Everything you need to know about affinity in Raid Shadow Legends!
Affinity in Raid Shadow Legends is for all champions.
Image of affinity in Raid Shadow Legends:

There are four:
- Strength (Red skull)
- Magic (Blue Ball)
- Spirit (Green Lightning)
- None (Violet Triangle)
For strength, magic and spirit, there is a history of strong/over affinities (stronger than) and counter affinities (weaker than). This entitles the champion to bonuses or penalties.
For example, a strength champion who attacks a magic character will have strong affinities, whereas if he attacks a spirit character, he will have counter affinities. You can see this in the image at the top.
Nulls are separate and have no counter affinities or strong/over affinities. Null champions can ONLY be obtained in null shards.
Affinity bonuses:
When you have a good match, your champion wins:
- 15% critical rate
- 30% chance to make a strong hit (strong hits increase damage by 30%).
Affinity penalties:
When you are in the wrong affinity, you lose :
- 15% critical rate chance (read more)
- 35% chance to make a weak hit (damage reduced by 30% and debuffs will not be applied unless otherwise specified in the spell (Kreela raid)
Please note that the -15% critical hit rate is incorrect. Since 2021, I have discovered while streaming that there is a -35% chance of a critical hit because the strike is automatically classified as WEAK!!!
If you have 35% critical rate on your champion there will NEVER be a critical hit!!!
I discussed it with Plarium, made videos and did a 1-hour stream with over 1,000 battles and 20,000 damage points received. 35% critical hit chance and no critical hits. The developers' response was that I was very unlucky not to get any critical hits...



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