Patch note RSL (01.04.21) Update 4.10

Patch note RSL (01.04.21) Update 4.10

This update brings our second Doom Tower rotation, a bunch of improvements for clans, and many other changes and bug fixes.

New Tower of Fate rotation
– This new rotation will feature the 2 new bosss: Grythion the Celestial Griffin and Iragoth the Eternal Dragon. It will also include two Bosses from the first Rotation: the Void Spider and the Molten Dragon, which will have different Affinities in this Rotation.

– The new bosss will also bring exclusive materials to harvest and two new sets of artifacts to craft.

– New challenge rules have been added to many secret rooms in the Tower, as well as many changes to enemy balance on existing floors.

– This new rotation will be available on April 6.

Ranking the Doom Tower

The Doom Tower ranking, as well as the ranking of the best teams, will now be based on the number of towers it takes you to complete a floor and climb the tower. This is a simple change, but it will make a big difference to your team building strategy for the Tower, and provide an easy way to compare your effectiveness on any floor against your friends.

 

New Bosses

Each boss represents a unique challenge and requires special strategies to beat.

Grythion, the Celestial Griffon, must control buffs and debuffs, and cancel any manipulation of the turn counter thanks to his passive skill [Fair Wind]. He will also benefit from a stack of his own unique buff each turn - [Sky Bond]. This increases the Griffin's ATK, C. RATE, C. DMG, and SPD. The Griffin will also ignore [Shield], [Damage Block] and [Impassable] buffs once it has 10 or more stacks of [Sky Bond].

Iragoth the Eternal Dragon will fight alongside his servants, the Eternal Guards and an Eternal Priest. This boss is intended to deprive your team of the ability to use their active skills and punish them when those skills are on cooldown or unavailable. The Eternal Dragon also has its own special buff - [Eternal Rage] - which increases its SPD and allows it to ignore [Elusive], [Damage Block] and [Shield] buffs while ignoring 50% of the DEF of the target when attacking.

These two bosss represent a tall order. But as always, with great challenge comes great rewards.

 

New Materials and Artifact Sets

Fighting the new bosss in the Doom Tower will allow you to obtain exclusive new materials: Griffin Feathers (from the Celestial Griffin) and Dragon Bones (from the Eternal Dragon). You can then use these materials to craft two powerful new Artifact Sets: the Guardian Set with Griffin Feathers and the Bloodlust Set with Dragon Bones.

set of 4 artifacts: The bearer absorbs 10% of all damage inflicted on allied champions. Heals 10% of wearer's MAX HP each turn.

It is important to remember that Guardian Artifacts do not affect the damage dealt by [Poison] or [HP Burn] effects, nor friendly skills that cause damage to the caster.

 

Set of 4 artifacts: C. RATE +12%. Heals 30% of damage inflicted.

Like the Lifesteal set, Bloodlust does not affect the damage dealt by the champion's [Poison] or [HP Burn] effects. However, it stacks with other Life Steal type skills.

 

We can't wait to see how you'll use these new Artifact Sets!

 

Clan improvement

– Players can now use filters and sorting options to narrow their search and find the Clan that suits them.

– Filters and sorting options have also been added to the Leaderboards tab (only available for Clan members).

– Players who are not yet members of a Clan will be able to see the current rankings.

– A quick join option has been added for those who want to find a Clan quickly. Just tap the “Quick Join” button to join a random Clan in your language without wasting time searching.

– Clans search now takes into account Clans activity in the last 7 days when displaying the list of suggested Clans.

– The more active a Clan is, the higher it will be displayed at the top of the search results list. A Clan's position in the search results list depends on:

  1. The Clan Leader's last activity date.
  2. The number of Clan activity stars per player.
  3. If a Clan is being promoted

– Promotion of clans. Clan leaders can now promote their clans to increase their visibility and recruit new players. If a clan leader promotes a clan, it will appear higher in search results for a limited time. A Clan can only be promoted once a week for 48 hours. To be promoted, a Clan must have existed for at least 7 days and have 5 or more members.

– Clan leaders can also set the minimum total power required in their Clan settings, so that only players of a certain strength can join or apply.

– Clan offers. All Clan members – except Clan Leaders – can manage their own applications and invitations in the Clan Offers window. If you have already found your ideal Clan and you no longer want to receive invitations to other Clans, simply block all incoming invitations.

– Clan leaders and deputies can invite players who are already in another Clan.

– Clan members can now receive invites and apply to invite-only clans while being a member of another clan.

– Clan icons in player info popups are now touch sensitive.

– The last login time is now visible for members of other Clans and players who are not yet in a Clan.

– A “Red dot” indicator will be displayed to deputies and clan leaders when there are new applications.

Fixes to champions and fights

– Resistance will now be taken into account when transferring debuffs.

– MAX HP decreases are now displayed correctly.

– Elenaril's Combustion skill now deals the correct damage of all [Poison] debuffs to all enemies.

– Clan boss will ignore [Inkillable] buffs as intended, starting on turn 50 – even if you have Fatty Fahrakin on your team.

– Rugnor's passive skill, Terrible Grudge, correctly decreases the cooldown of his Glimmer of Greed skill when using his Gold Frenzy skill.

– The Shield Breaker Mastery no longer increases damage dealt to targets under the effect of [Shield] buffs by 25 % if the skill used successfully ignores the [Shield] buff.

- Vogoth's passive skill Grim Presence does not place a [Leech] debuff if the damage is dealt by an ally, as it does with Fat Fahrakin's passive skill.

– Fixed the interaction between Lyssandra's Transfer skill and Madame Serris' Witch's Grace passive skill causing Lyssandra to transfer a [Fear] debuff when she was not supposed to.

– A bug where the Nether Spider would not repeat its Venomous Wisps skill when under the effect of an [Allied Protection] buff has been fixed. It now works as expected.

– Rotos passive skill now properly decreases damage when an enemy dies between attacks.

– A visual bug that occurred when Frost Spider's Frozen Lymph passive skill triggered multiple times has been fixed.

– Renegade's Sacrificial Ritual skill will first reduce the cooldown of all allies' skills before dealing damage equal to 30 % of his MAX HP.

– [Shield] buff icons now display correctly in combat.

- Eater's Old Blood skill now causes him to take damage equal to 5 % of his MAX HP for each living ally, as intended.

– Jintoro< will now use Oni's Rage skill on Clan boss when not on cooldown.

– Dungeon Challenge 3.5 now completes as intended when using Grunch to complete it.

– An error that occurred after completing a battle has been fixed.

Improved gaming experience

– Player levels now display correctly in the Doom Tower leaderboard popup

– Champion tags no longer disappear from certain champions after a fight.

– When locking champions that have been chosen to level up another champion in the Tavern, those newly locked champions will now be properly locked and will no longer appear in the upgrade slot.

– A progress bar and completion indicator will be displayed in the secret room battle results window after you summon the relevant champion using shards.

That's all we have for you! Let us know what you think of these changes.

 

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