Patch Notes (07.09.2023) Update 7.50

Introducing the mythical Champions!

Welcome to version 7.50.0, and it's a big one! We're adding a brand-new champion rarity, a new shard type and new skill tomes, as well as other general updates and fixes. Let's find out what version 7.50.0 brings to Raid:

Mythical champions

First of all, we're introducing a brand-new champion rarity: Mythic Champions! These new champions have a special shapeshifting ability that allows them to switch from a basic form to an alternate form. Each form has its own set of skills, and a Mythic Champion can be of a different type in both forms.

In addition to Mythic Champions, we're adding Mythic Skill Tomes to enhance the skills of each form. You'll also be able to summon souls for mythic champions at the Soul Altar, and empower them by using duplicate mythic champions at the Guardian Ring.

For the moment, there are no mythical champions of the void, but we'll keep you posted as soon as this changes. You can obtain mythical champions by summoning them from a new type of shard: primordial shard.

Primordial Radiance and Primordial Quartz

Primordial shards are currently the only way to obtain mythical champions. You can get your hands on Primordial Shards by winning them at events and tournaments, or by earning 100 Primordial Quartz at the Hydra Clash. Primordial shards will also be available in the store with the release of version 7.50.0.

Primordial shards can be used to summon rare, epic, legendary or mythical champions. Visit the store on the day of release of version 7.50.0 to receive a free gift.

Champion knowledge update

We've disabled the champion story button for champions whose story has not yet been added. When you press this button, you'll see the same message as before, but now in the form of a notification popup.

History of champions

This update adds a new series of champion stories to the game, including the first five mythical champions! Discover the stories of Siegfrund the Nephilim, Ukko the Mighty and Wythir the Crowned, and many more in future updates. If your favorite story isn't here, stay tuned - it may be in the future!

The entire list of champion stories has been added:

  • Siegfrund the Nephel,
  • Frolni the Mechanic,
  • Gharol Masse-Sang,
  • Arbais Pierrépine,
  • Mezomel Croc-Loup,
  • Huge Ukko,
  • Urost Capturâme,
  • Nethril,
  • Skartosis,
  • Saito,
  • Roxam,
  • Cleopterix,
  • Searsha la Calcinée,
  • King Gallcobar,
  • Bivald de l'Épine,
  • Wythir la Couronnée,
  • Rae,
  • Richtoff l'Effronté,
  • Mother Cybele,
  • Truath,
  • Noct le Paralyseur,
  • Lonatharil,
  • Varl the destroyer,
  • Ithos,
  • Ba Satha,
  • Guurda Brassemarais,
  • Ignatius,
  • Cromax Sanglune,
  • Brakus the Shifter,
  • Opardin Clan Chief,
  • Skarg the Elder,
  • Roric Poison-Dragon.

Other battle improvements and fixes

Bug fixes :

  • Fixed a bug that prevented Helior from using his default skill against an exposed neck after decapitating a hydra head with the Raw Light skill.
  • Fixed a bug where Valkanen's Death Negotiation skill did not work as intended when targeting an ally with the level 6 Fallen's pupil grace.
  • Fixed a bug where Agreth the Void Spider would increase the duration of all debuffs on herself if she placed a [Poison Sensitivity] debuff on Yumeko, then Yumeko transferred that debuff to Agreth.
  • Fixed a bug that caused Taras the Fierce to place an extra blow with his Hero Grab skill
    after defeating a Sheep.
  • Fixed a bug where Inquisitor Shamael's Devastating Vengeance skill would not activate a counterattack when the Minotaur placed a [Hex] debuff on an ally.
  • Fixed a bug where Akumori the Shogun's Ghost would damage all enemies with his Shroud of the Shogun [P] skill before killing an enemy.
  • Fixed a bug where some skills would place [ATQ Decrease] debuffs after landing as a weak hit.
  • Fixed a bug where Lydia Death Siren would refuse reanimation attempts from enemies even if they were under [Block Reanimation] debuffs.
  • Fixed a bug where champions who had recently fought the Hydra were not available for combat in other game modes.
  • Fixed a bug that caused a loading screen to appear between multi-battle battles when one or more team champion slots were empty.
  • Fixed a bug that caused the wrong champions to be targeted by auto-combat attacks if all enemies were under [Veil] or [Perfect Veil] buffs.
  • Fixed a bug that allowed enemies to be targeted in automatic combat when under [Veil] or [Perfect Veil] buffs.
  • Fixed a bug where the Saved Team Presets window would appear empty if a champion from a preselected team was untied in the Ring of Guardians.
  • Fixed a bug where the difficulty of a campaign stage was incorrectly displayed when accessing the campaign from the merge window.
  • Fixed a visual bug that caused Tramaria's Stagnant Disease skill to display turn counters that increased instead of decreasing.
  • Corrected a visual bug that caused the timer to display an incorrect duration when fighting in the Tag Team arena.
  • Fixed a visual bug that caused the timer to display an incorrect time in the results window if the fight lasted more than an hour.
  • Fixed a visual bug where the text 'Weak' did not appear in combat when weak blows were landed on champions with a [Shield] buff.
  • Fixed a visual bug that caused the amount of XP infusions in the tavern to be displayed incorrectly when adding an XP infusion to a location, then selecting another tab before applying the XP infusion to a champion.
  • Fixed a visual bug that caused the champion label menu to be displayed at the top of the collection window.
  • Fixed a visual bug that caused a large number of glyphs to be displayed incorrectly.
  • Corrected a visual bug causing the maximum number of artifacts to be displayed incorrectly when a player has more than 1,000 artifacts and selects a champion with a long name.
  • Fixed a visual bug that caused a champion's Aura not to be displayed when summoned, if it required unlocking via Ascension.
  • Fixed a visual bug that caused the multiplier to be displayed incorrectly when using the first hydra key in the hydra confrontation.
  • Fixed a visual bug that caused options to appear unavailable when checking whether a champion had been obtained in the merge window.

Other improvements :

  • The portal background now matches the color of the selected glow.
  • A primordial shard will be added to the daily login rewards in slot №20 as part of the update. The change will be active immediately, but if you've already claimed the reward for this location before the update, you won't be able to get the primordial shard until the next daily login rewards reset.
  • The "History of Champions" and "Review" buttons have been moved further down so that they don't encroach on the arrow above them.
  • Removal of the "Quit Game" confirmation window on Android when quitting the game from the Bastion.

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