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Chaque frappe a 50 % de chances d’augmenter d’1 tour la durée de tous les débuffs de la cible.
Chaque frappe a 100 % de chances d’augmenter d’1 tour la durée d’un débuff [HP Burn] on the target if the initial chances have not been activated.
Attacks an enemy 2 times. Has a 25 % chance of repeating each strike.
Each strike also places a debuff [DEF Reduction] of 60 % for 2 turns.
Level 2: Buff/Debuff chance +15 %
Level 3: Damage +20 %
Damage based on : DEF
Multiplier: 1.7
Level 2: Damage +20 %
Damage based on :
HP
Multiplier: 0.09
A2 = Pyroclastic storm | CD = 5 turns
Attack all enemies.
Instantly activates all debuffs [HP Burn] on all enemies and allies.
As soon as this skill activates a debuff [HP Burn] sur un ennemi, réduit sa RÉS de 10 points (s’accumule jusqu’à 100). Dès que cette compétence active un débuff [HP Burn] sur un allié, augmente sa RÉS de 10 points (s’accumule jusqu’à 100).
Also fills the Turn Counter of all allies by 5 % for each debuff. [HP Burn] activated on enemies.
Attack an enemy.
Applies a [Debuff Spread]taking all the debuffs on the target and placing them on all the enemies.
Ensuite, répète l’attaque sur tous les ennemis. Augmente d’1 tour la durée de tous les débuffs de tous les ennemis.
Both attacks will ignore 20 % of each target's DEF.
Level 2: Damage +10 %
Level 3: Damage +20 %
Damage based on : DEF
Multiplier: 4.9
Level 2: Damage +20 %
Level 3: Cooldown -1
Damage based on :
HP
Multiplier: 0.26
A3 = Crowned with flames | CD = 3 towers
Places a debuff [Weakening] of 25 % and a debuff [HP Burn] on all enemies for 2 turns.
Also places a buff [HP Burn] on all allies for 2 turns. This debuff cannot be resisted or blocked.
Then fills the Turn Counter of all allies with 30 %.
Attack all enemies. Before attacking, place a buff [DEF Increase] of 60 % and a buff [Increased C DMG] 30 TP27T on all allies for 2 turns.
Places a debuff [Provocation] for 1 turn. If the target of this skill is a Boss, place a debuff instead. [Provocation] for 2 rounds.
Cette attaque ne peut pas être une frappe faible lorsqu’elle touche des ennemis sous débuff [HP Burn].
Level 2: Damage +10 %
Level 3: Damage +20 %
Level 4: Cooldown -1
Damage based on : DEF
Multiplier: 3.35
Level 2: Ignore RES +20 %
A4 = Metamorphic | CD = 4 turns
Switches this Champion to its alternative Form. Then grants an extra turn.
[P] May fire heal you
Each debuff [HP Burn] placé par ce Champion sous sa Forme de base augmente ses PV MAX et sa DÉF de 5 % (s’accumule jusqu’à 25 % pour les deux Formes et ne se réinitialisera pas).
Debuffs [HP Burn] placed on allies heal them instead of inflicting damage.
Allies inflict 3 % more damage for each debuff [HP Burn] actif. Si plusieurs Champions de l’équipe disposent de cette Compétence, une seule sera activée.
Each debuff [HP Burn] placé par ce Champion sous sa Forme de base augmente les PV MAX et la DÉF de ce Champion de 5 % (s’accumule jusqu’à 25 % pour les deux Formes et ne se réinitialisera pas).
Toutes les compétences de ce Champion ignoreront 20 % de la DÉF de l’ennemi si ce dernier se trouve sous débuff [HP Burn].
Debuffs [HP Burn] placed on allies heal them instead of inflicting damage.
HP Aura:
Increases HP in all battles by 35
Calculate the damage of your Ash'nar Dragon Soul (Ash'nar Dragonsoul)
This form lets you calculate your damage. Fill in the fields to see if your champion will do more damage by adding attack or increasing critical damage.
Watch this video tutorial to optimize your damage by clicking here : Video tutorial alucare (Don't forget to subscribe, it's free!)
What to improve, PV or champion defense?
Remember to calculate the perfect optimization here:
Set of equipment that I advise you on the champion: (Finishing a set is a bonus, not an obligation)
Read below what I advise on each artifact and listen to the video to understand.
Speed, Perception, Relentless, Reflex
Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)
Video tutorial on how to properly stuff your champions
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Watch the whole video (best = on youtube), at the end I show how I stuff a champion myself.
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Which statistics should I look for in : Ash'nar Dragon soul
Priority of stats and sub-stats of artifacts:
Speed, PV%, Accuracy, Resistance
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gloves (HP%)
Torso (PV%)
Boots (Speed)
Ring (HP)
Amulet (HP)
Banner (Resistance)
Which masteries for Ash'nar Dragonsoul?
Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)
Video tutorial for mastering your champions
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Watch the whole video (best = on youtube) you will understand exactly how to master your champions, you can follow the masteries on the site but try to understand why.
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Mastery for :
Dungeon, Clan Boss
Mastery for :
Arena
What you need to know about master's degrees.
We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.
What grace for Ash'nar Âme-dragon (Ash'nar Dragonsoul)?
Explanatory video in French by Alucare, ideal complement to the page. View video (you can use youtube's automatic translation)
Video tutorial for choosing your champion's grace
THANK YOU FOR READING :
Watch the video in its entirety (best = on youtube) and you'll understand exactly which grace to choose for your champions. You can follow the grace on the site, but try to understand why and don't use a double grace that serves no purpose!
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Creator of the Alucare.fr website launched in December 2018.
Player of Raid Shadow Legends since December 29, 2019, and I became official content creator of RSL in 2020 (one of only 30 people in the world!). This allows me to provide information on the site 24 hours in advance. I cover topics where I can share my expertise to help you.
The aim is for each article to teach you something interesting!