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Attacks an enemy. 10% chance to place a debuff [Block Active Skills] for 1 turn.
Level 2: Damage + 5%
Level 3: Chance of Buff/Debuff + 5%
Level 4: Damage + 5%
Level 5: Chance of Buff/Debuff + 5%
Level 6: Damage + 10%
Level 7: Chance of Buff/Debuff + 10%
Damage based on :
DEF
Multiplier: 3
A2 = Howling Wind | CD = 4 turns
Attack all enemies. Has 75% chance to place a debuff [Critical Rate Reduction] of 30% for 2 rounds.
Level 2: Damage + 5%
Level 3: Chance of Buff/Debuff + 5%
Level 4: Damage + 5%
Level 5: Chance of Buff/Debuff + 10%
Level 6: Chance of Buff/Debuff + 10%
Level 7: Cooldown -1 turn
Damage based on :
DEF
Multiplier: 3
[P] Winter Sail
Reduces critical strike damage dealt to all allies by 15%. Fills this Champion's Turn Meter by 5% whenever an enemy lands a normal, powerful, or weak strike.
HP Aura:
Increases HP in all battles by 25
Calculate the damage of your Ice-Stack Bear (Ursine Icecrusher)
This form lets you calculate your damage. Fill in the fields to see if your champion will do more damage by adding attack or increasing critical damage.
Watch this video tutorial to optimize your damage by clicking here : Video tutorial alucare (Don't forget to subscribe, it's free!)
What to improve, PV or champion defense?
Remember to calculate the perfect optimization here:
Set of equipment that I advise you on the champion: (Finishing a set is a bonus, not an obligation)
Read below what I advise on each artifact and listen to the video to understand.
Speed, Perception, Accuracy, Lifesteal, Defense
Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)
Video tutorial on how to properly stuff your champions
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Watch the whole video (best = on youtube), at the end I show how I stuff a champion myself.
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Which statistics should I look for in particular for: Bear Pile-Glace
Priority of stats and sub-stats of artifacts:
Speed, HP%, DEF%, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gloves (HP%, DEF%)
Torso (HP%, DEF%)
Boots (Speed)
Ring (HP, DEF)
Amulet (HP, DEF)
Banner (Accuracy)
What mastery for Ursine Icecrusher?
Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)
Video tutorial for mastering your champions
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Watch the whole video (best = on youtube) you will understand exactly how to master your champions, you can follow the masteries on the site but try to understand why.
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Mastery for :
Arena, Dungeon, Clan Boss
What you need to know about master's degrees.
We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.
What grace for Ours Pile-Glace (Ursine Icecrusher)?
Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)
Video tutorial for choosing your champion's grace
THANK YOU FOR READING :
Watch the video in its entirety (best = on youtube) and you'll understand exactly which grace to choose for your champions. You can follow the grace on the site, but try to understand why and don't use a double grace that serves no purpose!
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We advise you :
Cruelty
Imposing presence (Only one per team)
History of Ours Pile-Glace
The savage warriors of Norr are the subject of many tales. Their reckless bravery and contempt for death are legendary, even today, when most clans have long since assimilated into the great Teleri kingdoms or been exiled to the arid lands of the east, across the Valdemar Strait.
But many still survive in the Arctic tundra that covers the shores of the Great North Sea. And these hardy people have countless heroes to their credit. Centuries ago, when the Norr still ruled vast swathes of northern lands, two brothers were born into an isolated clan.
Arne and Ulf were named by their father, who hoped to bestow upon them the virtues of the eagle and the wolf. Although not wealthy, their father was a man of war and had taught his sons everything he knew about battle. Over the years, Arne and Ulf became powerful warriors.
But, as is often the case in legends, tragedy struck when it was least expected. First, a few hunters disappeared as they ventured away from the clan's village. Then the elderly, women, and even children who ventured outside began to disappear as well.
At least two dozen people disappeared within a year, and the Clan became desperate. Hunting parties returned empty-handed, or did not return at all. Worst of all, many of these disappearances were accompanied by sightings of a strange beast and massive paw prints on the forest trails surrounding the village.
At first glance, the tracks appeared to belong to a bear, but the size of these footprints gave the impression that the beast was truly gigantic. The clan's venerable shaman disappeared for several days, communing with the spirits by means known only to himself and his apprentice.
Upon his return, the old man announced that a terrible curse had fallen upon the village: a powerful beast, corrupted by the power of evil, roamed the forests in search of human flesh. He claimed that no mortal hand could kill such an enemy, but the young warriors of the clan, hot-blooded, disagreed.
Arne and Ulf rose to the forefront of this ambitious group. Inspired by the sagas of great heroes, they no longer wanted to hear the shaman's warnings—their own legend was there, waiting to be forged, and their clan would not survive if the monster was not subdued.
So the young men set off into the forests, arming themselves with whatever weapons they could find in the village. For fifteen days, the warriors hunted, but their prey proved cunning. The monstrous bear avoided direct confrontation with the would-be killers.
Instead, he attacked the warriors who were leaving their families behind, luring some of them out in the dead of night and leading the Norr on a deadly chase through the thickest forest. The hunt seemed doomed to failure, and the survivors would be lucky if they made it out of the forest alive.
But the brothers were not discouraged by adversity or by the horrors their enemy had inflicted on their group. They continued on their way, using all the hunting skills their father had taught them to track the beast to its lair.
They finally found it in the center of the forest, where the trees were gnarled and twisted by dark magic—that was where the bear had made its lair. Finally cornered, it attacked the hunters of Norr with all its fury, killing several in the brutal first moments of the battle. But the brave warriors withstood the assault and attacked the beast with spears and bows. Although many more fell shortly after, the fearsome bear also suffered.
Finally, only Ulf and Arne remained standing, bleeding from countless wounds inflicted by teeth and claws, but defying the enemy. As one man, they attacked the beast, and while Ulf distracted it, Arne plunged his spear into the bear's black heart.
With one last roar of fury, the bear collapsed to the ground, dead. It was then that the two brothers finally let their wounds take over and rested their backs against a mighty old oak tree. They knew that with the death of their loved ones and their blood running low, they would not survive for long.
Neither Arne nor Ulf protested against this fate, for with the monster's death, their clan was safe. They were preparing to entrust their souls to the Ancestors when a woman dressed in the purest white and gold appeared before them, her arrival heralded by a blinding light.
The Arbiter, as the stranger called herself, revealed a terrible truth to them. While the brothers thought they had sacrificed their lives to kill the beast, the wounds inflicted upon them were more than mortal. The beast's curse flowed through their veins, and in just one day, they would wake up as nothing more than bloodthirsty monsters.
The Arbiter stated that she could not stop the transformation, but that it was within her power to save the brothers' spirits and souls—in exchange for their service. At first furious and suspicious, Arne and Ulf had no choice but to listen and learn that this woman was the servant of Lumaya, the goddess of light, the mother of all Teleria.
It was she whom the brothers were to serve, for their skill and willingness to sacrifice their lives for others marked them as champions worthy of the name. For them, the Arbiter had a very special mission in mind, for the winter lands to the north were under attack by legions of the undead and were in dire need of strong defenders...
Creator of the Alucare.fr website launched in December 2018.
Player of Raid Shadow Legends since December 29, 2019, and I became official content creator of RSL in 2020 (one of only 30 people in the world!). This allows me to provide information on the site 24 hours in advance. I cover topics where I can share my expertise to help you.
The aim is for each article to teach you something interesting!