Palworld, released on January 19, 2024 by the Japanese studio Pocket Pair, immerses you in an open world filled with creatures to capture and battle. Understanding the different types of Pals is the key to building an effective team and dominating battles.

What are the different types of Pals in Palworld?
The Palpagos Islands are home to a hundred Pals different. Some fly, others shoot streams of energy, and a few supply your base with electricity. In battle, each Pal belongs to a kind that defines its strengths and weaknesses. There are 10 in total :
- Neutral
- Fire
- Water
- Plant
- Lightning (electric)
- Ice
- Earth
- Darkness
- Dragon
- Neutral (without elemental affinity)
The same Pal can also exist in a variant of another type. For instance, Jormuntide is of the type Water/Dragon, whereas its version Jormuntide Ignis cast to type Fire.
The same logic applies to Mau Cryst Where Jolthog Cryst, which switch to the type Ice. Other notable variations: Incineram Noct switch to Darkness, Dinossom Lux in Lightning, and Mammorest Cryst in Ice.

Knowing each Pal's type makes all the difference when you're putting together your team. A Pal Fire speeds up the’ignition forges, a Pal Water manages the’watering crops, and a Pal Earth excels in the’slaughter and the ore collection. The right person in the right position is the foundation of a productive workplace.
Fire-type Pals and Their Job Skills
The type Fire is essential for the’ignition forges and furnaces. Here are the best examples:
| Pal | Key Job Skills |
|---|---|
| Blazamut | Ignition, ore collection |
| Jormuntide Ignis | Ignition, transportation |
| Ragnahawk | Ignition, transportation |
| Bushi | Clearing, Felling |
| Rooby | Ignition |
| Flambelle | Ignition |
| Kitsun | Ignition |
| Incineram | Felling, Logging, Transportation |
| Gobfin Ignis | Ignition |
| Pyrin Noct | Ignition |
| Blazehowl Noct | Clearing, Felling |
| Suzaku | Ignition |
| Kelpsea Ignis | Ignition |
Water-type Pals and Their Abilities
The type Water covers the’watering crops and certain tasks related to transportation. Essentials for agriculture:
| Pal | Key Job Skills |
|---|---|
| Jormuntide | Irrigation, transportation |
| Suzaku Aqua | Watering |
| Broncherry | Watering, Seeding |
| Teafant | Watering |
| Fuack | Irrigation, transportation |
| Surfent | Watering |
| Pengullet | Irrigation, transportation |
Plant-Type Pals and Their Work Skills
The type Plant excels in seed, the collection and theslaughter :
| Pal | Key Job Skills |
|---|---|
| Lyleen | Seeds, plant collection |
| Wumpo Botan | Seeding, harvesting, transportation |
| Petallia | Seeds, plant collection |
| Elizabee | Seeds, plant collection |
| Beegarde | Seeds, plant collection |
| Caprity | Seeds, plant collection |
| Cinnamoth | Seeds, plant collection |
| Tanzee | Seeding, harvesting |
| Lifmunk | Seeds, plant collection, felling |
| Warsect | Seeding, harvesting |
| Robinquill Terra | Seeds, plant collection |
Lightning-Type Pals and Their Abilities
The type Lightning supplies the generators and speeds up certain production processes:
| Pal | Key Job Skills |
|---|---|
| Grizzbolt | Electricity generation, transmission |
| Orserk | Electricity generation, transmission |
| Beakon | Electricity generation, transmission |
| Univolt | Electricity Generation |
| Rayhound | Electricity Generation |
| Dazzi | Electricity Generation |
| Dinossom Lux | Electricity generation, seeds |
Ice-Type Pals and Their Abilities
The type Ice allows refrigerate warehouses and to slow down certain production operations:
| Pal | Key Job Skills |
|---|---|
| Frostallion | Cooling |
| Mammorest Cryst | Cooling, mining, ore collection |
| Wumpo | Cooling, Transportation, Slaughter |
