Helicath artifact and mastery guide - Raid Shadow Legends
Guide and information on Helicath equipment, grace and mastery.
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Mastery, grace and artifact guide on Helicath on RSL
She can add a big shield as a valkyrie (depending on her defense). For the bdc it's great because she will be able to enter invu teams, put a shield + weakening on her A1.
I will use it in: Clan Boss, Faction Crypt, Dragon, Spider, Ice Golem, Fire Knight, Wave Doom Tower, Molten Dragon, Bommal Use for : Tank, Support (Heal, Debuff your team, buff) When to use the champion (Playtime): Early, Mid Game, End Game Champion to ride 6*: Yes Champion you can book: Yes
Book value (skills book) and number of books : Value = 10 and number of books = 11 Book priority (random books): A1 = Bonus, A2 = Mandatory, A3 = Mandatory Champion you can master: Yes Can I feed it: No, we never eat epic or legendary Other information : If necessary, come to the streams to ask for information or on the discord: Discord Alucare.fr Lexicon of RSL if you do not understand certain words:Glossary on RSL
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Attack an enemy twice. Each hit has a 30% chance of placing a debuff [Weaken] of 25% for 2 rounds. Will ignore buffs [Shield] and [Block Damage].
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%
Damage based on :
DEF
Multiplier: 1,8
A2 = Pit winds | CD = 4 towers
Attack all enemies. Place a buff [Shield] on all allies for 2 turns. The value of [Shield] is proportional to that Champion's DEF.
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Shield +10%
Lvl. 6 Cooldown -1
Damage based on :
DEF
Multiplier: 3.8
A3 = Fervent Servants | CD = 6 spins
[Active Effect]
Place a buff [Block Damage] on all allies for 2 turns.
[Passive Effect]
When a buff [Block Damage] placed on an ally by this Champion is removed or stolen, or expires, places a buff [DEF Increase] of 60 TP2T on this ally for 2 turns.
Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
[P] Agonizing feast
Increases this Champion's DEF by 5% for each buffed ally [Block Damage].
Counterattack with the default skill as soon as an ally gets hit while under buff [Block Damage]. Can only occur once per enemy turn.
DEFENSE Aura:
Increases DEFENSE in all battles by 30
Hero Gear / Artifact / Build Guide: Helicath
Artifacts BEFORE sets! Always the most important thing to know! We explain it in real detail in the ebook available here:
Which statistics should I look for in particular for: Helicath
Priority of stats and sub-stats of artifacts:
Speed, Critical Rate, DEF%, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gloves (DEF%)
Torso (DEF%)
Boots (Speed)
Ring (DEF)
Amulet (DEF)
Banner (DEF, Accuracy)
Helicath Masteries Guide
Masteries for: Clan Boss
BDC masteries for team invu (no increase in Turn Counters)
Masteries for: Dungeon
Masteries for dungeons, attention cannot be used in bdc timer.
Skills for: Arena, Dungeon
More to play it with resistance and hold the team.
What you need to know about master's degrees.
We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.
Grace guide for Helicath, which grace to use?
We advise you :
Cruelty
Sulfur (2 level 1 ,2 or 3 max per team)
History of Helicath
Warped and twisted in every sense of the word, Helicath is a creature from the Well – one of the dark and chaotic realms that lie beyond the light of Lumaya. This ever-changing abyssal wasteland became the last refuge of the fallen scouts who had followed Siroth in his war against the Goddess. There they rule unchecked, erect their citadels, and plot the downfall of all that is good in Teleria. It's unknown if Helicath is one of these primordial Fallen or if he is a creature born from the cruelty and madness of the centuries that followed, but no one can deny that he is both ancient and powerful. .
At first glance, the demon may seem clumsy and slow, but nothing could be further from the truth; Helicath's abnormal, jerky movements can be faster than lightning, and its claws tear through steel as if it were rotting wood. However, it is his evil intelligence that poses the greatest danger. As Lord Shazar's lieutenant, Helicath oversaw the creation and training of the Demonspawn Legions in their endless preparations for war. This role allowed him not only to gain great influence, but also to select a coterie of bodyguards and servants to carry out his orders. Because Helicath, cunning and deceitful like all the members of his family, was only waiting for the opportunity to stab his sovereign in the back and take his place.
To his misfortune, Lord Shazar was just as devious and knew which minions needed to be kept at bay. He understood well the ambition of Helicath and weaved his own intrigue in turn. For a time, Shazar let his traitorous lieutenant believe that everything was going according to plan. Helicath continued to build its forces and followed Shazar's orders as the Demonspawn invaded Teleria, earning dark glory to its name in many battlefields. But as more demons rallied to Helicath's banner, spies sent by Shazar found it easier to infiltrate its ranks. When the time finally came to revolt against his Lord, Helicath fell into a well-prepared trap.
When he confronted Shazar in the dark throne room of the Lord's fortress, more than half of the warriors who had first sworn fealty turned their blades to Helicath. Enraged and aware that he was going to win or die, he fought with the fury of a cornered rabid beast, but could do nothing against the overwhelming number of fighters and the power of Shazar. Although many people fell to his clutches, Helicath was eventually knocked down by his master's blade.
But killing powerful demons is not an easy task, even for those of their kind. Rather than risk imprisoning Helicath and giving him a chance to escape, Shazar chooses to rip the traitor's mind and throw him into the hellish winds of the Well. Thus shattered, the essence of Helicath made its way through Teleria for several millennia and spread to the four corners of the world. But if these shreds could be collected and put back together, the demon could be reborn… And he would undoubtedly seek revenge on the one who had destroyed him.
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