Table of Contents :
Thomas André
Story
Consulting & Optimization
Stuffing tips:
Give preference to the Ardent Curse or Firepower Concentration artifacts.
Preferred weapons :
If you don't have his hunter's weapon, go for a DPS weapon that increases his defense and damage.
Recommended cores :
Cores increase defense and damage.
Composition of Hunters :
Thomas André is one of the best DPS in the game and in Hunters Lumière.
Tierlist & Compo focus :
Thomas André is the DPS you need in your light team, accompanied by Go Gunhee as breaker and Min Byeonggu as support.
Tips on stuff and stats:
Thomas André is a DPS who inflicts damage via his defense. We therefore need to focus on defense and critical hit rate, as well as critical damage.
Statistics
Basic stats
| Total Power | HP | Attack | Defense |
|---|---|---|---|
| 9124 | 1472 | 775 | 886 |
Maximum stats
| Total Power | HP | Attack | Defense |
|---|---|---|---|
| 53115 | 10250 | 4992 | 5704 |
Evolution
Passive Skill
Exclusive weapon effect
Exclusive weapon: The true king
Recommended artifacts
SECONDARY STATUSES:
Defense %
Critical hit rate
Increased damage
Defense penetration
SECONDARY STATUSES:
Defense %
Critical hit rate
Increased damage
Defense penetration
SECONDARY STATUSES:
Additional defense
Defense %
Critical hit rate
Increased damage
Build Recommended
Uses in content
- History mode
- Portals
- Guild boss
- Brilliant light workshop
Skills/Attacks
A merciless rampage
| Level | Effect |
|---|---|
| 1 | Thomas attacks the enemies in front of him without restraint. Level 1 damage: 150% of the user's Defense Level 2 damage: 154 % from User's Defense Level 3 damage: 160% from user's Defense Inflicts elemental light damage. |
| 10 | Thomas attacks the enemies in front of him without restraint. Level 1 damage: 225% of the user's Defense Level 2 damage: 231% from User's Defense Level 3 damage: 240% from user's Defense Inflicts elemental light damage. |
Giant hammer blow
| Level | Effect |
|---|---|
| 1 | Thomas slams his fist down as if with a hammer. Damage: 1090% of the user's Defense Inflicts elemental light damage. When this skill hits its target, it [knocks it down]. The user benefits from a [Shield] effect equivalent to 2% of Thomas André's Defense. |
| 10 | Thomas slams his fist down as if with a hammer. Damage: 1635% of the user's Defense Inflicts elemental light damage. When this skill hits its target, it [reverses] it. The user benefits from a [Shield] effect equivalent to 2% of Thomas André's Defense. |
Absolute demolition
| Level | Effect |
|---|---|
| 1 | Thomas quickly shakes his fists and strikes without restraint. Damage: 1300% of the user's Defense Reload time: 12 seconds MP consumption: 150 Inflicts elemental light damage. When the last shot hits its target, the effect [In the air] is applied. When using this skill, the user benefits from a [Shield] effect equivalent to 2% of Thomas André's Defense. |
| 10 | Thomas quickly shakes his fists and strikes without restraint. Damage: 1950% of the user's Defense Reload time: 12 seconds MP consumption: 198 Inflicts elemental light damage. When the last shot hits its target, the effect [In the air] is applied. When using this skill, the user benefits from a [Shield] effect equivalent to 2% of Thomas André's Defense. |
Colossal crush
| Level | Effect |
|---|---|
| 1 | Thomas jumps up and hits the enemies in front of him with a wolf-shaped burst of energy. Damage: 1300% of the user's Defense Reload time: 12 seconds MP consumption: 150 Inflicts elemental light damage. When the last shot hits the target, it [knocks it down]. When using this skill, the user benefits from a [Shield] effect equivalent to 2% of Thomas André's Defense. |
| 10 | Thomas jumps up and hits the enemies in front of him with a wolf-shaped burst of energy. Damage: 1950% of user's Defense Reload time: 12 seconds MP consumption: 198 Inflicts elemental light damage. When the last shot hits the target, it [knocks it down]. When using this skill, the user benefits from a [Shield] effect equivalent to 2% of Thomas André's Defense. |
Return of the King
| Level | Effect |
|---|---|
