Guide to Othorion the Master artifact and mastery - Raid Shadow Legends

Guide to Othorion the Master's equipment, grace and mastery.

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Mastery, grace and artifact guide to Othorion the Master (Wallmaster Othorion) on RSL
Last name Othorion the Master in English = (Wallmaster Othorion)
Notice  Read Alucare's review of : Othorion the Master
Masters  Masterships for: Othorion le Maître
Graces Graces for: Othorion the Master
 
Mastery, grace and artifact guide to Othorion the Master (Wallmaster Othorion) on RSL
Champion image: Othorion the Master (Wallmaster Othorion) on Raid Shadow Legends

Overview

NAME: Othorion the Master
FACTION: High Elves
SCARCITY: Legendary
ROLE: Attack
AFFINITY: Magic

Total Stats (6 Stars)

Health points (HP): 14.69
Attack (ATK): 1.454
Defense (DEF): 1.079
Speed (SPD): 100
Critical Rate (C. Rate): 15%
Crit Damage (C. DMG): 63%
Debuff Resistance (RES): 30
Debuff Accuracy (ACC): 9

Battle of the

Campaign :☆☆☆☆
Faction Crypt:
Arena defense:☆☆
Arena attack:☆☆
Clan Boss:
Hydra :

Dungeons

Minotaur's Labyrinth :
Spider's lair:
Castle of the Fire Knight :
The dragon's lair:
Ice Golem Peak:
Fort Jumeaux de Fer :☆☆
Demon Necropolis:☆☆
Shogun Wood:

DoomTower

Wave Tower of Woe:
Magma Dragon:✔️
Frost Spider:✔️
Spider of nothingness (poison):?
Scarab :

(Doom Tower)

Dragon Eternel :✔️
Griffon :👍
Bommal:?
Dark Fairy :✔️
Secret room :?
Annotations :
"Mandatory - Strongly recommended = ✔️
Usable - recommended = 👍
Unusable - not recommended =
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The Skills of : Othorion the Master

A1 = Arrow falling from the sky

Attacks all enemies. This attack will not trigger counter-attacks.

Fills this Champion's Turn Counter by 5% for each enemy alive after the attack.

  • Lvl. 2 Damage +5%
  • Lvl. 3 Damage +5%
  • Lvl. 4 Damage +5%
  • Lvl. 5 Damage +5%

Damage based on : ATQ
Multiplier: 2,5

A2 = Falcon shot | CD = 4 turns

Attacks all enemies twice. The first strike has a 75% chance of placing a debuff [Buff Blocking] for 2 turns. The second strike has a 75% chance of placing a debuff. [ATQ Reduction] of 50% for 2 rounds.

Fills this Champion's Turn Counter by 5% for each enemy alive after the attack.

  • Lvl. 2 Damage +10%
  • Lvl. 3 Damage +10%
  • Lvl. 4 Buff/Debuff Chance +10%
  • Lvl. 5 Buff/Debuff Chance +15%
  • Lvl. 6 Cooldown -1

Damage based on : ATQ, MAX enemy HP
Multiplier: 1.5 ATK + 0.035

A3 = Marked forever | CD = 6 turns

Place a buff [ATK Increase] from 50%, a buff [Increase PRE] of 50 % and a buff [SPD Increase] of 30% on this Champion for 3 turns.

  • Lvl. 2 Cooldown -1
  • Lvl. 3 Cooldown -1

[P] No enemy too big

Increases this Champion's MAX HP by 20% for each enemy killed or Hydra Head beheaded by this Champion (accumulates to 50,000).

Which artifacts / set for: Othorion the Master (Wallmaster Othorion)

Artifacts BEFORE sets! Always the most important thing to know! We explain it in real detail in the ebook available here:

Which set for: Othorion the Master

Set of equipment that I advise you on the champion: (Finishing a set is a bonus, not an obligation)
  • Critical Damage, Critical Rate, Attack

Which statistics to look for first: Othorion the Master

Priority of stats and sub-stats of artifacts:
    • Weapon (Attack)
    • Helmet (HP)
    • Shield (Defense)
    • Gloves (ATQ%, Critical Rate, Critical Damage)
    • Torso (ATQ%, Precision)
    • Boots (Speed, ATQ%)
    • Ring (ATK)
    • Amulet (ATQ, Critical Damage)
    • Banner (ATQ, Resistance)

Which masteries for Wallmaster Othorion?

What you need to know about master's degrees.

We give you advice on mastery. These master's degrees will help you in 95 % of cases, but you have to try to understand why a particular choice was made. The best thing would be to understand why certain masteries have been recommended to you, so that you can modify 1 or 2 masteries in your choice according to your needs.

Which Grace for Wallmaster Othorion?


