Guide to Refereeing equipment and skills - Raid Shadow Legends
Guide and information about Arbiter (Arbiter) equipment, grace and mastery.
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Mastery, grace and artifact guide on Arbiter (Arbiter) on RSL
To mount it 6*, to give it as much speed as possible.
I will use it in: Arena, Campaign (farm), Clan Boss, Faction Crypt, Dragon, Spider, Ice Golem, Fire Knight, Doom Tower Wave, Magma Dragon, Scarab, Frost Spider, Void Spider (poison), Eternal Dragon, Griffin, Dark Fairy, Hydra, Iron Twins Use for : Its "Utility" debuffs (Break Def, Atq, precision, etc...), Boost ATB, Rez, Support (Heal, Debuff your team, buff) When to use the champion (Playtime): Champion to ride 6*: Yes Champion you can book: Yes
Book value (skills book) and number of books : Value = 10 and number of books = 9 Book priority (random books): Champion you can master: Yes Can I feed it: No, we never eat epic or legendary Other information : If necessary, come to the streams to ask for information or on the discord: Discord Alucare.fr Lexicon of RSL if you do not understand certain words:Glossary on RSL
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Attack an enemy twice. Each hit has a 30% chance to place a [Weakening] of 25% for 2 turns.
level 2: Damage +10%
level 3: Chance of Buff/Debuff +10%
level 4: Chance of Buff/Debuff +10%
Damage based on :
ATQ
Multiplier: 2x 1.8
A2 = Imposed Humility | CD = 4 laps
Attacks all enemies once. Has a 75% chance to reduce the duration of all enemy buffs by 1 turn.
level 2: Damage +10%
level 3: Chance of Buff/Debuff +10%
level 4: Chance of Buff/Debuff +15%
Damage based on :
ATQ
Multiplier: 2.2
A3 = Hero Mentor | CD = 4 rounds
Place a buff [ATK Increase] by 50% on all allies for 2 turns, then increases the Turn Meter of all allies by 30%. Heals all allies for 25% of MAX HP if they have less than 50% of HP.
level 2: Cooldown -1
A4 = Call of Fate | CD = 7 rounds
Revives all dead allies with 35% HP, then fills all allies' turn counters with 20%.
Grants this champion an extra turn if an ally has been revived.
level 2: Cooldown -1
level 3: Cooldown -1
Aura of SPEED:
Increases SPEED in the arena by 30
Hero Gear / Artifact / Build Guide: Arbiter
Artifacts BEFORE sets! Always the most important thing to know! We explain it in real detail in the ebook available here:
Set of equipment that I advise you on the champion: (Finishing a set is a bonus, not an obligation)
Speed, Lifesteal
Which statistics should I look for first? Referee (Arbiter)
Priority of stats and sub-stats of artifacts:
Speed, HP%, DEF%, Accuracy, Resistance
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gloves (HP%, DEF%)
Torso (HP%, DEF%)
Boots (Speed)
Ring (HP, DEF)
Amulet (HP, DEF)
Banner (Accuracy, Resistance)
Arbiter Mastery Guide
Masteries for: Arena
Masteries for: Dungeon, Clan Boss
What you need to know about master's degrees.
We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.
Guide to Arbiter graces, which grace to use?
We advise you :
Intimidating presence (Only one per team)
Sulfur (2 level 1 ,2 or 3 max per team)
History of Arbitrator (Arbiter)
The goddess of light Lumaya has many minions, but none are as powerful as the Arbiter. Created from the fabric of the Light itself many millennia ago, he was to be an extension of the will of Lumaya, her herald and protector of Teleria. The Arbiter carried out this task with unflinching determination, for the Shadow is as relentless as it is insidious. Indeed, although she is a powerful warrior, the Arbiter's strength alone would not be enough to achieve victory. As civilizations rose and fell, his solemn task remained unchanged: to find heroes worthy of leading the world's greatest champions into battle. Countless generations of warriors have answered the call of the Arbiter, and through their sacrifice Siroth has been held in check. But today, Teleria faces its greatest challenge. The Arbiter's power is weakening and all hope seems lost. In that final moment, a sacrifice was made - Lumaya's last divine gift was used to summon a single champion who will lead the people of Teleria to victory over the forces of darkness. Although now mortal, the Arbiter retains considerable magical abilities and skills, as well as experience that no other warrior can boast of. She is still able to guide the Champions in fulfilling their destiny and will serve Lumaya until her last breath.
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