Update 4.30 Highlights

Shadow legends raid 4.30 update highlights.

A new update is coming soon, and as always, we've prepared a quick recap of things you can expect. First of all, saved teams will allow you to adjust how your champions behave in auto-battles (including multi-battle mode) and choose which skills they prioritize or avoid altogether! Playtime rewards will receive an update and offer more resources as your level increases. Finally, we're bringing you a bunch of shiny new champions, including a handsome dwarf devil for June's Fusion event, as well as a number of QoL features. Read on if you want to know more about these features:

Saved Teams

Saved Squads are one of the features we promised in our last What's Next In Raid video, and they'll allow you to build squads for both PvE and PvP combat. Better still, it will allow you to adjust the priority of the skills of each champion before sending them into automatic combat! It will be available once you reach level 30.

The basics are pretty simple: you can access the feature by pressing the team setup button on the champion select screen before a fight. From there it's a familiar course where you fill specific slots with the champions you want, paying attention to the leader as always! In total, you will have 10 saved teams for PvE battles (Campaign, Dungeons, Faction War, Clan boss, Tower of Fate) and 10 for PvP battles (Classic Arena and Tag Team Arena).

Each saved team can be named, allowing you to choose between different game modes. And if you no longer need a specific saved team, you can delete it at any time.

Skill Instructions

Along with the convenience of having ready-to-go squads, you can also adjust skill priorities for each champion, which will make your life much easier for farming. There are several parameters available for each skill that you need to know:

By default. The AI will continue to use the skill as it normally does.
Opening. Champions will always use this skill on their first turn in auto-battle. After that, it will be used according to the defined priority. Only one skill can have this setting.
Do not use. The AI will never use this skill in auto-combat. If this skill also has the Opener parameter, the AI will use it once at the start of the battle and then not use it again.
1st, 2nd and 3rd choice. Prioritizes skills from 1st (highest) to 3rd (lowest). The game will use the 1st choice skill over the others when not on cooldown. The 2nd and 3rd choices will be used when not pending, unless the 1st priority choice is also available. The 3 priorities replace the default skill order.

Playtime Rewards Update

(a little extra but not huge but still good to take)

When updating, the game time rewards will increase based on your player level. Check out the short list of changes below:

  • Level 1-30: No change
  • Level 31-50:
    • 5 minutes: 12,000 Silver (instead of 7,500)
    • 40 minutes: 1 Greater Arcane Potion (instead of 1 Lesser Arcane Potion)
    • 90 minutes: 30,000 Silver (instead of 20,000)
  • Level 50 and above
    • 5 minutes: 20,000 Silver
    • 40 Minutes: 2 Greater Arcane Potions
    • 90 Minutes: 55,000 Silver

 

Hurndig Fusion Champion

This month we will have a Legendary Dwarf Attack Champion available for Fusion. His name is Hurndig, and he'll be your best friend if you need to blast a group of enemies or apply powerful debuffs.

 

 

Game improvement:

  • The Champion Index will display champion names below their avatar, making it easier to navigate.
  • Rank sorting will become the default pre-battle champion select screen filter.
  • The Champion Rarity Filter will be available in the Champion Collection, Tavern, and Champion Select screen.
  • An option to enable automatic battle by default will be added to all Arena and Clan boss battles. It will appear as a checkbox on the champion select screen.
  • Players level 50 and above will have a button that allows them to access the last played campaign location with a single tap. This should allow faster access to XP gathering locations. (EXCELLENT!!! Right stil? Kappa )
  • The total team power in the arena (classic and tag team) will be displayed in the Battle and Battle Log tabs.

 

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