Here you'll find the complete equipment rankings, the base stats for each piece, and everything you need to know about the merger and thelevel upgrade to power up your capybara.

Tier List of equipment on Capybara Go!
This ranking is based on three criteria: the merger bonus (especially in terms of quality Epic and Legendary), the power of the Rage's ability associated with each piece, and versatility as a soloist.
A play in Tier S remains effective regardless of your setup, whereas equipment that Tier D It only works with a very specific build. This ranking takes all categories into account: weapons, armor, rings, and accessories.
| S | |
| HAS | |
| B | |
| VS | |
| D |
Complete equipment list on Capybara Go!
Here are all the pieces of equipment in the game, sorted by category: weapons, armor, rings, and accessories.
Each fact sheet provides the basic stats and, as for weapons, the Rage's ability associated. This data comes directly from in-game descriptions and community testing.
Weapons
There are five families: swords, lances, hammers, bows/daggers and sticks.
Each type channels your Rage ability toward a specific style: combo, counter attack, critical or ability damage.
| Armed | Basic statistics | Competence of Rage |
|---|---|---|
Blade of Justice (Blade of Justice) |
|
Inflicts 230 % of DGT ATQ on enemies and applies 2 rounds of Judgment.
Judgement: Enemies suffer 50 % of Additive Combo DGT. Ex. : If you have a Level 1 Slime King with the maximum 3 stacks and you deal 100 DGT in a finishing combo, you'll deal 120 DGT in a finishing combo with Judgment. |
Sky Splitter (Skysplitter) |
|
Releases 1 Sky Splitter Wave, inflicting 230 % of DGT ATQ. |
Nomad Sword (Nomad Sword) |
ATQ +10/15/20/25 (depending on rarity level) | Inflicts 150/165/180 % of DGT ATQ on enemies (depending on its rarity level). |
Warrior Sword (Warrior’s Sword) |
(according to its level of rarity) |
Inflicts 150/165/180 % of DGT ATQ on enemies (depending on its rarity level). |
Warrior Blade (Warrior’s Blade) |
(according to its level of rarity) |
Inflicts 150/165/180 % of DGT ATQ on enemies (depending on its rarity level). |
Shadow Spear (Shadow Lance) |
|
Inflicts 230 % of DGT ATQ on enemies and poisons them. |
Frozen Spear (Frostbite Spear) |
(according to its level of rarity) |
Summons 1 Icy Spear, inflicting 150/165/180 % of DGT ATQ on enemies (depending on its rarity level). |
Hammer Mushroom (Mushroom Hammer) |
|
Summons a mushroom, inflicting 150 % of DGT ATQ on enemies. |
Durian Hammer (Durian Hammer) |
|
Summons a durian, inflicting 150 % of DGT ATQ on enemies. Restores 11 % of HP. |
Giant's Hammer (Giant’s Hammer) |
(according to its level of rarity) |
Inflicts 150/165/180 % of DGT ATQ on enemies (depending on its rarity level). |
Whisperer (Whisperer) |
|
Inflicts 150 % of DGT ATQ on enemies. Throws 3 additional daggers. |
Angelic Bow (Angel Bow) |
|
Inflicts 200 % of DGT ATQ on the enemy and launches an Angelic Dagger.
The Angelic Dagger triggers Sacred Light on impact. Angelic Dagger inflicts 1.5x dagger damage and heals 2 % of the player's HP. |
Arc Nomade (Nomad Bow) |
(according to its level of rarity) |
Inflicts 150/165/180 % of DGT ATQ on enemies (depending on its rarity level). |
Hawkeye Bow (Hawkeye Bow) |
(according to its level of rarity) |
Inflicts 150/165/180 % of DGT ATQ on enemies (depending on its rarity level). |
Bâton Étoile (Star Staff) |
|
Launches 1 Stellar Fire, inflicting 230 % of DGT ATQ from Fire Strike on enemies and inflicting Burn for 2 turns. |
Reaper's Staff (Reaper’s Staff) |
|
Casts 3 Death Bolts, each inflicting 60 % of DGT ATQ.
Lightning DGTs increase by 12 % each time, up to a maximum of 6 times. |
Bishop's staff (Bishop Staff) |
|
Inflicts 230 % of DGT ATQ on enemies.
+50% of DGT to targets with PV <30 %. |
Nomad Stick (Nomad Staff) |
(according to its level of rarity) |
Inflicts 150/165/180 % of DGT ATQ on enemies (depending on its rarity level). |
Baton Sylvestre (Forest Staff) |
(according to its level of rarity) |
Inflicts 150/165/180 % of DGT ATQ on enemies (depending on its rarity level). |
Mystic Staff (Mystic Staff) |
(according to its level of rarity) |
Inflicts 150/165/180 % of DGT ATQ on enemies (depending on its rarity level). |
Armor
The armor of Capybara Go! most of all boost your HP. They serve as the foundation for a defensive build, to be combined with rings and accessories to hold your own against even the toughest enemies.