We advise you :
  • Cruelty Cruelty
  • Sulfur (2 level 1 ,2 or 3 max per team) Sulfur (2 level 1 ,2 or 3 max per team)

History of Othorion the Master

Garrisons throughout the vast expanse of Felwin's Wall are almost entirely made up of non-Elven auxiliaries. They are supervised by the Wall Masters, a small elite group of senior High Elf officers. To earn the respect of the auxiliaries, the Wall Masters must perfectly embody Aravian military prowess: their equipment must be impeccable, their courage and endurance unsurpassed, their self-discipline rigorous. In short, they must demonstrate elven superiority and demand the highest standards from their subordinates.

In the decades since the Wall was built, Wall Masters have performed extraordinary feats in defending it against incursions, but few have earned the reputation enjoyed by the <> Wall Master, Othorion. He exemplifies all that commanding the defenses means, a paragon of military discipline and mastery of arms, driven by steely courage and an inflexible sense of duty.

Othorion's valor quickly became apparent, even if it was almost mistaken for blind bloodlust. As a non-commissioned officer in the regular Aravian forces, he demonstrated tactical sagacity and ingenuity. Admiring the efforts of the Wall Masters and the way they not only protected Aravia, but also hunted down deserters and traitors, he requested a transfer to serve alongside them. His wish was granted, although he almost regretted it: the commander of the section to which he was assigned, Ythandril, would have been a fine officer in the regular Aravian army, but he wasn't a born Wall Master.

A few days after Othorion took up his post, disaster struck. The auxiliaries, mainly Ogryn, mutinied. They refused to take their place on Mur and paid no attention to Othorion's orders. Ythandril was paralyzed by indecision.

Knowing that calling in auxiliaries from other sections would spread discontent, Othorion sent a rider to the nearest High Elf garrison. Reinforcements quickly arrived. Consumed by rage, Othorion forgot all about Ythandril and ordered the reinforcements to massacre the Ogryn, down to the last auxiliary.

While Aravians generally treated mutineers with severity, Othorion's actions were considered excessively brutal. His situation only worsened when Ythandril tried to make him a scapegoat for what had happened, citing the Elf's obvious insubordination. However, this delicate situation did not last long. Just as the reinforcement commander was considering stripping Othorion of his rank, lookouts spotted movement beyond the wall. As the High Elves rushed towards the parapet, they found themselves facing a full-scale Dark Elf assault, which resulted in an exhausting battle throughout the day and night. Once again, Othorion proved his worth at the heart of the fray, while Ythandril lurked at the top of the Wall.

Upon investigation, it became clear that infiltrating Dark Elves had deliberately fomented the mutiny among the auxiliaries, intending it to coincide with their attack. Had Othorion not acted so swiftly and decisively, the Wall would certainly have been breached. In the end, it was Ythandril who was removed from command, and Othorion was promoted to Master of the Wall in his place. He vowed that day never to be as weak as Ythandril, nor to give in to anger as he had when he ordered the slaughter of the OgrynIn the decades since, Othorion has remained true to his word, proving himself the ideal Wall Master. His armor is always polished to a shine, his weapons are always razor-sharp and he is extremely attentive to detail.

The auxiliaries now serving under Othorion's command have great respect for him. Indeed, military analysis has proven that they form one of the most disciplined troops garrisoned on the Wall. It is the auxiliaries themselves who have dubbed him Master-Wall << implacable", reflecting his unshakeable will, his calmness in battle and his tough but fair attitude to justice. He promptly punishes crimes and poor standards within the limits allowed by the Wall's codes, but no auxiliary can grumble because Othorion has accused the wrong soldier, or shown favoritism or petty cruelty. To them, it's obvious that he recognizes the role they play in keeping Aravia safe, as they've never had any reason to complain about the level of equipment they receive, or the quantity or quality of rations.

Othorion's duties as Master of the Wall require him to track down and eliminate threats beyond the Wall as well. He has no qualms about plunging deep into Durham Forest, and neither the Dark Elves nor the vicious predators inhabiting this sinister realm are safe from his great bow or blade. Sometimes he does it alone, sometimes with a detachment of elite warriors, but he's always hit his target so far.

Now, alongside the outcast Gwyndolin the Mute, Othorion has been ordered to track down the notorious traitor, Belanor, who abandoned his responsibilities to follow the Dark Elf named Zavia. Such weakness disgusts the Master of the Iron Wall, and he is unlikely to show mercy to these criminals when he catches them.

 

 

 

How to get Othorion the Master

You can have the champion: Antique Splinters, Sacred Splinters



List of buffs and debuffs of : Othorion the Master

The list of buffs for himself:

The champion's buffs that he only puts on himself:
  • +50% accuracy, +50% attack, +30% speed

The champion's debuff list:

The debuffs the champion puts on opponents:
  • -50% Attack, Block Buffs



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