Escape From Tarkov account 11 playable cards in September 2026. If you're just starting out, begin by Customs and Woods : These are the two maps with the most early-game quests.
The entries below list the translated releases FR/EN, the extraction conditions, and the boss present—in the recommended order to proceed.
Tips for Getting the Most Out of Our Escape from Tarkov Maps Page
Here's how to get the most out of this page so you can learn each card faster:
- Enlarge an image : Right-click, then open the image in a new tab if it's too small on the screen.
- Play with the page on a second screen : The goal is to memorize your spawns and your outings. Play a few rounds of Offline mode or with your Scav to help you find your way (note: Scav extractions are different).
- Watch streamers : Watching experienced players gives you real tips on how to move in each zone.
To make faster progress on all these maps, check out our Top 10 tips for Escape From Tarkov.
Customs card
Customs is the must-have card when you're just starting out on Escape from Tarkov. Most of your early Prapor and Therapist quests The action takes place there, so you need to memorize it quickly. It's a large map with a lot of PvP around the Dormitories, and the boss Reshala can spawn near the gas station or the dorms.
In the video below, you'll discover the Customs Card in full: the spawns essential, the outings and landmarks so you'll never get lost during a raid.
Explanatory video in French by Alucare, ideal complement to the page. View video (you can use YouTube's automatic translation)

All the extractions The Customs missions are summarized below, along with their French and English names, the faction involved, and the conditions for unlocking them.
| Name En | Name EN | Faction | Available h24? | Terms |
|---|---|---|---|---|
| Old Gas Station | Old Gas Station | PMCs and SCAVs | Nope | Green smoke = open |
| RUAF dam | RUAF Roadblock | PMCs and SCAVs | Nope | Projector on = open |
| Sniper Barrage | Road Block Sniper | SCAV | Yes | None |
| Ferryman's Boat | Smuggler's Boat | PMC | Nope | The campfire must be lit for the extraction system to work |
| trailer yard workers shack | Trailer Park Workers' Shack | SCAV | Yes | None |
| Crossroads | Crossroads | PMCs and SCAVs | Yes | None |
| Plant corner isolated | Factory Far Corner | SCAV | Yes | None |
| Warehouse 4 | Warehouse 4 | SCAV | Yes | None |
| Warehouse 17 | Warehouse 17 | SCAV | Yes | None |
| trailer park | trailer park | PMC | Yes | None |
| Passage between the rocks | Passage Between Rocks | SCAV | Yes | None |
| military base CP | Military Base CP | SCAV | Yes | None |
| Administrative portal | Administration Gate | SCAV | Yes | None |
| Old Road Portal | Old Road Gate | SCAV | Yes | None |
| checkpoint scavs | Scav Checkpoint | SCAV | Yes | None |
| Factory prefabs | Factory Shacks | SCAV | Yes | None |
| Rails to the military base | Railroad to Military Base | SCAV | Yes | None |
| Rails to the port | Railroad to Port | SCAV | Yes | None |
| Rails to Tarkov | Railroad to Tarkov | SCAV | Yes | None |
| Dormitory vehicle | Dorms V-Ex | PMC | Nope | Vehicle present, 5,000 rubles per player (less with Scav reputation), max 4 players |
| ZB-1011 | ZB-1011 | PMC | Yes | None |
| ZB-1012 | ZB-1012 | PMC | Nope | Projector on = open |
| ZB-1013 | ZB-1013 | PMC | Yes | In the basement, turn on the power in the warehouse 4 + factory key |
Street of Tarkov map
Streets of Tarkov, released in late September 2024, is the game's largest city map. You'll be exploring the heart of the city: a shopping center, hotels, banks, and abandoned cars line the streets. This is a map endgame It's a high-PVP area with lots of valuable loot. Wait until you've upgraded your gear before venturing there.
Here are the two versions of the map, one in French and the other in English.


The outings The extraction conditions can be seen directly on the two maps above.
Factory card
Factory is the most small card from *Escape from Tarkov*. It’s short, brutal, and entirely focused on the Close-quarters PVP. Fights break out quickly, often within the first few seconds of the raid. The boss Tagilla is chasing you with his mace, which makes every turn critical.


