Patch Notes (07.09.2023) Update 7.50

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Introducing the mythical Champions!

Welcome to version 7.50.0, and it's a big one! We're adding a brand new champion rarity, a new type of shard, and new skill tomes, along with other general updates and fixes. Let's take a look at everything version 7.50.0 brings to the Raid:

Mythical champions

First, we are introducing a brand new champion rarity: Mythic champions! These new champions have a special shape-shifting ability that allows them to switch between a base form and an alternate form. Each form has its own set of abilities, and a Mythic champion can be a different class in each of its two forms.

In addition to Mythic Champions, we are adding Mythic Skill Tomes to enhance the skills of each form. You will also be able to summon souls for Mythic Champions at the Soul Altar, and you can empower them by using duplicate Mythic Champions at the Ring of Guardians.

At this time, there are no Mythic champions of the Void, but we will let you know as soon as that changes. You can obtain Mythic champions by summoning them from a new type of shard: the Primal Shard.

Primordial Radiance and Primordial Quartz

Primordial Shards are currently the only way to obtain Mythic Champions. You can obtain Primordial Shards by earning them in events and tournaments, or by earning 100 Primordial Quartz during the Hydra Confrontation. Primordial Shards will also be available in the shop with the release of version 7.50.0.

Primordial Shards can be used to summon rare, epic, legendary, or mythic champions. Visit the store on the day of the 7.50.0 release to receive a free gift.

Champion knowledge update

We have disabled the champion story button for champions whose stories have not yet been added. When you press this button, you will see the same message as before, but now in the form of a notification popup.

History of champions

This update adds a new series of champion stories to the game, including the first five Mythic Champions! Discover the stories of Siegfrund the Nephilim, Ukko the Mighty, and Wythir the Crowned, with more to come in future updates. If your favorite story isn't here, stay tuned—it may be coming in the future!

The entire list of champion stories has been added:

  • Siegfrund the Nephel,
  • Frolni the Mechanic,
  • Gharol Masse-Sang,
  • Arbais Pierrépine,
  • Mezomel Croc-Loup,
  • Huge Ukko,
  • Urost Capturâme,
  • Nethril,
  • Skartosis,
  • Saito,
  • Roxam,
  • Cleopterix,
  • Searsha la Calcinée,
  • King Gallcobar,
  • Bivald de l'Épine,
  • Wythir la Couronnée,
  • Rae,
  • Richtoff l'Effronté,
  • Mother Cybele,
  • Truath,
  • Noct le Paralyseur,
  • Lonatharil,
  • Varl the destroyer,
  • Ithos,
  • Ba Satha,
  • Guurda Brassemarais,
  • Ignatius,
  • Cromax Sanglune,
  • Brakus the Shifter,
  • Opardin Clan Chief,
  • Skarg the Elder,
  • Roric Poison-Dragon.

Other battle improvements and fixes

Bug fixes :

  • Fixed a bug that prevented Helior from using his default skill against an exposed neck after decapitating a hydra head with the Blinding Light skill.
  • Fixed a bug that caused Valkanen's Death Negotiation skill to not function as intended when targeting an ally with the Fallen Pupil Grace at level 6.
  • Fixed a bug where Agreth the Void Spider would increase the duration of all debuffs on herself if she had placed a [Poison Sensitivity] debuff on Yumeko, and then Yumeko transferred that debuff to Agreth.
  • Fixed a bug that caused Taras the Fierce to deal an extra hit with his Heroic Intervention skill.
    after defeating a Sheep.
  • Fixed a bug that prevented Inquisitor Shamael's Devastating Vengeance skill from activating a counterattack when the Minotaur placed a [Hex] debuff on an ally.
  • Fixed a bug where Akumori, the Shogun's Ghost, would deal damage to all enemies with his Shogun's Shroud [P] skill before killing an enemy.
  • Fixed a bug where certain skills would place [ATK Down] debuffs after landing as a weak hit.
  • Fixed a bug that caused Lydia Sirene de Mort to refuse attempts to revive enemies even if they were under [Block Revival] debuffs.
  • Fixed a bug that caused champions who had recently fought the Hydra to be unavailable for combat in other game modes.
  • Fixed a bug that caused a loading screen to appear between multi-battle fights when one or more champion slots on a team were empty.
  • Fixed a bug that caused the wrong champions to be targeted by attacks in auto combat if all enemies were under the [Veil] or [Perfect Veil] buffs.
  • Fixed a bug that allowed enemies to be targeted in auto-battles when they were under the [Veil] or [Perfect Veil] buffs.
  • Fixed a bug that caused the Saved Team Presets window to appear empty if a champion from a preset team was unbound in the Ring of Guardians.
  • Fixed a bug that caused the difficulty of a campaign stage to be displayed incorrectly when accessing the campaign from the merge window.
  • Fixed a visual bug that caused Tramaria's Stagnant Disease ability to display turn counters that increased instead of decreasing.
  • Fixed a visual bug that caused the timer to display an incorrect duration during Tag Team arena battles.
  • Fixed a visual bug that caused the timer to display an incorrect time in the results window if the fight lasted longer than one hour.
  • Fixed a visual bug where the text ‘Weak’ did not appear in combat when weak hits were landed on champions benefiting from a [Shield] buff.
  • Fixed a visual bug that caused the amount of XP infusions in the tavern to display incorrectly when adding an XP infusion to a slot, then selecting another tab before applying the XP infusion to a champion.
  • Fixed a visual bug that caused the champion label menu to appear at the top of the collection window.
  • Fixed a visual bug that caused a large number of glyphs to display incorrectly.
  • Fixed a visual bug that caused the maximum number of artifacts to be displayed incorrectly when a player had more than 1,000 artifacts and selected a champion with a long name.
  • Fixed a visual bug that prevented a champion's Aura from displaying when summoned if it needed to be unlocked through Ascension.
  • Fixed a visual bug that caused the multiplier to display incorrectly when using the first key of the hydra in the hydra encounter.
  • Fixed a visual bug that made options appear unavailable when checking for a champion in the merge window.

Other improvements :

  • The background of the portal now matches the color of the selected sparkle.
  • A Primordial Shard will be added to the daily login rewards in slot №20 as part of the update. The change will take effect immediately, but if you have already claimed the reward from this slot before the update, you will not be able to obtain the Primordial Shard until the next daily login rewards reset.
  • The “Champions History” and “Review” buttons have been moved lower down so that they do not overlap the arrow above them.
  • Removed the ”Exit Game” confirmation window on Android when exiting the game from the Bastion.

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RAID: Shadow Legends

Released on : February 28, 2019

Developed by : Plarium

Edited by : Plarium

Available on : PC, Android, iOS

Genres : RPG