Champion Guide: Dragon Champions Wukong
Champion Guide: Dragon Champions Wukong
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Overview of Wukong:
Last name: wukong
Faction: Clans
Breed: Pride
Occupation: Traveler
Information about Wukong:
Ranking : HAS
Scarcity: Legendary
Commanding officer ?: Yes
Basic speed: 156
Drop location: Campaign
Wukong Abilities:
Fury of the Oasis
Level 1:
Deals 90% Physical Damage to an enemy. Inflicts Daze for 1 turn
Level 2:
Deals 110% Physical Damage to an enemy. Inflicts Daze for 1 turn
Level 3:
Deals 135% Physical Damage to an enemy. Inflicts Daze for 1 turn
Level 4:
Deals 160% Physical Damage to an enemy. Inflicts Daze for 1 turn
Level 5:
Deals 190% Physical Damage to an enemy. Inflicts Daze for 1 turn
Level 6:
Deals 230% Physical Damage to an enemy. If the target is afflicted by Daze, increases the cooldown of a random ability by 1 turn. Otherwise inflicts Daze for 1 turn
great staff
Level 1: CD = 1/3
Deals 100% Physical Damage to all enemies
Level 2: CD = 1/3
Deals 120% Physical Damage to all enemies and inflicts Damage Decrease for 1 turn
Level 3: CD = 1/3
Deals 145% Physical Damage to all enemies and inflicts Damage Decrease for 1 turn. Restores 5%-20% turn meter to all his duplicates
Level 4: CD = 1/3
Deals 175% Physical Damage to all enemies and inflicts Damage Decrease for 1 turn. Restores 5%-20% turn meter to all his duplicates
Level 5: CD = 1/3
Deals 210% Physical Damage to all enemies and inflicts Damage Decrease for 1 turn. Restores 10%-30% turn meter to all his duplicates
Level 6: CD = 1/3
Deals 250% Physical Damage to all enemies and inflicts Damage Decrease for 2 turns. Restores 10%-30% turn meter to all his duplicates
Level 7: CD = 1/3
Deals 300% Physical Damage to all enemies and inflicts Damage Decrease for 3 turns. Restores 20%-40% turn meter to all his duplicates
Monkey Business
Level 1: CD = 4/4
Summons 1 duplicate with 30% Wukong's Health and 30% his damage. You can't have more than 3 summoned duplicates at once
Level 2: CD = 4/4
Summons 1 duplicate with 30% Wukong's Health and 30% his damage. Gains Invisibility for 1 turn. You can't have more than 3 summoned duplicates at once
Level 3: CD = 4/4
Summons 1 duplicate with 30% Wukong's Health and 30% his damage. Gains Invisibility for 2 turns. You can't have more than 3 summoned duplicates at once
Level 4: CD = 4/4
Summons 1 duplicate with 30% Wukong's Health and 40% his damage. Duplicate gains 20% of a turn meter. Gains Invisibility for 2 turns. You can't have more than 3 summoned duplicates at once
Level 5: CD = 4/4
Summons 1 duplicate with 40% Wukong's Health and 40% his damage. Duplicate gains 20% of a turn meter. If there are at least 3 Pride allies in the party, on the first use summons 1 additional duplicate and applies Taunt for 1 turn to them. Gains Invisibility for 1 turn. You can't have more than 3 summoned duplicates at once
Level 6: CD = 4/4
Summons 1 duplicate with 50% Wukong's Health and 50% his damage. Duplicate gains 20% of a turn meter. If there are at least 3 Pride allies in the party, on the first use summons 1 additional duplicate and applies Taunt for 1 turn to them. If there are at least 5 Pride allies in the party, on the first use, summons 2 additional duplicates and applies Taunt for 2 turns to them. Gains Invisibility for 1 turn. You can't have more than 3 summoned duplicates at once
Level 7: CD = 4/4
Summons 1 duplicate with 50% Wukong's Health and 60% his damage. Duplicate gains 20% of a turn meter and counterattack for 2 turns. If there are at least 3 Pride allies in the party, on the first use summons 1 additional duplicate and applies Taunt for 1 turn to them. If there are at least 5 Pride allies in the party, on the first use, summons 2 additional duplicates and applies Taunt for 2 turns to them. Gains Invisibility for 1 turn. You can't have more than 3 summoned duplicates at once
Guardian Spirits
Level 1:
If at least one of his duplicates is alive, Wukong survives a fatal damage. Any effects active on him are removed. Random duplicate dies instead and Wukong receives duplicate's current Health
Level 2:
If at least one of his duplicates is alive, Wukong survives a fatal damage. Any effects active on him are removed. Random duplicate dies instead and Wukong receives duplicate's current Health and gains Invisibility for 1 turn
Level 3:
If at least one of his duplicates is alive, Wukong survives a fatal damage. Any effects active on him are removed. Random duplicate dies instead and Wukong receives duplicate's current Health and gains Invisibility for 2 turns
Level 4:
If at least one of his duplicates is alive, Wukong survives a fatal damage. Any effects active on him are removed. Random duplicate dies instead and Wukong receives duplicate's current Health and gains Invisibility for 2 turns. AT the start of the turn copies 1 random buff, except Taunt, from a random duplicate and applies it to himself with the same duration
Level 5:
If at least one of his duplicates is alive, Wukong survives a fatal damage. Any effects active on him are removed. Random duplicate dies instead and Wukong receives duplicate's current Health and gains Invisibility for 2 turns. AT the start of the turn copies 1 random buff, except Taunt, from a random duplicate and applies it to himself with the same duration. At the start of the turn removes 1 random debuff from himself and applies it to a random duplicate with the same duration, if at least one of his duplicates is alive
Level 6:
If at least one of his duplicates is alive, Wukong survives a fatal damage. Any effects active on him are removed. Random duplicate dies instead and Wukong receives duplicate's current Health and gains Invisibility for 2 turns. AT the start of the turn copies all different buffs, except Taunt, from a random duplicate and applies it to himself with the same duration. At the start of the turn removes 1 random debuff from himself and applies it to a random duplicate with the same duration, if at least one of his duplicates is alive
Level 7:
If at least one of his duplicates is alive, Wukong survives a fatal damage. Any effects active on him are removed. Random duplicate dies instead and Wukong receives duplicate's current Health and gains Invisibility for 2 turns. AT the start of the turn copies all different buffs, except Taunt, from a random duplicate and applies it to himself with the same duration. At the start of the turn removes all debuffs from himself and applies it to a random duplicate with the same duration, if at least one of his duplicates is alive
Guide to the runes on Wukong:
Rune Nord-Est: Array
Rune Nord-Ouest: Array
Rune Sud: Array
Priority rune sets:
Power x6
Damage x4
Critical Chance / Power x2
Speed x4
Priority sub-stats:
Speed
Powerful
Critical Chance
damage
Wukong Artifacts Guide:
Artifact stat priorities:- Intensity (potency)
- Damage%
- Critical chance
For information on Dragon Champions: