Guide and advice on the Witch on Lost Ark


Witch guide and advice on Lost Ark

Written by : Mundr Tribe

PRESENTATION :

Welcome everyone, today's guide is about the witch.
La sorcière fait partie de l’archétype mage, elle vous demandera d’avoir un placement et une compréhension des patern des boss pour pouvoir vous en sortir et réussir votre rotation.

She uses her arcane gauge as a utility to either boost her arcane or to teleport.

La sorcière étant dans l’archétype mage, elle va avoir un gameplay semi-distance voir distance sur certains sorts attention toute particulière à votre placement.

Here is a table of stats to help you understand :

It has two engravings:

  • reflux for consistent gameplay
  • ignition for burst gameplay

We will now detail these engravings and propose a build with

A small disclaimer: never forget that predefined builds can be changed at will, but some spells will be more or less mandatory depending on the update or boss you launch. Keep an eye out for new patches so you can modify your spells in real time.

 

ENGRAVING 1: Reflux

Reflux is the class engraving that allows you to be sure of constant damage. A small disclaimer: constant means yes, but you'll have to cast, analyze well before starting your rotation.

A noter que quand vous utilisez cette gravure , vous n’avez plus la capacité d’utiliser votre identitaire 1 qui permet de burst

Reflux grants you at level 1 8% of damage and 3 % of cdr, at level 2 it grants you 12 % of damage and 6% of cdr and finally at level 3 reflux grants you 16% of damage and 10% of cdr.

Here is a build that won't take long casting time

On this build, you have a group damage bonus of 6% for 8 sec. To achieve this, always use flame before casting your spells, and you have a second combo which consists of using cold call to increase your ice arrow damage by 15% for 2 sec.

En reflux , vous avez la possibilité également de rajouter quelque sort de casting time pour accentuer l’impact que vous pourrez avoir , attention ce build vous demandera d’être beaucoup plus pointilleux sur vos déplacement et sur votre placement.

Witch-6

On this build, the same principle applies: you'll need to use flame before your spells to get the 6% damage boost for 8 sec. Beware, however, of bomb/the end of the world/scourge which have casting time despite the reduction thanks to your gravure.
the second combo, which consists of using cold call before ice arrow, is always prescribed

Here is an example of a rune you could use:

For your combat upgrades, it would be preferable to use 70% cc and 30% speed, which will enable you to increase your damage while reducing the cdr.

ENGRAVING 1: Ignition

Ignition will be the engraving that allows you to do burst damage. This time, your utility will be indispensable before any burst manipulation, and you'll have spells to increase your arcane gauge. You'll need to learn your opponents' paterns to make sure you know when and how to launch your burst.

Here is an example build:

You will have the same ''flame'' spell as on the first engraving, which will increase your damage.
the cold call and ice arrow combo is still possible too

what's going to change this time in the way you play is that you'll have to add your magic discharge utility.

So your combo would be:

  • Magic discharge – flame and your burst spells
  • magic discharge – cold call – ice arrow

Here is an example rune you could use

For your combat upgrades, it's best to use 70% speciality and 30% cc, which will enable you to increase resource gain while reducing cdr.

To conclude, the two engravings are both used, so it's up to you to decide whether you want to play burst or constant damage. Be careful with your placement and you'll bring a good 6% damage bonus to the group.

 

CONCLUSION AND LINKS:

 

That's all for this guide. Feel free to consult the other guides on the site, and if you'd like to join us, you can go to

 

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