The new DT boss! 3rd rotation
The new DT boss are coming!
First the boss bomb: Bommal
Dreadhorn
Skills :
A1 – Ruinous crush
Attack all enemies. Decreases [Bomb] detonation delays by one turn. Also instantly activates all [HP Burn] debuffs on each target and reduces the duration of those debuffs by 1 turn.
A2 – Magma Flood
Attack all enemies. Places a [HP Burn] debuff on each enemy for 3 turns.
[Passive Effect] Enemies take 100% additional damage from [HP Burn] effect for each [Bomb] effect they take.
CD-3
A3 – Bomb Rain
Removes all buffs from all enemies, then attacks them. Places a [Bomb] type debuff on each enemy that detonates after 2 turns. Places 1 additional [Bomb] debuff for each buff removed by this skill. The effects of the [Bomb] cannot be blocked or removed.
CD-3
A4 – Terrifying Minions
Places a 50% [Increase ATK] buff on [Bommal the Dreadhorn] for 5 turns, then summons two [Terror Bombs] and grants an additional bonus.
[Horror Bombs] and grants extra Turns.
The [Increase ATK] buff cannot be removed.
[Passive Effect] Summons 1 [Dreadful Bomb] each time [Bommal]'s turn counter is reduced.
CD-5
A5 – Pressure wave [P]
Each time an enemy places a debuff (except [Bomb] type debuffs) on [Bommal], it places a [Bomb] type debuff on this enemy which explodes after 2 turns.
These [Bomb] type debuffs cannot be blocked or removed.
Each time a [Bomb] type debuff explodes on an enemy, it has a 100% chance to place a [Stun] type debuff on all other enemies for 1 turn.
[Bommal] takes 200% additional damage from [Bomb] type debuffs.
A6 – Almighty Immunity [P]
Immune to Stun, Freeze, Sleep, Taunt, Countdown Skill Block, Fear, and True Fear effects.
Also immune to HP Swap Effects, HP Balancing Effects, and Skill Cooldown Increase Effects.
A7 – Almighty Force [P]
The damage of skills whose scale is based on the enemy's MAX HP cannot exceed 10% of the Boss' MAX HP when you attack it.
A8 – Almighty Persistence [P]
All turn counter reduction effects are reduced by 50% when used against the Boss.
Bommal's little mobs:
Skills :
A1 – Detonation [P]
Explodes at the start of each turn and inflicts pure damage equal to 40% of its MAX HP to each enemy if the [Dreadbomb] is not under the effect of a [Freeze] debuff at the start of the turn.
Inflicts pure damage to each enemy equal to 20% of their MAX HP if the [Dreadbomb] is under the effect of a [Freeze] debuff at the start of the turn.
Damage dealt ignores [Shield] buffs.
A2 – Short Rocket [P]
The [Dreadbomb] is immune to all debuffs, effects and damage sources except its own skills and [Freeze] + [HP Burn].
Fills the [Dreadbomb]'s turn meter by 20% each time it takes damage from an [HP Burn] debuff.
Astranyx:
Astranyx Skills:
A1 – Black light beams
Attack all enemies. Has a 100% chance of placing a [Leech] type debuff on each enemy for 2 turns.
A2 – Dark Serpents
Attack all enemies.
Steals 1 random buff from your enemies based on the number of magic champions on the enemy team (1 buff for each magic champion).
Steal turn counters from each enemy based on the number of Strength Champions on the enemy team.
(10% of turn counter for each Champion Force).
Has a 25% chance to place a [True Fear] debuff on each enemy for 1 turn. This chance increases by 25% for each Void Champion on the enemy team.
Heals [Astranyx] 10% of his MAX HP for each Spirit Champion on the enemy team.
CD-3
A3 – Fairy Storm
Attack all enemies. All living allies unite and join in this attack. Damage increases by 25% for each living ally.
CD-3
A4 – Dark Abduction
Banishes 1 enemy champion and creates a mirror copy of it on [Astranyx's] team.
Places a [Fear] debuff on all enemies for 1 turn.
Increases the [Dark Energy] counter of [Astranyx] by 1.
CD-4
A5 – Fae Mirror [P]
Places a [Perfect Veil] buff on [Astranyx the Dark Fae] for 3 turns and creates mirror copies of all enemies in [Astranyx]'s team at the start of battle.
Summon mirror copies of all enemies in [Astranyx]'s team whenever his [Dark Energy] meter reaches 5.
Also places a [Perfect Veil] buff on [Astranyx the Dark Fae] for 3 turns each time its [Dark Energy] meter reaches 5.
[Astranyx]'s [Dark Energy] meter resets after reaching 5.
A6 – Almighty Immunity [P]
Immune to [Stun], [Freeze], [Sleep], [Provoke], [Countdown Skill Block], [Fear] and [True Fear] debuffs.
Also immune to HP swap effects, HP balancing effects, and cooldown increasing effects.
A7 – Almighty Force [P]
The damage of skills whose scale is based on the MAX HP of the enemy cannot exceed 10% of the MAX HP of the Boss.
of the Boss when you attack it.
A8 – Almighty Persistence [P]
All turn counter reduction effects are reduced by 50% when used against the Boss.
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