Rian the Illusionist Artifact and Mastery Guide - Raid Shadow Legends

Guide and information on Rian the illusionist (Rian the Conjurer) equipment, grace and mastery.

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Last name Rian the Illusionist (Rian the Conjurer)
Notice  Find Alucare's opinion on: Rian the illusionist (Rian the Conjurer)
Masters  Masteries for: Rian the Conjurer
Graces Pardons for: Rian the Illusionist (Rian the Conjurer)
 
Rian the Conjurer masteries, grace and artifact guide on RSL
Image of the champion: Rian the illusionist (Rian the Conjurer) on Raid Shadow Legends

Overview

NAME: Rian the illusionist
FACTION: Dark Elves
SCARCITY: Epic
ROLE: Support
AFFINITY: Force

Total Stats (6 Stars)

Health points (HP): 17010
Attack (ATK): 1002
Defense (DEF): 1167
Speed (SPD): 98
Critical Rate (C. Rate): 15%
Crit Damage (C. DMG): 50%
Debuff Resistance (RES): 30
Debuff Accuracy (ACC): 15

Battle of the

Campaign :☆☆
Faction Crypt:
Arena defense:
Arena attack:
Clan Boss:☆☆
Hydra :

Dungeons

Minotaur's Labyrinth :
Spider's lair:
Castle of the Fire Knight :☆☆
The dragon's lair:
Ice Golem Peak:
Fort Jumeaux de Fer :☆☆
Demon Necropolis:☆☆☆
Shogun Wood:☆☆

DoomTower

Wave Tower of Woe:
Magma Dragon:✔️
Frost Spider:✔️
Spider of nothingness (poison):✔️
Scarab :✔️

(Doom Tower)

Dragon Eternel :✔️
Griffon :✔️
Bommal:
Dark Fairy :👍
Secret room :?
Annotations :
"Mandatory - Strongly recommended = ✔️
Usable - recommended = 👍
Unusable - not recommended =

Alucare's review of: Rian the Conjurer

What I advise you on the champion:

Champion of the Doom Tower so you have time before you get it.


I will use it in: Arena, Faction Crypt
Use for : Its "Utility" debuffs (Break Def, Atq, precision, etc...), Boost ATB, Rez, Support (Heal, Debuff your team, buff)
When to use the champion (Playtime):
Champion to ride 6*: Yes
Champion you can book: Yes
Book value (skills book) and number of books : Value = 10 and number of books = 13
Book priority (random books):
Champion you can master: Yes
Can I feed it: No, we never eat epic or legendary
Other information : If necessary, come to the streams to ask for information or on the discord: Discord Alucare.fr
Lexicon of RSL if you do not understand certain words: Glossary on RSL

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Champion Skills: Rian the Conjurer

A1 = Magma Ball

Attack an enemy. Has a 50% chance of placing a [Buff blocking] of 2 turns.

  • Level 2: Damage + 5%
  • Level 3: Chance of Buff/Debuff + 5%
  • Level 4: Damage + 5%
  • Level 5: Chance of Buff/Debuff + 5%
  • Level 6: Damage + 10%
  • Level 7: Chance of Buff/Debuff + 10%

Damage based on : ATQ
Multiplier: 4.6

A2 = Sweeping Return | CD = 4 turns

Has a 75% chance to remove all buffs from all enemies. Also has a 75% chance to place a [Weakening] of 25% on all enemies for 2 turns.

  • Level 2: Chance of Buff/Debuff + 5%
  • Level 3: Chance of Buff/Debuff + 5%
  • Level 4: Chance of Buff/Debuff + 5%
  • Level 5: Chance of Buff/Debuff + 10%
  • Level 6: Cooldown -1 turn

A3 = Master of Invocations | CD = 7 turns

Revive a fallen ally with 50% of HP, fill their Turn Meter with 50% and grant them a [Blocking debuffs] for 2 rounds. Will also revive Akoth the Seared and Urost Capturesoul with 30% of HP if they are in the same team and are not the target of the ability and then fill their Turn Meters with 30% after reviving. Whether Akoth the Seared Where Urost Capturesoul are the target of the skill, this Champion will be revived with 50% HP and 50% Turn Meter, as well as a Buff [Blocking Debuffs] of 2 turns. 

