Varl the artifact destroyer and mastery guide - Raid Shadow Legends
Guide and information on Varl the destroyer (Varl the destroyer) equipment, grace and mastery.
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Mastery, grace and artifact guide to Varl the destroyer on RSL
To mount it 6*. He will be stronger and stronger over the fights when he uses his A2 and A3.
I will use it in: Arena, Ice Golem, Wave Doom Tower, Eternal Dragon Use for : Its "Utility" debuffs (Break Def, Atq, precision, etc...), Nuker AOE, Nuker Single Target, Support (Heal, Debuff your team, buff) When to use the champion (Playtime): Champion to ride 6*: Yes Champion you can book: Yes
Book value (skills book) and number of books : Value = 7 and number of books = 13 Book priority (random books): Champion you can master: Yes Can I feed it: No, we never eat epic or legendary Other information : If necessary, come to the streams to ask for information or on the discord: Discord Alucare.fr Lexicon of RSL if you do not understand certain words:Glossary on RSL
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Attack an enemy. Heals this Champion for 30% of the damage inflicted.
Level 2: Damage + 5%
Level 3: Damage + 5%
Level 4: Damage + 5%
Level 5: Damage + 5%
Damage based on :
ATQ
Multiplier: 3.8*ATK,HEAL 0.3*DEALT_DMG
A2 = Devastation | CD = 4 turns
Attack all enemies. Has a 75% chance to place a [Weakening] of 25% for 2 turns. Also places a debuff of [ATK Reduction] of 50% for 2 turns on enemies who have received a debuff of [Weakening].
Level 2: Damage + 5%
Level 3: Damage + 10%
Level 4: Chance of Buff/Debuff + 10%
Level 5: Chance of Buff/Debuff + 15%
Level 6: Cooldown -1 turn
Damage based on :
ATQ
Multiplier: 4
A3 = Flot de Calamités | CD = 4 turns
Attack an enemy. will ignore 30% of the target's DEF. Reduces target's MAX HP by 50% of damage dealt. Places a [Damage Blocking]on this Champion for 1 turn if this attack kills an enemy.
Level 2: Damage + 5%
Level 3: Damage + 10%
Level 4: Damage + 10%
Level 5: Cooldown -1 turn
Damage based on :
ATQ
Multiplier: 5.6
[P] Killing
Increases this Champion's ATK by 10% each time he uses an Active Skill (stacks up to 100%) Resets each round.
Hero Gear / Artifact / Build Guide: Varl the Destroyer
Artifacts BEFORE sets! Always the most important thing to know! We explain it in real detail in the ebook available here:
We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.
Grace guide for Varl the destroyer, which grace to use?
We advise you :
Phantom Touch
Soul Reapers
Sulfur (2 level 1 ,2 or 3 max per team)
Story of Varl the Destroyer
Known for their ferocity, the Orc clans that roam the edges of Durham Forest have long since earned a reputation for being a menace to all who encounter them. They prey on travelers as brigands, or fight as mercenaries for those who can afford their services. Among the bandit companies was that of a vicious Orc called Varl. Leading an alliance of Orcs and Skinwalkers, his infamy grew with every village he burned to the ground and every merchant convoy he destroyed with his flaming blades.
For many years, Varl's authority over his company seemed unshakeable, until an accidental encounter with an enigmatic Dark Elf mage. Seducing Varl with gold and information about the trade caravans traveling between Kaerok and Aravia, the Dark Elf won the orc chieftain's trust, before shattering it. He charmed the Skinwalkers under Varl's command into obeying his will and becoming his slaves, then ordered them to mutiny. In a fit of bestial rage, they abandoned their posts and rushed into Durham Forest with him. Maddened by this deception, Varl ordered the rest of his band to hunt them down. They plunged deep into the unhealthy woods, determined to bring down the Elf and the traitors.
Varl followed their trail like a hungry wolf. It was as if a red mist had descended on him as he made his way through thickets and brambles. But his rage was tempered by his intelligence, his desire to kill those who had betrayed him matched by his sharp tactical mind. As his band gained ground on the traitors, Varl led them off the trail, passing them and their puppeteer while remaining concealed. They surrounded their prey in what looked like an abandoned Dark Elf bramble house. Surrounded and desperate, the elf mage chanted a dark blessing and imbued his hypnotized Skinwalkers with unnatural speed, strength and ferocity. An exhausting, bloody battle ensued. With their new supernatural gifts, the Skinwalkers made mincemeat of their former allies, and the Elf cast spell after spell to regenerate the wounds the Orcs inflicted on them. Varl realized that if he didn't act quickly, his remaining warriors would be destroyed.
Raising his flaming weapons into the air, Varl set fire to the surrounding trees, hoping that the fire would take hold of his enemies as it spread. The flames devoured the forest, greatly increasing the chaos. In the frenzied melee, which quickly turned into a vicious panic, Varl slashed a pair of foaming Skinwalkers to pieces at short intervals, before charging the Dark Elf, his rage taking control of his mind as the growing inferno swirled around him. The mage was no match for his ferocity and muscular mass, and was quickly decapitated. The severed head rolled in the flames and its pale skin was quickly scorched. Varl retrieved it and held the Elf's charred head aloft, letting out a terrible battle cry before ordering his remaining, badly wounded warriors to retreat.
The results of the fire went far beyond what Varl had anticipated. Although the bramble house had seemed abandoned, many Dark Elves lived in the trees above it. When the flames burst forth, the Dark Elves fled their burning homes, enraged by the destruction and invasion of their territory. As Varl and his band fled, the Dark Elves attacked, their bows shooting poison-coated arrows and wielding deadly long swords. In the space of a few minutes, they killed dozens of exhausted and surprised Orcs. Knowing that victory was impossible, Varl ran on, not slowing down until he had left the forest and reached the plains where he and his band had once roamed. Only then did he look back as blood poured from his many wounds. Only a handful of hobbling Orcs and Skinwalkers emerged from the trees, and he saw several of them fall, struck by black-studded arrows just as they thought they were safe at last. As clouds of smoke billowed into the darkening sky, Varl watched the slaughtered survivors of his company scatter. He was too exhausted, and too ashamed, to call out to them.
Only then did Varl earn the title of "Destroyer", for having brought about the destruction not only of a section of Durham Forest, but also of the band he commanded.
How to get Varl the destroyer
You can have the champion: Antique Splinters, Primordial Splinters, Sacred Splinters
List of Champion Buffs and Debuffs Varl the Destroyer
The list of buffs for himself:
The champion's buffs that he only puts on himself:
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