The cost of Rush Royale board upgrades

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Here's the total cost of upgrading a card to max level, whether it's common, rare, epic or legendary in Rush Royale. The table summarizes each point.

 

The cost of a common card :

Level Cost in Gold Necessary cards Increased Damage
1 ⟹ 2 5 2 1%
2 ⟹ 3 10 4 2%
3 ⟹ 4 20 10 2%
4 ⟹ 5 100 20 2%
5 ⟹ 6 200 40 3%
6 ⟹ 7 500 100 3%
7 ⟹ 8 1 000 200 4%
8 ⟹ 9 3 000 400 4%
9 ⟹ 10 6 000 800 4%
10 ⟹ 11 15 000 1 000 4%
11 ⟹ 12 25 000 2 000 4%
12 ⟹ 13 30 000 2 500 4%
13 ⟹ 14 35 000 3 000 4%
14 ⟹ 15 40 000 3 500 4%

The bonus for a max common card is :

  • +45% critical damage.

The cost is :

  • 155,835 Gold
  • 13,576 Cards

The cost of a rare card:

Level Cost in Gold Necessary cards Increased Damage
1 ⟹ 2 30 2 3%
2 ⟹ 3 150 4 4%
3 ⟹ 4 300 10 4%
4 ⟹ 5 700 20 4%
5 ⟹ 6 1 500 40 5%
6 ⟹ 7 4 000 100 5%
7 ⟹ 8 8 000 200 5%
8 ⟹ 9 20 000 400 5%
9 ⟹ 10 30 000 600 6%
10 ⟹ 11 38 000 800 6%
11 ⟹ 12 46 000 1 000 6%
12 ⟹ 13 54 000 1 200 6%

 

 

The bonus for a max rare card is :

  • +59% critical damage.

The cost is :

  • 202,680 Gold
  • 4,376 Cards

The cost of an epic card:

Epics start at level 5.

Level Cost in Gold Necessary cards Increased Damage
5 ⟹ 6 400 2 6%
6 ⟹ 7 1 000 4 6%
7 ⟹ 8 2 000 8 7%
8 ⟹ 9 6 000 10 7%
9 ⟹ 10 12 000 20 8%
10 ⟹ 11 30 000 40 8%
11 ⟹ 12 40 000 80 8%
12 ⟹ 13 48 000 120 9%
13 ⟹ 14 56 000 140 9%
14 ⟹ 15 64 000 160 9%

 

 

The bonus for a max epic card is :

  • +77% critical damage.

The cost is :

  • 259,400 Gold
  • 584 Cards

The cost of a legendary card:

Legendaries start at level 7.

Level Cost in Gold Necessary cards Increased Damage
7 ⟹ 8 3 000 2 10%
8 ⟹ 9 8 000 4 11%
9 ⟹ 10 16 000 6 12%
10 ⟹ 11 40 000 8 13%
11 ⟹ 12 50 000 10 14%
12 ⟹ 13 60 000 12 15%
13 ⟹ 14 70 000 14 15%
14 ⟹ 15 80 000 16 15%

 

The bonus for a max legendary card is :

  • +105% critical damage.

The cost is :

  • 327,000 Gold
  • 73 Cards

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Rush Royale

Released on : December 15, 2020

Developed by : IT Territory

Edited by : My.Games

Available on : PC, Android, iOS

Genres : Multiplayer, Tower defense, Strategy