Patch Notes RSL (06.05.21) Update 4.20

Patch Notes RSL (06.05.21) Update 4.20

Illustration of Patch Note RSL, update 4.20
Illustrated in our article "Patch Notes RSL (06.05.21) Update 4.20", which explains the new updates.

This update includes a large batch of new game content, as well as changes to existing features and champion rebalances. Here's everything you need to know:

187 new progression missions

Split into 3 new parts, these 187 missions will put your champions to the test in various areas of the game, including Clan boss, Tower of Woe, Team Arena and Campaign, and give you even more reason to craft artifacts at the forge. If you manage to complete all the missions, you will also get an exclusive Legendary Void Champion that cannot be acquired any other way: Ramantu Blood-Drake.

Ramantu Drakesblood

Rarity: Legendary

Type: ATQ

Affinity: None

Faction: Lizardmen

Ramantu Blood-Drake also brings a brand new debuff - [Block Passive Skills] - which prevents passive skills from working, which is sure to be a hindrance to many raid teams.

We have also renamed the existing [Skill Cooldown Blocking] debuff to [Active Skill Blocking].

 

The [Block Passive Skills] debuff has also been added to the list of debuffs in the following boss passive skills – meaning that many bosss will already be immune to this debuff:

Almighty Immunity – for most Bosses.
Invincible Scales – for the Molten Dragon.
ethereal – for the Eternal Dragon.

New dungeon stages:

We've added 5 new challenging stages to each Artifact Dungeon and Potion Dungeon except for the Minotaur Labyrinth. bosss in these stages received additional passive skills: Almighty Strength and Almighty Tenacity. These upper floors will be a tough challenge for those of you who have already conquered the dungeons, but the rewards will be worth it. We can't wait to see all the new strategies that will be discovered along the way.

New dungeon stages illustrated in the RSL update
Illustration for our article "Patch Notes RSL (06.05.21) Update 4.20". Which will explain the new updates with.

Champions AI fix:

changed champion AI in the following locations:
CDB:
– siphi will use his A2 first
– tyrant will use his A2 first
– warlord will no longer do his A3
– Tayrel will no longer do his A3

Fire Knight:
– brisos will use his A2 as a priority
– tayrel: will do his A1 on the boss as a priority when his shield is active

Spider:
– Man Eater will use Siphon on the Big Spider (empty turn meter)

Everywhere :
– scyl will do his A2 as a prio when there are at least two enemies alive
– Mother of War will detonate the bombs on the boss when there are some with her A3
– King of the Mountain will focus champions under damage block with royal strength
– Robar: will make his zone def break even if there is only one enemy left alive (……….)
– Elenaril will not do her skill to fart fish if there are none on the target
– Zavia will not do her skill to fart fish if there are none on the target

 

Void Champions Rebalancing:

Available on this page: https://www.alucare.fr/information-sur-la-maj-4-20-de-raid-shadow-legends/

Fixes for champions and fights:

  • Change the avatar of the Eternal Dragon.
  • Whisper avatar changed.
  • The target indicator still displays during the fight against the boss in stage 7 of Durham Forest.
  • [Fear] and [Absolute Fear] debuffs are now placed as intended by King Scarab's vile skill Absorption after stealing or removing buffs.
  • Fixed a bug where the fight would freeze on floor 1 of the Tower of Woe on normal difficulty when Taurus entered the fight.
  • Fixed a bug where the chance of placing a [Sleep] debuff from Zelotah's Dreadful Dreams skill was incorrectly calculated.
  • Aniri Prie-Dieu's Guardian Angel skill now correctly calculates the damage allies will receive if [Shield] buffs are present to take the damage, and will not activate if allies remain alive.
  • Fixed a bug where debuff icons were not showing when transferring to Kantra the Cyclone.
  • Fixed a bug where debuff and buff icons were not displaying correctly when Krisk the Eternal was fighting the Scarab King.
  • Fixed a sound effect bug that occurred after replaying battles in the Spider's Lair.
  • Fixed a bug where the [stun] debuff animation would not display when placed by Lucky Cillian's Headbell skill.
  • Priest Brogni's Redoubt passive skill no longer triggers debuffs from equipped Artifact sets.
  • The Perennial Parry Artifact Set now correctly calculates the damage the wearer will receive if they have a shield to take the damage, and no longer triggers the [Inkillable] buff if the champion stays alive.

Other fixes:

  • Scrolling now works smoothly in the Tavern and Champion Collection.
  • Messages from support agents in Japanese, Korean, and Chinese are now fully displayed in the Support section of Plarium.
  • All CvC tournament rewards are now collected in the inbox without errors.

 

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