Guide to Sombre Kael artifact and mastery - Raid Shadow Legends
Guide and information about Sombre Kael (Dark Kael) equipment, grace and mastery.
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Mastery, grace and artifact guide to Dark Kael on RSL
To mount it 6*. It will be excellent against the boss.
I will use it in: Arena, Clan Boss Use for : His "damage" Debuffs (poison, burn), His "Utility" Debuffs (Break Def, Atq, precision, etc...), Nuker AOE, Nuker Single Target When to use the champion (Playtime): Champion to ride 6*: Yes Champion you can book: Yes
Book value (skills book) and number of books : Value = 10 and number of books = 11 Book priority (random books): Champion you can master: Yes Can I feed it: No, we never eat epic or legendary Other information : If necessary, come to the streams to ask for information or on the discord: Discord Alucare.fr Lexicon of RSL if you do not understand certain words:Glossary on RSL
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Attack an enemy 3 times. Each hit has a 25% chance to instantly activate 2 debuffs [Poison] or 1 debuffs [Poison] and 1 debuff [HP burn].
Level 2: Damage + 5%
Level 3: Damage + 5%
Level 4: Chance of Buff/Debuff + 10%
Damage based on :
ATQ
Multiplier: 3x 1.35
A2 = Unyielding Darkness | CD = 4 spins
Attack all enemies. Has a 75% chance to place a [ATK Reduction] of 50% for 2 turns. Each critical hit also has a 75% chance to increase the duration of all debuffs on the target by 1 turn.
Level 2: Damage + 10%
Level 3: Damage + 10%
Level 4: Chance of Buff/Debuff + 10%
Level 5: Chance of Buff/Debuff + 15%
Level 6: Cooldown -1 turn
Damage based on :
ATQ
Multiplier: 4
A3 = Acid Reality | CD = 4 turns
Has 75% chance to place three debuffs [Poison] of 5% and a [Poison Sensitivity] of 25% for 2 turns.
Level 2: Chance of Buff/Debuff + 10%
Level 3: Chance of Buff/Debuff + 15%
Level 4: Cooldown -1 turn
[P] Delirium
Reduces the C. RATE of enemies under 2 debuffs by 15% [Poison] or more. If several Champions on the team have this Skill, only one will be activated.
Hero Gear / Artifact / Build Guide: Dark Kael
Artifacts BEFORE sets! Always the most important thing to know! We explain it in real detail in the ebook available here:
We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.
Guide to graces for Dark Kael (Sombre Kael), which grace to use?
We advise you :
Phantom Touch
Cruelty
History of Dark Kael (Dark Kael)
Millennia have passed since the great schism that tore the elven race apart. Generations have twisted history to suit their political needs, and the truth has long since been lost, replaced by the hatred and resentment the two fractured Elven kingdoms harbor for each other. For many, this hatred is all there is. Not so Kael, whose sharp mind has always sought the truth, no matter how many layers of lies he had to pierce. As a sorcerer's apprentice, Kael had access to some of the greatest reservoirs of knowledge that still remained in the domain of the Dark Elves. And unlike his peers, he had both the desire and the patience to sift through manuscripts of ancient history that didn't directly aid his magical prowess. It was an interest he could seriously pursue after he reached adulthood and became a magician in his own right. Kael had undertaken many solitary expeditions to the ancient ruins of Durham Forest and beyond, where the relics of his people's past still lay untouched. Over time, he earned the cautious respect of powerful Dark Elves, though Kael's lack of vicious hatred for their Aravian cousins stifled his chances of securing a position in the courts of the Highborn. This suited Kael just fine, although he always wanted to take every opportunity to expand his knowledge. It was a quest that would eventually make him an outcast among his own and lead him into the service of the Arbiter. But as the forces of Siroth gather and hope dwindles across Teleria, Kael once again considers turning to the darker magics his people have practiced for centuries. He doesn't do it to serve evil, but to turn his own weapon against him. Alas, countless ambitious heroes have sought to do the same. Their hubris and lack of understanding were a path to damnation that Kael is in no rush to take. No, he needs something that can help him master the infernal energies without being consumed by them. This is how his eyes turn to the Tower of Fate. There, in the bowels of the ancient arcane prison the Arbiter had created for some of Teleria's worst abominations, lie the mysteries of ages past. Suppose Kael manages to complete the perilous journey to the top of the Tower and seize the occult artifacts scattered throughout its secret passages. In this case, he will finally be able to tap into the sources of black magic and unleash his full potential against the creatures of Shadow without being subject to the will of Siroth himself.
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