Guide to Aragaz the savage king artifact and mastery - Raid Shadow Legends

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Last name Aragaz Wild king in English = (Aragaz Wyldking)
Review  Find Alucare's opinion on : Aragaz Roi-sauvage
Masteries  Masters for : Aragaz Roi-sauvage
Blessing Graces for : Aragaz Wild King
 
Guide to mastery, grace and artifacts on Aragaz Wyldking (Aragaz Roi-sauvage) on RSL
Champion image: Aragaz Wyldking on Raid Shadow Legends

Overview

NAME: Aragaz Roi-sauvage
FACTION: Orcs
Rarity: Legendary
ROLE: HP
AFFINITY: Force

Total Stats (6 Stars)

Health points (HP): 22305
Attack (ATK): 881
Defense (DEF): 1211
Speed (SPD): 100
Critical Rate (C. Rate): 15%
Crit Damage (C. DMG): 50%
Resistance (RESIST): 50
Accuracy (ACC): 0

Battle of the

Campaign :?
Faction Crypt:?
Arena defense:?
Arena attack:?
Clan Boss:☆☆
Hydra :

Dungeons

Minotaur's Labyrinth :?
Spider's lair:
Castle of the Fire Knight :
The dragon's lair:
Ice Golem Peak:
Fort Jumeaux de Fer :☆☆
Demon Necropolis:?
Shogun Wood:☆☆☆

DoomTower

Wave:
Magma Dragon:✔️
Frost Spider:
Nether Spider (poison):
Scarab :

(Doom Tower)

Eternal Dragon:👍
Griffon :
Bommal:?
Dark Fairy :?
Secret room :
Annotations :
"Mandatory - Strongly recommended = ✔️
Usable - recommended = 👍
Unusable - not recommended =
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Community opinion

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Competences of : Aragaz Wild King

A1 = Wild King's hast weapon

Attack an enemy. Heal all allies with less than 50% HP up to 50% of their MAX HP.

  • Level 2: Damage +10%
  • Level 3: Damage +10%
  • Level 4: Damage +10%

Damage based on : HP
Multiplier: 0.26

A2 = Sacrificial Stratagem | CD = 4 rounds

Attacks an ally. The damage inflicted is equal to 50% of the target's current HP.

Then place a buff [Shield] on this ally for 2 turns. The value of the [Shield] is equal to the amount of VPs this ally is missing.

Also fills this ally's Turn Counter with an amount equal to the percentage of HP they are missing. Finally, fills this Champion's Turn Counter with the same value.

  • Level 2: Cooldown -1

A3 = Blade sneer | CD = 4 turns

Attack all enemies.

Has 100% chance of placing a debuff [Provocation] on all enemies for 1 turn. Also places a [To reinforce] of 25% on all allies for 2 turns.

Orcs unit

1 Faction ally :

This Champion is immune to debuffs [Block Active Skills] and the effects of increased recharge times.

2 Faction allies:

Instantly activates this skill when an ally's HP falls below 50%. Instantly activating this skill will not place it on cooldown.

3 Faction allies:

Debuffs are impossible to resist [Provocation] placed by this skill.

Damage based on : HP
Multiplier: 0.3

[P] Outsiders | CD = 1 tour

Allies with 50% of HP or less inflict 30% more damage.

Orcs unit

1 Faction ally :

Allies with 50% of HP or less receive 30% less damage.

2 Faction allies:

When an ally or enemy dies, increases the HP, attack, defense, and speed of all allies by 5% (stacks up to 25%).

3 Faction allies:

Whenever an ally kills an enemy, grant that ally an Instant Turn. Occurs once per ally per round.

DEFENSE Aura:


Increases DEFENSE in all battles by 33

Calculate the damage of your Aragaz Wild King (Aragaz Wyldking)

This form lets you calculate your damage. Fill in the fields to see if your champion will do more damage by adding attack or increasing critical damage.

Watch this video tutorial to optimize your damage by clicking here : Video tutorial alucare (Don't forget to subscribe, it's free!)











What to improve, PV or champion defense?

Remember to calculate the perfect optimization here:

Which artifacts / set for : Aragaz Wild King (Aragaz Wyldking)

Artifacts BEFORE sets! Always the most important thing to know! We explain it in real detail in the ebook available here:

Which set for : Aragaz Wild King

Set of equipment that I advise you on the champion: (Finishing a set is a bonus, not an obligation)
Read below what I advise on each artifact and listen to the video to understand.
  • Speed, Perception, Relentless, Wild, Guardian

Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)

Which statistics should I look for in : Aragaz Roi-sauvage

Priority of stats and sub-stats of artifacts:
  • Speed, Critical Rate, Critical Damage, PV%, Accuracy
    • Weapon (Attack)
    • Helmet (HP)
    • Shield (Defense)
    • Gloves (Critical Rate, Critical Damage)
    • Torso (PV%)
    • Boots (Speed)
    • Ring (HP)
    • Amulet (Critical Damage)
    • Banner (Accuracy)

What mastery for Aragaz Wyldking?


Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)

Mastery for : Dungeon, Clan Boss

Mastery RSL Dungeon, Clan Boss for Aragaz Wyldking

Mastery for : Arena

Mastery RSL Arena for Aragaz Wyldking

What you need to know about master's degrees.

We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.

Aragaz Wyldking's grace?


Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)

We advise you :
  • Cruelty Cruelty
  • Crushing tear Crushing tear

History of Aragaz Roi-sauvage

When Siroth launched the Second Great War, the entire world held its breath. Truces were agreed, alliances formed, grudges set aside, and almost all other concerns became insignificant. Heroes emerged and rallied their people, for all the inhabitants of Teleria knew that they would have to stand together and fight if they did not want to be destroyed.

One of the greatest leaders of the War was Aragaz, known as the Wild King for his affinity with the wilderness and its creatures, particularly hyenas, which he made his totem animal. From his youth, he admired their ferocity and individual tenacity, as well as their communal cooperation, fearing them as much as he respected them.

Aragaz was once an unlikely warrior. He belonged to a clan of Orcs from the Twilight Hills, whose members were plagued by hunger, thirst, harsh weather, and predators. Aragaz hated the struggle for survival, the sacrifices, the ancestral sense of alienation. He believed that Orcs should have a place among the citizens and companions of the great kingdoms and city-states, reconciling themselves.

Even more than the assimilation of the Orcs, he wanted them to accept one another: for him, the constant intermittent warfare between Orc clans was tragically unreasonable. This way of seeing things would have made him appear cowardly and pathetic in the eyes of his clanmates, even subversive, so he kept his mouth shut.

After two decades of simmering resentment, Aragaz returned from a routine hunt and discovered deformed, blood-covered Demon Spawn, who were the vanguard of the Second Great War, wiping out the cream of his clan's warriors.

Aragaz charged into the midst of the Demon Spawn from behind, taking them by surprise and giving the beleaguered Orcs a moment's respite. But they were exhausted and terrified, and victory was impossible, so Aragaz urged them to retreat and regroup.

The clan leaders were all dead. Aragaz suggested that the survivors of his clan join forces with those of former rival clans who, as they discovered, had also been attacked by the Demonic Spawn. He was a gruff, aggressive, and uncompromising negotiator who lacked charm and charisma.

But his clear-headed logic forced his own people and the survivors of the other clans to concede that their only chance was to work together. Aragaz and his followers camped in the hills, accepting any Orc refugees they encountered. They also launched a guerrilla campaign against the Demon Spawn.

Adopting the cunning tactics of hyena clans, Aragaz harassed and tormented the invaders, thinning their ranks and blending into the landscape when they attacked in force. He used false flags and forged letters to send the forces of the Demon Spawn into costly engagements.

Feigned attacks in multiple directions stretched the defenses of the Demon Spawn camps, before Aragaz led a frontal charge into their heart, cackling and howling like the alpha of a hyena clan. The Orcs under his command initially found his devious and treacherous stratagems inglorious. But with victory came recognition and, eventually, esteem. Orcs flocked to his banners.

After months of fierce fighting and hardship, Aragaz drove the Demon Spawn out of much of the Twilight Hills. Pushing into the Krokhan Desert, he encountered armies under the direct command of the Arbiter, recovering from their own battles. He hastened to offer his forces to join their cause, but when the Humans and Elves saw a horde of Orcs approaching, they reacted with hostility.

Even when the Lightbearers acted as mediators to ensure that they all worked together within the great coalition of the Arbiter, the old prejudices against the Orcs were impossible to erase. Aragaz's totemic adoption of hyenas did not help, as the beasts were associated with death, disease, and malice in the eyes of the “civilized” world.

His forces won numerous victories, cutting off the enemy's main supply and intelligence lines. More than once, his forces' interventions saved elements of the Arbiter's forces from destruction, sometimes at the cost of heavy losses on the Orc side. Whatever happened, his efforts were overlooked and disparaged by non-Orcs.

In the final weeks of the Great War, Aragaz's long-held belief that the Orcs should seek partnership with the other peoples of Telaria had been shattered. His Orcs were fiercely loyal to him at that time, having long since transcended the differences between their clans and ceased all internal strife under his leadership.

If that was to be his legacy, he was satisfied: even if the rest of Telaria despised the Orcs no matter what, the Orcs would remain united against the world that scorned them so. For generations to come, Aragaz would be known as a symbol of the Orcs' stubborn pride and dignity, their unwillingness to make any effort toward peace or passively accept the mistreatment of their oppressors.

He has been commemorated for his deeds, which are now a source of fierce pride for his followers and admirers. Even today, many Orcs of the Twilight Hills choose the hyena as their totem creature and sing the praises of the Savage King.

Release date :

September 20, 2024

How to get Aragaz Roi-sauvage

We can have the champion:

  • Ancient Shard
  • Sacred Shard


List of buffs and debuff of : Aragaz Wild King

Team buffs list:

The buffs the champion puts on the whole team:
  • Strengthens 25%, Shield

The champion's debuff list:

The debuffs the champion puts on opponents:
  • Provocation



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RAID: Shadow Legends

Released on : February 28, 2019

Developed by : Plarium

Edited by : Plarium

Available on : PC, Android, iOS

Genres : RPG