| Sweepa | Cooling, plant collection |
| Swee | Cooling |
| Pengullet | Cooling, Sprinkling, Transportation |
| Mau Cryst | Cooling |
| Jolthog Cryst | Cooling |
| Hangyu Cryst | Refrigeration, transportation |
Earth-Type Pals and Their Work Skills
The type Earth overlooks the ore collection and theslaughter :
| Pal | Key Job Skills |
|---|---|
| Anubis | Ore gathering, crafting |
| Mammorest | Logging, ore extraction, seeding |
| Warsect | Felling, Seeding |
| Rushoar | Ore Collection |
| Fuddler | Ore Collection |
| Surfent Terra | Irrigation, ore mining |
| Gumoss | Seeding, harvesting |
Darkness-type Pals and Their Work Skills
The type Darkness offers versatile Pals that are useful for transportation and theslaughter :
| Pal | Key Job Skills |
|---|---|
| Shadowbeak | Electricity Generation |
| Astegon | Ore extraction, mining |
| Helzephyr | Transportation |
| Lyleen Noct | Seeds, plant collection |
| Incineram Noct | Felling, Logging, Transportation |
| Depresso | Transportation |
| Daedream | Transportation |
| Nox | Slaughter |
| Hoocrates | Transportation |
Dragon-Type Pals and Their Work Skills
The type Dragon brings together powerful Pals, who are often effective in transportation :
| Pal | Key Job Skills |
|---|---|
| Jetragon | Transportation |
| Relaxaurus | Transportation, irrigation |
| Relaxaurus Lux | Transportation, electricity generation |
| Jormuntide | Irrigation, transportation |
Neutral-Type Pals and Their Job Skills
The type Neutral includes Pals without an elemental affinity. They cover a wide range of tasks:
| Pal | Key Job Skills |
|---|---|
| Kingpaca | Transport, Plant Collection |
| Melpaca | Transportation |
| Wumpo | Transport, slaughter, cooling |
| Nitewing | Transportation |
| Direhowl | Transportation |
| Mozzarina | Milk Collection |
| Vixy | Collection (treasures) |
| Mau | Collection (coins) |
| Cremis | Wool Collection |
| Woolipop | Wool Collection |
| Lamball | Wool Collection, Transportation |
| Cattiva | Collection, transportation |
| Chikipi | Egg Collection |
| Penking | Crafts, cooling, transportation |
| Faleris | Ignition, transportation |
| Leezpunk | Collection |
| Mossanda | Transport, Slaughter |
| Mossanda Lux | Transportation, electricity generation |
What are the weaknesses and resistances of each type of Pals?
In Palworld, each Pal has a resistance and an weakness associated with its element. The outcome of a battle therefore depends on your ability to send the right type to face your opponent.
Your first companions are Lamball, Cattiva and Chikipi : a sheep, a pink cat, and a chicken.
As you make your way through the game, you'll encounter creatures such as Kelpsea Ignis Where Broncherry, even Rare and Legendary Pals.
To build a strong team, keep these basic rules in mind:
- the Fire overlooks the Ice and the Plant, but lost to the’Water.
- The Plant is strong against the Earth, but weak in the face of the Fire.
- The Earth overrides the’Electric, but gives in to the Plant.
- L'Electric strikes down the’Water, but fears the Earth.
- L'Water turns off the Fire, but fears the’Electric.
- The Ice freezes the Dragon, but crumbles in the face of the Fire.
- The Darkness dominate the Dragon and the Neutral, but lost to the Ice and Dragon.
- the Dragon is resistant to most elements, but remains vulnerable to Ice and to Darkness.
- the Neutral has no advantage and remains vulnerable to Darkness.
In practical terms, if you're facing a legendary from Ice as Frostallion, cast a Pal of Fire such that Jormuntide Ignis Where Blazamut.
Facing a boss Dragon as Jetragon, relies on the Ice. And against the duo Darkness Necromus and Paladius, a Pal Dragon will make all the difference.







