Hegemon artifact and mastery guide - Raid Shadow Legends
Guide and information on Hegemon equipment, grace and mastery.
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Hegemon mastery, grace and artifact guide on RSL
To mount it 6*. Super champion who will necessarily play first (except against another hegemon or the one with the most speed will play). You can play it in two ways, full damage (nuker) or to hinder the opposing team (debuff). I advise you to play him with full precision so that he puts his debuffs, a mockery set can be great for him. Otherwise stun if you don't farm the ice golem. If you play it for debuffs, avoid critical rate on Hegemon.
I will use it in: Arena, Faction Crypt, Dragon, Spider, Ice Golem, Fire Knight, Magma Dragon, Scarab, Frost Spider, Nether Spider (Poison), Eternal Dragon, Griffin, Bommal, Dark Fairy Use for : Its "Utility" debuffs (Break Def, Atq, precision, etc...), ATB Control (Atb reduction, speed reduction), Nuker AOE, Nuker Single Target When to use the champion (Playtime): Champion to ride 6*: Yes Champion you can book: Yes
Book value (skills book) and number of books : Value = 7 and number of books = 9 Book priority (random books): Champion you can master: Yes Can I feed it: No, we never eat epic or legendary Other information : If necessary, come to the streams to ask for information or on the discord: Discord Alucare.fr Lexicon of RSL if you do not understand certain words:Glossary on RSL
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Attack twice at random.
Each hit has a 35% chance of placing a [Reduced VIT] of 30% for 2 turns.
Tier 2: Damage +5%
Tier 3: Damage +5%
Tier 4: Buff/debuff chance +5%
Level 5: Buff/debuff chance +5%
Level 6: Buff/debuff chance +10%
Damage based on :
ATQ
Multiplier: 1.7
A2 = Numbing Cold | CD = 4 turns
Attack all enemies.
Places a debuff of [ATK Reduction] of 50% for 2 turns. Also has a 50% chance to place a [Blocking Active Skills] for 2 rounds.
Tier 2: Damage +5%
Tier 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Damage based on :
ATQ
Multiplier: 3.7
[P] Fatidic arrival
Always go first in each round. If several Hegemons take part in the fight,Hegemon with the highest Speed will play first, followed by the second on the list and so on.
CRITICAL RATE Aura:
Increases CRITICAL RATE in all battles by 19
Hero Gear / Artifact / Build Guide: Hegemon
Artifacts BEFORE sets! Always the most important thing to know! We explain it in real detail in the ebook available here:
We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.
Grace guide for Hegemon , which grace to use?
We advise you :
Light Cage
Phantom Touch
Sulfur (2 level 1 ,2 or 3 max per team)
History of Hegemon
There are countless tales of bravery and skill demonstrated by the Champions of Lumaya over the millennia. Brave knights, whose skill with the sword is unmatched, wise mages, by whose mere word the mountains crumble, daring thieves and hardy soldiers. But neither should those who follow the path of shadow be underestimated. The Hegemon is an imposing presence on any battlefield, their mastery of the blade matched only by their ability to direct the attacks of their minions. It is said that he was a noble champion of his people and a scourge of evildoers. He defeated many enemies in this past life, and brought victory to many battles. But with such skill often comes pride, and with pride – the seed of arrogance that has brought down so many heroes. Assured of his superiority and his wisdom, the champion had renounced his lord, putting aside his vows and his loyalty. Henceforth he was called the Hegemon, the only deserving ruler whose right was won by blood and sword. Many soldiers under his command, seduced by the hegemon's charisma, joined his rebellion and marched into the lands of his rivals. It took many months of bloody warfare and the joint efforts of the border lords of Kaerok and Aravian, along with a mission from the Holy Order, to put an end to the Hegemon's campaign and defeat its army. The rebel champion flees after single-handedly killing the men-at-arms in pursuit. His fall complete, he swore revenge on the people of Teleria and entrusted his soul to Siroth and his mortal servants. One day, when his rivals among the renegade Revenant Knights are defeated, the Hegemon will gather a new army and march on Kaerok. Their champions will fall to his blade, their people must bow or face the consequences of denying his ambition.
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