Artifacts have a automatic usedepending on conditions during combat, allowing the player's heroes to benefit from bonus or damage enemies. Ils sont déblocables en avançant dans l’Histoire et sont importants à connaitre pour optimizing strengths d’une composition de héros.
You can see the hero compositions according to the game modes of AFK Journey by following this link:
Choosing the right artifact:
There are 6 of them:
| Tier | Artifacts | 
|---|---|
| S |  Sort d’éclat stellaire
  | 
| HAS |  Wake-up spell
  | 
| B |  Kindling spell | 
| VS |  Containment spell | 
- Wake-up spell : "5 seconds after the start of combat, summon Resplendent Life to increase the max HP of the 3 weakest allied heroes by 7% every 10 seconds."
Level 5: 10% of max. PV
Level 10: 4 heroes benefit from the treatment.
Strengths : This artifact is great for keeping a composition, with a single Tank and few Healing Supports, alive while the DPSs do all their damage. It is also excellent in a composition with two Healing Supports, as it can make a composition unintelligible.
Recommended compositions : Team PvE Undead, Team PvE Pugilists and Team PvE Lightbearers
Artefact Alarm clock AFK Journey ©️Alexandre for Alucare.fr  - Illumination spell : "At the start of combat, the attack ITV of 1 rearmost allied hero increases by 80 points for 15 seconds. During the effect of the skill, allied heroes benefiting from the buff are immune to control."
Level 5: Attack VIT increases to 100.
Level 10: The duration increases to 20 seconds.
Strengths : Cet artefact est fort pour une composition avec un DPS très central, pour en faire profiter le DPS il faut bien le mettre seul en arrière. C’est donc parfait avec un DPS type Mage ou Archer.
Recommended compositions : Team PvE Undead and Team PvE Pugilists
Artefact Illumination AFK Journey ©️Alexandre for Alucare.fr  - Stellar Radiance Spell: "When allied heroes cast their ultimate 4 times, a wave of flames is projected onto all enemies. This inflicts real damage up to 16% of the target's current HP and inflicts up to 60% of the team attack. The wave of flames also reduces the target's attack VIT by 60 points for 4 seconds."
Level 5: Damage increases to 24% of current HP and up to 90% of team attack.
Level 10: Triggered when allies have launched 3 ultimates.
Strengths : Cet artefact est très utile dans une composition avec des héros qui se boostent entre eux pour lancer leurs ultimes le plus souvent possible. Cela peut même permettre d’envisager une composition avec un DPS de moins pour un Soutien de plus qui offre du contrôle sur les ennemis.
Recommended compositions : Team PvE Sauvageons
Artefact Eclat Stellaire AFK Journey ©️Alexandre for Alucare.fr  - Blaze spell : "Fires a fireball at the weakest enemy every 5 seconds, inflicting magic damage up to 20% of the team attack."
Level 5: Damage is increased to 30% for team attacks.
Level 10: Inflicts additional damage equal to 4% of the target's lost HP, up to 20% of the team attack.
Strengths : This artifact is useful in a composition that lacks a bit of single-target damage to finish off enemies, control compositions for example.
Recommended compositions : Team PvE Light carriers
Artefact Embrasement AFK Journey ©️Alexandre for Alucare.fr  - Containment spell : "After 3 seconds of combat, deals 25% of team attack magic damage to the 2 rearmost enemies every 12 seconds, preventing them from moving or acting for 1.5 seconds."
Level 5: The imprisonment time is now 2.5 seconds.
Level 10: This skill's recharge time is reduced to 10 seconds.
Strengths : This artifact is very useful in a composition with short-range DPS who are not going to access rear-line enemies easily, such as Warriors. It can also be useful in a composition with Thieves to make it easier for them to fight against the back lines.
Recommended compositions : Team PvP ++ Control
Artefact Containment AFK Journey ©️Alexandre for Alucare.fr  - Dam spell : "Blesses the front-most allied hero at the start of combat, increasing his physical DEF and magic DEF by 15% and his energy when he takes a hit by 20 points until the end of combat. At the start of combat, and every 12 seconds thereafter, the blessed ally receives a shield whose value corresponds to 20% of its maximum HP for 6 seconds. The blessing cannot be dissipated."
Level 5: Increases physical and magical DEF by 20%.
Level 10: The blessing is transferred to the front-most surviving allied hero when the blessed hero is defeated. The blessing can only be transferred once per combat.
Strengths : This artifact is very strong in a composition with a Tank which is the major piece of the composition. It offers the possibility of replacing a Healing Support with an additional DPS or an Enemy Control Support.
Recommended compositions : Team PvP Control ++ and Team PvP Huge Burst
Artefact Barrage AFK Journey ©️Alexandre for Alucare.fr  
Sort d’éclat stellaire
Sort d’illumination
Wake-up spell
Dam spell
Kindling spell
Containment spell





