Champion Guide: Dragon Champions Titania

Champion Guide: Dragon Champions Titania

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Image of the champion: Titania on the mobile game Dragon Champions
Icon of the Champion: Titania on mobile game Dragon Champions

Overview of Titania:

Last name: Titania
Faction: Order
Breed: Elf
Occupation: Mentor

Information about Titania:

Ranking : S
Scarcity: Legendary
Commanding officer ?: Yes
Basic speed: 120
Drop location: Market

Titania Abilities:

blood spear

Level 1 :
Deals 80% Physical Damage to an enemy.
Level 2 :
Deals 100% Physical Damage to an enemy. Gains Dodge Increase for 1 turn.
Level 3:
Deals 120% Physical Damage to an enemy. Gains Dodge Increase for 1 turn.
Level 4:
Deals 150% Physical Damage to an enemy. Gains Dodge Increase for 1 turn.
Level 5:
Deals 180% Physical Damage to an enemy. Gains Dodge Increase for 1 turn. Inflicts Bleeding for 1 turn upon landing a critical hit.
Level 6:
Deals 220% Physical Damage to an enemy. Gains Dodge Increase for 1 turn. Inflicts Bleeding for 2 turns upon landing a critical hit.

Wild Hunt

Level 1 :
Deals 110% Physical Damage to an enemy.
Level 2 :
Deals 150% Physical Damage to an enemy.
Level 3:
Deals 190% Physical Damage to an enemy. For each living elf in the party, Titania has an extra 10% chance to call a random elf to assist.
Level 4:
Deals 230% Physical Damage to an enemy. For each living elf in the party, Titania has an extra 15% chance to call a random elf to assist.
Level 5:
Deals 280% Physical Damage to an enemy. For each living elf in the party, Titania has an extra 15% chance to call a random elf to assist. If the target is Bleeding, apply an Ability Block for 2 turns.
Level 6:
Deals 330% Physical Damage to an enemy. For each living elf in the party, Titania has an extra 20% chance to call a random elf to assist. If the target is Bleeding, apply an Ability Block for 2 turns.

bait

Level 1: DC = 1/3
Gains Taunt for 2 turns.
Level 2: DC = 2/3
Gains Taunt for 2 turns.
Level 3: DC = 2/3
Gains Taunt and Cheat Death for 2 turns.
Level 4: DC = 2/3
Removes 1 debuff from herself. Gains Taunt and Cheat Death for 2 turns.
Level 5: DC = 2/3
Removes 1 debuff from herself and allied healers. Gains Taunt, Cheat Death and Counterattack for 2 turns.
Level 6: DC = 3/3
Removes 1 debuff from herself, allied healers and mages. Gains Taunt, Cheat Death and Counterattack for 2 turns.

Guardian of the Grove

Level 1 :
Increases Dodge by 3% for each living healer in the party.
Level 2 :
Increases Dodge by 3% for each living healer or mage in the party.
Level 3:
Increases Dodge by 3% for each living healer or mage in the party, increases Dodge by twice this amount for elf healers and elf mages.
Level 4:
Increases Dodge by 5% for each living healer or mage in the party, increases Dodge by twice this amount for elf healers and elf mages.
Level 5:
Increases Dodge by 5% for each living healer or mage in the party, increases Dodge by twice this amount for elf healers and elf mages. If there is no Taunt on Titania, then every time an allied healer or mage takes damage, she recovers 2% of the turn meter.
Level 6:
Increases Dodge by 5% for each living healer or mage in the party, twice more for elf healers and elf mages. If there is no Taunt on Titania, she recovers 5% of the turn meter when an allied healer or mage takes damage, twice more if elf healers or elf mages takes damage.

Guide to runes on Titania:

Rune Nord-Est: Array
Rune Nord-Ouest: Array
Rune Sud: Array

Priority rune sets:

Speed x4
Health
Armor
Tenacity
Potency x2

Priority sub-stats:

Speed
Potency
Tenacity
PV%/DEF%

Titania Artifact Guide:

Artifact stat priorities:
  1. Health%
  2. Intensity (potency)
  3. Critical chance


For information on Dragon Champions:

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