Armor determines your survival by affecting the HP, the damage reduction, the resurrection, or the counterattack rate, depending on the piece you choose.
| Armor | Basic statistics |
|---|---|
Breath of the Dragon armor (Dragon’s Breath Armor) |
|
Resurrection Cloak (Revival Cape) |
|
Tunic (Tunic) |
|
Heavy Armor (Hard Armor) |
|
Plaque Écailles d'Argent (Silverscale Plate) |
|
The Rings
In Capybara Go!, rings are essential pieces of equipment for Customize your playing style by granting you various attribute bonuses (such as critical hit chance, dodge, or attack).
In addition to these statistics, they unlock unique passive abilities, such as the triggering of elementary effects or lightning spells to maximize the effectiveness of your skills.
| Ring | Basic statistics |
|---|---|
Shadow Ring (Shadow Ring) |
|
Ring of Judgment (Judgement Ring) |
|
Ring of Heavenly Flame (Skyflame Ring) |
|
Dragon Ball Ring (Dragon Ball Ring) |
|
Ring of the Guardian (Guardian’s Ring) |
(according to rarity level) |
Eagle Ring (Eagle Ring) |
(according to rarity level) |
Magic Ring (Magic Ring) |
(according to rarity level) |
Accessories
In Capybara Go!, accessories directly increase your basic statistics (attack, HP) while offering utility liabilities such as healing, a shield, or rage regeneration.
| Accessory | Basic statistics |
|---|---|
Proof of Glory (Proof of Glory) |
|
Bloody Chalice (Bloody Grail) |
|
Badge of Judgment (Reckoning Badge) |
|
Stone of Vitality (Vitality Stone) |
(according to rarity level) |
Glacial Wind Horn (Frostwind Horn) |
(according to rarity level) |
Bulle Glacée (Icy Bubble) |
(according to rarity level) |
How can you level up your gear in Capybara Go!?
You can upgrade your gear using Power Stones (Power Stones). Each upgrade adds basic statistics additional to the item in question.
There are several ways to collect Power Stones:
- Open equipment chests (Equipment Chests) ;
- Receive random rewards during your travels (Travel) ;
- Cross the Floors of the Tower Challenge (Tower Challenge) ;
- Pick up your Offline rewards (AFK).
By default, a piece of equipment is capped at level 10. To push this limit of 10 levels Every time, you need some Equipment designs (Equipment Designs).
Tip: is approximately 7,200 Power Stones and 1,060 Equipment Designs to push a piece all the way to the level 70. This cost applies to each piece of equipment, so focus your resources on your parts first Epic and Legendaries in Tier S.
How can you improve the rarity of your gear in Capybara Go!?
You go up the rarity of your equipment thanks to the merger. This is the main tool for unlocking the Epic and Legendary Bonuses that boost your gear.
To fuse a part, you need one of these two materials:
- a exact replica of the equipment, just as rarely; ;
- OR a equipment of the same type and rarity as a melting material.
| Equipment fusion chart on Capybara Go! | ||
|---|---|---|
| Equipment to be improved | Fusing material | Merger result |
| Equipment Common | 2x duplicates Common | Equipment Superior |
| Equipment Superior | 2x duplicates Superior | Equipment Rare |
| Equipment Rare | 2x duplicates Rare | Equipment Epic |
| Equipment Epic | 1x equipment Epic of the same type or material | Equipment Epic +1 |
| Equipment Epic +1 | 2x equipment Epic of the same type or material | Equipment Epic +2 |
| Equipment Epic +2 | 2x duplicates Epic +2 | Equipment Legendary |
| Equipment Legendary | 1x equipment Legendary of the same type or material | Equipment Legendary +1 |
| Equipment Legendary +1 | 1x equipment Legendary of the same type or material | Equipment Legendary +2 |
| Equipment Legendary +2 | 1x duplicate Legendary | Equipment Legendary +3 |
| Equipment Legendary +3 | 2x duplicates Legendary +3 | Equipment Mythical |
| Equipment Mythical | 1x equipment Mythical of the same type or material | Equipment Mythical +1 |
| Equipment Mythical +1 | 1x equipment Mythical of the same type or material | Equipment Mythical +2 |
| Equipment Mythical +2 | 1x equipment Mythical of the same type or material | Equipment Mythical +3 |
| Equipment Mythical +3 | 1x equipment Mythical of the same type or material | Equipment Mythical +4 |
Each rarity tier adds a merger bonus which improves the item's base stats. That's why most equipment Tier S are played at a minimum of Epic or Legendary.
Merged equipment bonuses
After the merger, your weapons, armor, rings and accessories earn bonuses based on the rarity level reached. Each level unlocks an additional effect, from Superior to Mythical.
Bonuses Epic and Legendary carry the most weight in the tier list, since they often unlock the Rage ability or a high damage multiplier.
If you have any questions, feel free to ask them in the comments!






