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Seth AFK Journey : Guide, presentation and skills
Introduction
Seth is an Elite hero belonging to the Pugilist faction. He is a Thief and therefore has 1 range. Seth is a hero who teleports to a weaker target and inflicts heavy damage.
Description:
Seth moves towards an enemy, inflicting 3 times 100% of damage, then freezes it briefly and jumps to inflict a further 150% of damage to the target. Seth becomes invincible and recovers HP equivalent to 25% of the total damage inflicted during this skill. Seth gives priority to selecting the weakest enemy as a target.
Scope:
Overall
Recharge time:
0 seconds
Level
Effect
51
Increases jump damage to 160%.
111
Increases the HP recovery of each ferocity accumulation to 15% of total damage inflicted.
171
Increases jump damage to 170%.
231
Increases jump damage to 180%.
Predatory cleft
Description:
Seth pounces on the weakest enemy within range, inflicting 150% of damage plus 25% of the target's lost HP. Additional damage cannot exceed 400% of his ATQ.
Scope:
Overall
Recharge time:
6.5 seconds
Level
Effect
71
Increases jump damage to 160%.
131
Increases jump damage to 170%.
191
Increases jump damage to 180%.
Hunting instinct
Description:
Seth gains a charge of ferocity when the HP of an unsummoned enemy falls below 33% for the first time, for up to 3 charges. Each cumulative charge permanently increases his speed by 10 and his life theft by 7. Seth gains 25% of DEF Phys and Magic when he triggers ferocity for the first time.
Scope:
Overall
Level
Effect
91
Seth gains an accumulation of ferocity when the HP of an unsummoned enemy falls below 50%.
151
Each accumulation of ferocity permanently increases its speed by 12 and its life-flight by 10.
211
Seth gains 25 critical points when he triggers ferocity for the first time.
Heroic concentration (Legendary+)
Description:
Increases ATQ by 12% during combat.
Scope:
1
Level
Effect
Level 2
Increases ATQ by 16% during combat.
Level 3
Increases 20%'s ATQ during combat.
Hunting frenzy (Mythic+)
Description:
When a non-summoned enemy is defeated, Seth immediately resets the cooldown of Predatory Lunge and recovers 200 energy points.
Scope:
Overall
Level
Effect
Level 5 personal weapon
Skill damage inflicted by Predatory Lunge is increased by an additional 15% each time it is cast, up to a maximum of 5 cumulative.
Level 10 personal weapon
Increases energy recovery to 240 points.
Level 15 personal weapon
Increases energy recovery to 260 points.
Tenfold strength (Supreme+)
Description:
The target's physical DEF is reduced by a further 15% for each ferocity accumulation if Seth casts Predatory Lunge with ferocity activated. The effect lasts 6 seconds.
Yo me is Alexandre, I'm a writer and video game tester for Alucare.fr. I'm a video game enthusiast with a degree in video game design, and I'm trying to get one out on Steam soon!