Here are the extractions from Factory, including their names translated into French and English and the terms of use.
| Name En | Name EN | Faction | Available h24? | Terms |
|---|---|---|---|---|
| Bunker door camera (underground) | Bunker Door Camera (Underground) | SCAV | Yes | None |
| Cellars (underground) | Cellars (Underground) | PMC | Nope | Factory key |
| desktop window | Office Window | SCAV | Yes | None |
| Medical tent door | Med Tent Gate | PMC | Yes | Factory key |
| Gate 0 | Gate 0 | PMCs and SCAVs | Nope | Factory key |
| Gate 3 | Gate 3 | PMCs and SCAVs | Yes | None |
Woods card
Woods is one of the largest maps in Escape from Tarkov, covered in forests and varied terrain. It tends to be pretty quiet if you play slowly, walking and listening for footsteps. Still, be wary of the sawmill, which is the hub for PvP, and some edge snipers that can knock you out if you're more than 100 meters. It's a great place for loot the caches Take it easy and complete your early-game quests.


Here are the extractions available, with their names translated into French.
| Name En | Name EN | Faction | Image | Available h24? | Terms |
|---|---|---|---|---|---|
| Old train station | Old Station | SCAV | Yes | None | |
| North UN Dam | Northern UN Roadblock | PMC | Yes | None | |
| RUAF dam | RUAF Gate | PMCs and SCAVs | Nope | Green smoke = open | |
| bunker scavenger | Scav Bunker | SCAV | Yes | None | |
| UN roadblock | UN road block | PMCs and SCAVs | Yes | None | |
| mountain cache | MountainStash | SCAV | Yes | None | |
| Scav hut | Scav House | SCAV | Yes | None | |
| Bridge extraction | Bridge V-Ex | PMC | Yes | Vehicle present, 5,000 rubles per player (less with Scav reputation), max 4 players | |
| The boat | Boat | SCAV | Yes | None | |
| Dead Man's Square | Dead Man's Place | SCAV | Yes | None | |
| factory gate | Factory Gate (Co-Op) | PMCs and SCAVs | Yes | ||
| Periphery | Outskirts | PMCs and SCAVs | Yes | None | |
| deck scav | Scav Bridge | SCAV | Yes | None | |
| east rocks | Eastern Rocks | SCAV | Yes | None | |
| ZB-014 | ZB-014 | PMCs and SCAVs | Nope | Green smoke = open + key | |
| ZB-016 | ZB-016 | PMC | Nope | Green smoke = open |
Interchange card
The map Interchange revolves around a huge shopping center. It's the perfect spot to loot electronics and complete your mid-game quests. The boss Killa is found mainly in the central areas of the mall, centered around major retailers such as Goshan, OLI and Idea. Avoid hanging around in these hallways without sturdy armor.


| Name En | Name EN | Faction | Available h24? | Terms |
|---|---|---|---|---|
| Power plant | Power Station V-Ex | PMC | Nope | Vehicle present, 5,000 rubles per player (less with Scav reputation), max 4 players |
| camp scav | Scav Camp (Co-Op) | PMCs and SCAVs | Yes | You need an SCAV and a PMC for the mission (Co-Op mission) |
| Extraction from the railway | Railway Exfil | PMCs and SCAVs | Yes | None |
| Emercom checkpoint | Emercom Checkpoint | PMCs and SCAVs | Yes | None |
| Secure room | Saferoom Exfil | PMC | Yes | None |
| hole in the fence | Hole in the Fence | PMCs and SCAVs | Yes | None |
Shoreline map
Shoreline is a large, quest-based map with plenty of Scavs and players to take down. The nerve center remains the SPA (the spa complex): this is where the medical loot, PvP, and most of the keys needed to unlock the rooms. Be wary of the edge sniper and minefields shown on the map.


| Name En | Name EN | Faction | Image | Available h24? | Terms |
|---|---|---|---|---|---|
| Destroyed house fence | Ruined House Fence | SCAV | Yes | None | |
| Cul-de-sac Svetliy | Svetliy Dead End | SCAV | Yes | None | |
| Right wing gymnasium | East Wing Gym Entrance | SCAV | Yes | None | |
| pier | Pier Boat | PMC | Nope | None | |
| temporary CCP | CCP Temporary | PMC | Nope | Projector on = extraction open | |
| Lighthouse | light house | SCAV | Yes | None | |
| North barrier crossing | North Fence Passage | SCAV | Yes | None | |
| Road to the Lighthouse | Path to Lighthouse | PMC | Yes | None | |
| Road to customs | Road to Customs | PMCs and SCAVs | Yes | None | |
| Road to the railroad bridge | railway bridge | PMC | Yes | None | |
| ruined road | Ruined Road | SCAV | Yes | None | |
| Ruined Road (Tunnel) | Tunnel | PMC | Yes | None | |
| Administration basement | Base Admin | SCAV | Yes | None |
Reserve card (Military Base)
The Reserve is a compact but densely populated military base, known for its high-quality loot and its close-quarters combat. The basement and the network of bunkers form a real maze: memorize your landmarks before diving in. Many quests require you to cross the entire map, which exposes you to Scavs and to Raiders very aggressive.