| 1 | Thomas leaps up quickly and falls on the enemies in front of him alongside a wolf. Damage: 691% of the user's Defense Reload time: 25 seconds Inflicts elemental light damage. When the last attack hits its target, it applies the [Down] effect. When this skill is used, the [Steel Armor] effect is applied to the whole team. [Steel Armor] When the user receives a [Shield], his Critical Hit Rate and Critical Hit Damage increase by 10%. The user benefits from a [Shield] equivalent to 10% of Thomas André's Defense. Duration: 25 seconds |
| 20 | Thomas leaps up quickly and falls on the enemies in front of him alongside a wolf. Damage: 1420.39% of the user's Defense Reload time: 25 seconds Inflicts elemental light damage. When the last attack hits its target, it applies the [Down] effect. When this skill is used, the [Steel Armor] effect is applied to the whole team. [Steel Armor] When the user receives a [Shield], his Critical Hit Rate and Critical Hit Damage increase by 10%. The user benefits from a [Shield] equivalent to 10% of Thomas André's Defense. Duration: 25 seconds |
Volley stroke
| Level | Effect |
|---|---|
| 1 | After a barrage of forward punches, Thomas hits the ground hard. Damage: 1053 % of the user's Defense Reload time: 20 seconds Usage condition: Extreme evasion, core attack, ultimate skill or any skill applying [Stun] or [Hinder] effects Inflicts elemental light damage. When the last attack hits its target, it [reverses] it. |
| 10 | After a barrage of forward punches, Thomas hits the ground hard. Damage: 1579.5% of user's Defense Reload time: 20 seconds Usage condition: Extreme evasion, core attack, ultimate skill or any skill applying [Stun] or [Hinder] effects Inflicts elemental light damage. When the last attack hits its target, it [reverses] it. |
Chief's judgment
| Level | Effect |
|---|---|
| 1 | Thomas reaches the height of his destructive power and becomes the very embodiment of destruction. Power gauge consumption: 100% When this skill is used, it activates the effect [Steel Tyrant]. [Black hole collision] The user concentrates the power of the black hole in his fist and strikes the ground to unleash a powerful gravitational pull. Damage: 3510% of the user's Defense Power gauge consumption: 100% Inflicts elemental light damage. When this skill hits its target, it [reverses] it. For every 1,000 [Shield] effect points applied to the user, Black Hole Collision damage increases by 2% (cumulative up to 20%). When the Black Hole Collision skill is used, all the user's [Shield] effects are consumed. When this skill is used, the [Overwhelming Power] effect is removed. [Tyrant of Steel] Absolute Demolition and Colossal Crush skill damage increases by 100%. When using Absolute Demolition or Colossal Crush, the user retains the [Shield] effects obtained for 10 seconds. Chief's Judgment becomes Black Hole Collision. Reduces the user's damage by 20%. Increases Defense by 20%. Grants the user a [Shield] effect equivalent to 10% of Defense. Duration: 25 seconds. |
| 10 | Thomas reaches the height of his destructive power and becomes the very embodiment of destruction. Power gauge consumption: 100% When this skill is used, it activates the effect [Steel Tyrant]. [Black hole collision] The user concentrates the power of the black hole in his fist and strikes the ground to unleash a powerful gravitational pull. Damage: 5265% of the user's Defense Power gauge consumption: 100% Inflicts elemental light damage. When this skill hits its target, it [reverses] it. For every 1,000 [Shield] effect points applied to the user, Black Hole Collision damage increases by 2% (cumulative up to 20%). When the Black Hole Collision skill is used, all the user's [Shield] effects are consumed. When this skill is used, the [Overwhelming Power] effect is removed. [Tyrant of Steel] Absolute Demolition and Colossal Crush skill damage increases by 100%. When using Absolute Demolition or Colossal Crush, the user retains the [Shield] effects obtained for 10 seconds. Chief's Judgment becomes Black Hole Collision. Reduces the user's damage by 20%. Increases Defense by 20%. Grants the user a [Shield] effect equivalent to 10% of Defense. Duration: 25 seconds. |
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