  • Level 2: Cooldown -1 turn
  • Level 3: Cooldown -1 turn

Aura of PRECISION:


Increases PRECISION in all battles by 40

Hero Gear / Artifact / Build Guide: Rian the Conjurer

Artifacts BEFORE sets! Always the most important thing to know! We explain it in real detail in the ebook available here:

Which set for : Rian the Conjurer

Set of equipment that I advise you on the champion: (Finishing a set is a bonus, not an obligation)
  • Speed, Perception, Accuracy, Lifesteal, Immunity, Defense, Resistance

Which statistics should I look for in : Rian the Conjurer

Priority of stats and sub-stats of artifacts:
  • Speed, HP%, DEF%, Accuracy
    • Weapon (Attack)
    • Helmet (HP)
    • Shield (Defense)
    • Gloves (HP%, DEF%)
    • Torso (HP%, DEF%)
    • Boots (Speed)
    • Ring (HP, DEF)
    • Amulet (HP, DEF)
    • Banner (Accuracy)

Rian the Conjurer Masteries Guide

Masteries for: Dungeon, Clan Boss

Mastery RSL Array for Rian the Conjurer

Skills for: Arena

Mastery RSL Array for Rian the Conjurer

What you need to know about master's degrees.

We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.

Grace guide for Rian the Conjurer, which grace to use?


We advise you :
  • Cruelty Cruelty
  • impeccable defense impeccable defense
  • Imposing presence (Only one per team) Imposing presence (Only one per team)

Story of Rian the Illusionist (Rian the Conjurer)

Many mages rely on the forces of nature, channeling them through arcane means to achieve their chosen goal. They bring down rain and lightning, set their allies' swords ablaze, or even destroy their foes with acid hail – all impressive displays of magic for the uninitiated. If Rian the Conjurer is to be believed, it's more of a show of lights and mirrors or a children's game with forces they can't comprehend. It's an arrogant claim, but one that she can back up with immense power and knowledge.
Once a witch in the service of a cruel Dark Elf warlord, Rian has always been an ambitious woman. She wasn't just serving someone else, bowing to some would-be king whose reign would surely end with a stab in her dark heart. No, this arrangement was not meant to last, and Rian took advantage of her position to acquire all the wealth and knowledge she could by manipulating her hapless protector. When the time came, she brought about the assassination of the warlord and fled in the chaos of the ensuing infighting. Her freedom secured, Rian scoured the realms of Teleria in search of ancient relics and powerful mages she could learn from…or steal. She sought out Aravian scholars in exile, shamans from the Orc and Barbarian tribes, eager to steal their secrets. She studied all the dark techniques they had to offer until she mastered the element of fire and could conjure a blaze with a snap of her fingers. Rian then traveled to the city of Narbuk and made a pact with the Necromancers who had long lived within its ancient walls. There she learned the dark secrets of soul magic and the rituals that would allow her to bring the dead back to life. But Rian wouldn't be herself if she didn't perfect these arcane techniques, ensuring her spells go far beyond simply reanimating dead flesh. But that was not enough. Rian sought to reach greater heights of mastery and devised a daring plan that allowed him to enter the royal court of Kaerok. For years, she forged a false identity to conceal her evil deeds. When the time came, she posed as the apprentice of a deceased High Elven mage and sought to curry favor with the king's archmage, Hellmut. The task was not easy, for Hellmut was a cunning man, full of experience and constant intrigue. It took all of Rian's cunning to gain access to the Archmage's tower. There she found ancient tomes that spoke of the creation of artificial life—servants born of stone, fire, and metal to carry out the mage's commands—and a staff of power that increased the flow of innate magical talent by a person. Alas, Hellmut caught her in the act and a terrible battle ensued between them. The tower's stone walls cracked and wood splintered, priceless books burned, and the sky itself blackened in a storm of arcane energy as the two clashed. Hellmut had proven stronger in the end, but Rian wouldn't die easily. When everything seemed decided, she used the knowledge of Hellmut's tomes to conjure up a flaming golem that protected her from the Archmage's wrath. Once again, she escaped while Hellmut struggled against his creation, vanishing into thin air and eluding any pursuit the King's Banner Lords sent to find her. Rian the Conjurer's whereabouts are unknown today, but an elf woman has been sighted who matches her description, albeit in garish robes. Those lucky enough to survive the encounter also spoke of an obsidian glass dagger she carried, shrouded in dark magic, the mere presence of which awoke a primal dread in the hearts of those who didn't. were unprepared. It is said that two creatures of living stone sometimes accompany him: one a fiery beast with raw rage, the other a horrific construct of tortured souls imprisoned in an artificial body. No one can tell what these creatures are and what sacrifices Rian had to make to create them. But one thing is certain: she is more powerful today than she has ever been, and summoners who seek her services should beware. Who knows what betrayal she is capable of?



List of Rian the Conjurer Champion Buffs and Debuffs

Team buffs list:

The buffs the champion puts on the whole team:
  • Blocking debuffs

The champion's debuff list:

The debuffs the champion puts on opponents:
  • Debuff 30%, Block Buffs



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