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Attack an enemy twice. Each hit has a 30 % chance of increasing the duration of a random debuff on the target by 1 turn.
If Djamarsa is on the same team, each hit also increases the duration of any debuffs by 1 turn [HP Burn] on target.
Level 2: Damage +5%
Level 3: Chance of Buff/Debuff +10%
Level 4: Damage +10%
Level 5: Chance of Buff/Debuff +10%
Damage based on :
ATQ
Multiplier: 1.5*
A2 = Berserker Regal | CD = 4 rounds
Attack 3 times at random. Each hit has an 80% chance of instantly activating a debuff [HP Burn] on target. Heals this Champion by 10% of his MAX HP for each debuff [HP Burn] activated by this skill.
Level 2: Damage +5%
Level 3: Chance of Buff/Debuff +10%
Level 4: Damage +10%
Level 5: Chance of Buff/Debuff +10%
Damage based on :
ATQ
Multiplier: 2
A3 = Burning Zephyr | CD = 4 turns
Attack all enemies. Has 80 % chance to place a debuff [HP Burn] for 2 rounds.
Fills this Champion's Turn Meter with 15% for each debuff [HP Burn] placed by this skill.
Level 2: Damage +10%
Level 3: Buff/Debuff chance +10 %
Level 4: Buff/Debuff chances +10%
Level 5: Cooldown -1
Damage based on :
ATQ
Multiplier: 4
[P] Shuddering anger | CD = 4 turns
[Passive Effect]
Every 10 times Active Skills are used in battle by enemy or allied Champions, that Champion instantly activates the skill berserker's treat. This happens every 5 times Active Skills are used if Jamarsa is on the same team.
[Active Effect]
If Djamarsa is on the same team, revive this Champion with 50% HP and 50 % Turn Meter when killed.
Aura of PRECISION:
Increases PRECISION in all battles by 50
Calculate the damage to your Crohnam
This form lets you calculate your damage. Fill in the fields to see if your champion will do more damage by adding attack or increasing critical damage.
Watch this video tutorial to optimize your damage by clicking here : Video tutorial alucare (Don't forget to subscribe, it's free!)
What to improve, PV or champion defense?
Remember to calculate the perfect optimization here:
Set of equipment that I advise you on the champion: (Finishing a set is a bonus, not an obligation)
Read below what I advise on each artifact and listen to the video to understand.
Speed, Perception, Accuracy, Relentless, Reflex
Explanatory video in French by Alucare, ideal complement to the page.
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(you can use YouTube's automatic translation)
Video tutorial on how to properly stuff your champions
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Watch the whole video (best = on youtube), at the end I show how I stuff a champion myself.
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Which statistics should I look for in : Crohnam
Priority of stats and sub-stats of artifacts:
Speed, HP%, DEF%, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gloves (HP%, DEF%)
Torso (HP%, DEF%)
Boots (Speed)
Ring (HP, DEF)
Amulet (HP, DEF)
Banner (Accuracy)
What master's degrees for Crohnam
Explanatory video in French by Alucare, ideal complement to the page.
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(you can use YouTube's automatic translation)
Video tutorial for mastering your champions
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Watch the whole video (best = on youtube) you will understand exactly how to master your champions, you can follow the masteries on the site but try to understand why.
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Mastery for :
Dungeon, Clan Boss
What you need to know about master's degrees.
We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.
What grace for Crohnam?
Explanatory video in French by Alucare, ideal complement to the page.
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(you can use YouTube's automatic translation)
Video tutorial for choosing your champion's grace
THANK YOU FOR READING :
Watch the video in its entirety (best = on youtube) and you'll understand exactly which grace to choose for your champions. You can follow the grace on the site, but try to understand why and don't use a double grace that serves no purpose!
