his mighty, splendid, magnificent, wise and true Queen would want to know about it and would want to reclaim what she could. She was the only one who understood him, as far as anyone could understand him.
She let him build parts of her grand palace, including her chessboard-inspired courtroom and croquet lawn, with ponds and lakes that would easily surpass any other in all of Teleria. More selfishly, he too wanted to go to Durham. He and his teapot had been fantasizing for years about what they could do with the stings, chitins, claws, venom, petals, pollen and fungi of over a hundred thousand varieties of deadly species not found anywhere else.
There were no limits. No limits at all. And what if they could learn from the Insect Lords themselves? It was enough to make the teapot boil with excitement. The Hatter chuckled and jumped up and down as they speculated over cups of tarantula fang and mint infusion.
Creator of the Alucare.fr website launched in December 2018.
Player of Raid Shadow Legends since December 29, 2019, and I became official content creator of RSL in 2020 (one of only 30 people in the world!). This allows me to provide information on the site 24 hours in advance. I cover topics where I can share my expertise to help you.
The aim is for each article to teach you something interesting!
⚔️ Don't miss any more RAID: Shadow Legends promo codes! ⚔️
📩 Sign up to receive all our promotional codes directly by e-mail! (This is the same form for the free ebook 😉)
Guide to Mad Hatter artifacts and mastery - Alucare
Guide and information about CHAPELIER FOU equipment and mastery. Find out all about the CHAPELIER FOU character, skills, equipment and mastery.
Alucare.fr
RAID: Shadow Legends
WIKI
Guide Raid Shadow Legends
Guide to Mad Hatter artifacts and mastery
Alucare
Alucare - video games, tutorial, High-tech AI and Web
ALUCARE INDUSTRY LLP is the company behind alucare.fr. The managing director of ALUCARE INDUSTRY LLP is Antonin Choplin. The alucare.fr website is designed to help website visitors in their research, whether in the world of video games, the web or elsewhere.
Guide to Mad Hatter artifacts and mastery
Alucare.fr reviews on Trustpilot
RAID: Shadow Legends
RAID: Shadow Legends is a captivating role-playing and strategy game that plunges you into a dark fantasy world rich in legends. Here you form teams of heroes, each from unique factions with deep histories and special abilities, to fight in epic turn-based battles. With over 300 champions to recruit and develop, each player can create a bespoke army to take on gigantic bosss, PVP arenas, and scripted campaigns. The experience is enhanced by high-quality graphics and an active online community, offering constant challenges and enticing rewards. RAID: Shadow Legends promises hours of visually stunning, strategic gameplay.