Here are the extraction missions from the Reserve, translated into French and English, along with the relevant faction and availability:
| Name En | Name EN | Faction | Available h24? | Terms |
|---|---|---|---|---|
| manhole cover | Sewer Manhole | PMCs and SCAVs | Yes | None |
| PC fence | checkpoint fence | SCAV | Yes | None |
| D-2 | D-2 | PMC | Nope | |
| Cliff | cliff descent | PMC | Yes | |
| The heating pipe | heating pipe | SCAV | Yes | None |
| Airtight bunker door | Bunker Hermetic Door | PMCs and SCAVs | Nope | |
| Hermetic door of the deposit | Depot Hermetic Door | SCAV | Yes | None |
| Scav territories | Scav Lands (Co-Op) | PMCs and SCAVs | Yes | |
| armored train | Armored Train | PMCs and SCAVs | Nope | |
| A hole in the fence leading toward the mountains | Hole in the Wall by the Mountains | SCAV | Yes | None |
Lighthouse card
light house is one of the most complex maps in Escape from Tarkov when you're playing it solo. It's played mostly lengthwise, with large open spaces to cross and many minefields to avoid. Also, be careful with Rogues, these hostile PMCs on the water: aggressive up close, but much easier to take out from a distance once you know their positions.


| Name En | Name EN | Faction | Image | Available h24? | Terms |
|---|---|---|---|---|---|
| South road collapse | Southern Road Landslide | SCAV | Yes | ||
| The neck | mountain pass | PMC | Yes | None | |
| North checkpoint | Northern Checkpoint | PMC | Yes | None | |
| Hideout under the landing stage | Hideout Under the Landing Stage | SCAV | Yes | None | |
| Scav hideout in the cave | Scav Hideout at the Grotto | SCAV | Yes | ||
| Industrial Zone Portal | Industrial Zone Gates | SCAV | Yes | None | |
| South road | Southern Road | PMC | Yes | None | |
| Path towards the coast | Path to Shoreline | PMC | Yes | None | |
| armored train | armored train | PMCs and SCAVs | Yes | ||
| Tunnel Annex | Side Tunnel (Co-Op) | PMCs and SCAVs | Yes | None | |
| Vehicle to military base | Road to Military Base V-Ex | PMC | Nope | Vehicle present, 5,000 rubles per player (less with Scav reputation), max 4 players |
The Lab card (Laboratory)
the Lab (Where TerraGroup Labs) is the secret underground complex of TerraGroup. This is one of the most challenging maps in the game and is not recommended for beginners. There is no standard boss, but rather Raiders Heavily armed patrols are everywhere.
Access is paying : You need a keycard access to the Lab, available for purchase at the Therapist or can be looted from Scavs. Once inside, PvP begins immediately, and the keys The ones that play in the best theaters cost several million rubles. To pay for your kit without breaking the bank, check out this guide to Buy rubles on EFT.
The map remains difficult to understand during the 20 to 25 opening acts, and then you start to get the hang of it. If you have a key LABS, you can also launch the map by Offline mode to practice killing the Raiders without putting your stuff at risk.


| Name (FR) | Name EN | Available h24? |
|---|---|---|
| service lift | Cargo Elevator | Yes |
| main elevator | Main Elevator | Yes |
| Medical block elevator | Medical Block Elevator | Yes |
| ventilation duct | Ventilation Shaft | Yes |
| sewage pipe | Led sewage | Yes |
| garage door | Parking Gate | Nope |
| hangar door | Shed Gate | Nope |
Ground Zero card on Escape From Tarkov (EFT)
Ground Zero is the introductory map for Escape from Tarkov, reserved for Players levels 1 through 20. This is where you start your very first raids and pick up the Starting Quests.
The map looks like a small portion of Streets of Tarkov : a densely populated urban area with skyscrapers, of which only one or two stories are accessible, perfect for learning about close-quarters combat without too much risk.
The first quests are simple: Find three personal care items, retrieve a few specific items before the extraction. These missions lay the groundwork for your progress. Once you level up, our Wiki Escape From Tarkov lets you explore each map more thoroughly, along with your quests and the items to collect.










Thanks for the translated maps! They're a huge help!
Hello,
Looking forward to it. Have a good game.