Able to be ridden. Able to perform a double jump in the saddle.
Necromus' passive skills
Legend
+20% attack +20% attack movement 15% additional speed
Lord of the underworld
Darkness attack damage increased by 20%.
Necromus' active skills
Shadow explosion - Lv 1 - Darkness
Quickly releases evil energy, harming anyone in its path. Cooldown: 10 Powerful: 55 Max. distance 300
Spiritual fire - Lv 7 - Fire
Aim fireballs at an opponent. After a short distance, the fireballs burst, creating smaller, advancing fireballs. Cooldown: 7 Powerful: 45 Min. distance 1000 Max. distance 3000
Spiritual flame - Lv 15 - Darkness
Three infamous balls are fired, pursuing the opponent without mercy. Cooldown: 16 Powerful: 75 Min. distance 500 Max. distance 5000
Nightmare ball - Lv 22 -
Forms a massive black sphere and hurls it at an opponent. Cooldown: 30 Powerful: 100 Min. distance 1000 Max. distance 9999
Rock spear - Lv 30 - Sol
Produces a sharp stone spear under the enemy. Cooldown: 55 Powerful: 150 Min. distance 100 Max. distance 9999
Twin spears - Lv 40 - Darkness
BlackCentaur's unique ability. He throws his two spears forward, one after the other, enveloping them in fierce whirlwinds. Cooldown: 40 Powerful: 120 Max. distance 1000
Black laser - Lv 50 - Darkness
Charges with black energy, then fires a death ray at enemies. Cooldown: 55 Powerful: 150 Min. distance 500 Max. distance 1800
Necromus summary:
To sum up, the Necromus is of the Darkness type, with a rarity of 20 (Legendary). It will be useful for lvl 2 Slaughtering and lvl 2 Mining. Be careful in combat: it will be weak against Dragon, but strong against Normal.
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