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We advise you :
Brimstone (2 level 1 ,2 or 3 max per team)
History of Crohnam
Born into a clan of warrior nomads in the Krokhan Desert, whose only values were weapon skills and a propensity for violence, Crohnam was never surrounded by affection as a child. Instead, he was tortured by his relatives, who wanted to turn him into a ruthless killer.
Receiving no compassion in his youth, he could not give it in return and did not give it as an adult either. He was beaten daily, forced to carry heavy loads up and down the dunes, and made to fight older, stronger boys.
Even though it was a way of life that broke many of his peers, Crohnam thrived. He believed wholeheartedly in his people's way of life. He felt his spirit and heart hardening, and he loved the strength and power that flowed through him.
At the age of twelve, Crohnam regularly faced and defeated opponents and enemies much larger than himself. His confidence was such that he challenged a clan chief to a fight to the death. Believing it to be nothing more than the foolish idea of an arrogant child, the clan chief accepted. He soon found himself fighting for his life against this challenger, who was much more powerful than his small stature would suggest.
Crohnam was defeated, but not before breaking his opponent's nose and several fingers. Even though it was a fight to the death, Crohnam's life was spared when the other clan chiefs intervened. He had been beaten, but the Chiefs saw that Crohnam was a powerful warrior who could be very useful. Killing him was considered a terrible waste.
Over time, Crohnam's face came to bear the scars of his duties. Each scar told a story, none more so than the one on his cheek, received while traveling to assassinate the leader of an enemy clan.
As he entered enemy territory, he was ambushed by a group of Sand Orcs in a rocky ravine. The battle was long and exhausting, and as the minutes passed, Crohnam felt the strength in his arm waning.
Despite this, the bodies of dead Orcs were piling up around him, and he knew he could win. He had just struck down another Orc with an axe when he felt a blade pierce his cheek, followed by an intense burning sensation where he had been struck.
An Orc wielding a pair of blades that radiated white heat had flanked him, but the creature's blow was superficial. It was a mistake that cost him his life. Ignoring the excruciating pain, Crohnam spun around, plunged an axe into his attacker's right knee, and as he collapsed to the ground, plunged his other axe into his neck.
Shortly thereafter, the few remaining Orcs fled. Crohnam took the flaming blades as his prize. When he held them, he marveled at the power that coursed through his body. He felt invigorated.
With a hole in his cheek and many other small wounds all over his body, Crohnam continued his mission. He infiltrated the enemy camp, plunged his new blades into his prey's chest, and slipped away into the night. In the days following his victory, his clan doubled its territory, securing the Londalah Oasis and Kontor Hill, a vital water source and high ground.
The wound on Crohnam's cheek eventually healed, but the magic of his blades meant that where the flesh had closed, the scar resembled a narrow stream of magma. It still stings Crohnam to this day, but he knows full well that pain produces strength. Decades have since passed.
Crohnam's strength had never been greater, his blades, now called Death Furies, had never been sharper, and his clan's territory had never been larger. He challenged the old clan chief again and won, and no rival dared try to oust him from command. To do so would be pure folly.
No one thinks they can defeat him, and no one believes they can lead the clan better. He has maintained all the brutal traditions that have strengthened him and his people, despite his clan's growing wealth and prosperity, which could so easily have weakened him.
Although he is harsh and uncompromising, Crohnam quickly rewards what he considers to be true loyalty, courage, and strength, and is therefore adored by his warriors and his people. They make him rich, and he maintains the fear they inspire.
Aspiring challengers are also terrified of Crohnam's chief advisor, the shaman oracle Djamarssa. A person of terrible power and ambiguous words, she always sits at his side during rituals and assemblies. What no one knows, except Crohnam, is that she has foretold his downfall and that she is the only one who can protect him.
Creator of the Alucare.fr website launched in December 2018.
Player of Raid Shadow Legends since December 29, 2019, and I became official content creator of RSL in 2020 (one of only 30 people in the world!). This allows me to provide information on the site 24 hours in advance. I cover topics where I can share my expertise to help you.
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