When activated, a powerful and unique Werewolf Claw is used to strike the designated enemy.
Loupmoon's active skills
Dark ball - Lv 1 - Darkness
Releases a black sphere that gradually follows the opponent. Cooldown: 40 Powerful: 4 Min. distance 500 Max. distance 1000
Jumping claw - Lv 7 - Darkness
Werewolf's unique ability. Leaps forward and launches two devastating attacks with claws infused with black energy. Cooldown: 55 Powerful: 7 Min. distance 400 Max. distance 500
Shadow Radiance - Lv 15 - Darkness
Quickly releases evil energy, harming anyone in its path. Cooldown: 55 Powerful: 10 Max. distance 300
Ice cube cutter - Lv 22 - Ice cream
Forms a crescent-shaped blade of ice and throws it forward. Cooldown: 55 Powerful: 10 Min. distance 500 Max. distance 4000
Spiritual flame - Lv 30 - Darkness
Three infamous balls are fired, pursuing the opponent without mercy. Cooldown: 75 Powerful: 16 Min. distance 500 Max. distance 5000
Nightmare ball - Lv 40 - Darkness
Forms a massive black sphere and hurls it at an opponent. Cooldown: 100 Powerful: 30 Min. distance 1000 Max. distance 9999
Dark Laser - Lv 50 - Darkness
Charges with black energy, then fires a death ray at enemies. Cooldown: 150 Powerful: 55 Min. distance 500 Max. distance 1800
Summarize on Loupmoon:
To sum up, the Loupmoon is of the Darkness type, with a rarity of 3 (Common). It will be useful for helping you with lvl 2 manual work. Be careful in combat: it will be weak against Dragon, but strong against Normal.
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