Lethal Company account 19 creatures listed: 16 dangerous ones and 3 harmless. Some will kill you with a single touch, while others are completely harmless.
The table below summarizes all the creatures—both inside and outside the buildings—on the various moons.
| Freak | Location | Details | Dangerousness |
|---|---|---|---|
| Baboon Hawk | Outside | Winged creatures that travel in groups. They'll attack if you get too close. | Dangerous |
| Bracken | Interior | Red Humanoid that runs away if you look at it, but quickly becomes aggressive. | Dangerous |
| Bunker Spiders | Interior | Large spider who sets traps and takes a lot of damage. | Dangerous |
| Circuit Bees | Outside | Bees around a red beehive; they are very aggressive if disturbed. | Dangerous |
| Coil-Head | Interior | Model It's a one-hit kill, unless you keep it in your line of sight. | Dangerous |
| Dramatic Masks | Interior | Mask which turns you into a Mimic if you hold it up to your face for too long. | Dangerous |
| Nutcracker | Interior | Nutcracker Soldier armed with a rifle, but vulnerable after firing. | Dangerous |
| Earth Leviathan | Outside | Giant subterranean worm that suddenly appears beneath your feet. | Dangerous |
| Eyeless Dog | Outside | Eyeless dog drawn by the noise, which is terrifying at night. | Dangerous |
| Forest Keeper | Outside | Giant Terrifying—the guardian of the forest who eats any players he catches. | Dangerous |
| Ghost Girl | Interior | Phantom that haunts a single player and can decapitate him. | Dangerous |
| Hoarding Bug | Interior | Bug A collector of objects who only attacks if you steal from him. | Dangerous |
| Hygrodère | Interior | Aggressive jelly but slow—something you can avoid by gaining some height. | Dangerous |
| Jester | Interior | Mechanical hand truck which suddenly becomes fast and deadly. | Dangerous |
| Snare Flea | Interior | Chip who drops from the ceiling to suffocate his victim. | Dangerous |
| Thumper | Interior | Deaf creature Very fast—it charges in a straight line and takes down its target quickly. | Dangerous |
| Manticoil | Outside | Bird four-winged, completely harmless. | Harmless |
| Roaming Locusts | Outside | Migratory Locusts harmless creatures that flee when you touch them. | Harmless |
| Spore Lizard | Interior | Playful Lizard which emits a harmless pink mist. | Harmless |
1. Baboon Hawk

the Baboon Hawk is a winged creature that you only come across at the’exterior, almost always in group. As long as you spot them from a distance, these birds go about their business and leave you alone.
The threat appears as soon as you close the distance. A Baboon Hawk bECOMES aggressive if he feels he has the upper hand, for example, if you're only or while outnumbered.
If you get too close or try to hit him, he'll respond with a lethal force. If you have to go through, move forward in compact group to deter the creature from charging.
2. Bracken

the Bracken is a a red humanoid creature, with spiny appendages on its torso and bright white eyes. It is one of the most vicious threats to the’interior buildings: it lurks in the darkness and targets the player closest to it to attack him by surprise.
Good news: as soon as you look him in the eye, he backs off for a moment. Be careful, though, to Don't stare at it for too long. After a few seconds, this behavior annoys him and makes him lunge at you.
Ideally, you should keep an eye on him without constantly staring at him. Stay in group and watch your back.
3. Bunker Spiders

the Bunker Spider is a giant spider that lurks at the’interior buildings. If you touch its web, you trigger a trap that immediately reveals your position to the creature.
This spider also knows how to open the closed doors, which really makes it harder to escape.
The fight against this enemy is not not recommended. To kill her, you have to six shovelfuls.
If you have to fight anyway, step back and hit her on the head while leaving enough space to back up and still hit her as she gets closer.
4. Circuit Bees

You come across these bees at the’exterior, at any time of day. They remain gathered around a red ball, their hive. If you get too close, they'll attack you.
The real danger arises if the hive is separated from the bees.
In that case, they turn into a rabid swarm which travels across the entire map and attacks anything that comes near it—whether it's a player or a creature.
To avoid this danger, keep your distance from the hive.
If you want to win her back because of her value, wait for the night when the bees are less active, and run away as soon as they start swarming.
5. Coil-Head

the Coil-Head looks like a model with short arms, a scarred torso, and a screaming head mounted on a spring. It freezes as long as you look at it.
As soon as you look away, he comes charging at you at high-speed and kills you with a single touch.
Don't try to fight it: none shovel Don't stop him.
The only way to survive is to back away slowly while keeping the eye contact all the time. In a group, it’s much more manageable: while one player sets the Coil-Head, while the others move forward and keep an eye on the remaining threats inside the building.
6. Dramatic Masks

The Dramatic Masks come in two forms: tragedy and comedy. This creature lurks inside buildings, pretending to be just an ordinary item to pick up, such as trash or valuable loot.
If you deliberately hold the mask against your face for too long, it turns you into Masked (a Mimic).
Once transformed, you become hostile and chase your teammates to turn them as well. The delay before the transformation varies depending on the mask:
- About 2 seconds for the mask of tragedy.
- About 10 seconds for the mask of comedy.
The rule for survival is simple: Never wear a mask you found on the ground.
If you need to eliminate it in its active form, you can kill it with about 4 shovelfuls, as long as you don't get caught.
7. Nutcracker

the The Nutcracker is a ferocious creature armed with a shotgun. It patrols inside the facility and targets anyone it considers a threat.
You're running into him more and more often on the higher-level moons, where he becomes a recurring threat.
To prepare for his arrival, listen carefully to its distinct sounds and listen for footsteps on the tile floor. Here's how to respond to him:
- It detects movement, but stops chasing you if you stay perfectly still motionless as long as he's watching you.
- Strike with a shovel While he's staring at you, he immediately launches his attack.
- To prevent him from firing his hunting rifle, stand taking cover behind an object.
After two shots, he has to reload: that's the perfect time to attack him. Allow about 4 shovelfuls in the body or head to eliminate it.
8. Earth Leviathan

L'Earth Leviathan is a giant worm that lives underground, outside buildings. It’s a deadly threat, but one that’s easy to avoid if you stay alert.
When you're walking outside, listen carefully: a low rumble announces its arrival right beneath your feet. As soon as you hear it, change direction quickly, drop the heavy objects that are slowing you down and move away from the area.
If he catches up to you, he'll kills instantly.
9. Eyeless Dog

L'Eyeless Dog, Where blind dog, is a large canine creature with a dark stripe running along its back and tail. It appears in the’exterior at night.
Its mouth is huge and full of fangs: if it catches you, it'll grab you in its jaws and shakes you until you die instantly.
As its name suggests, this dog is blind and hunts exclusively for noise.
He picks up on the slightest sound and rushes toward it. He can even sneak into your vessel if you leave the doors open. Stay crouched and make as little noise as possible so you can get past it without any trouble.
10. Forest Keeper

the Forest Keeper, also known as forest ranger, is one of the most terrifying giant creatures in the game. It roams only in the’exterior, once night has fallen, and is recognized by its not heavy or noisy that make the ground shake.
If you run into him, the only right thing to do is to’to crouch down and remain completely still.
Its vision is particularly sensitive to movement, so move as little as possible while you're close to it. Trying to run away is a bad idea: its speed catches up to you quickly in open terrain.
11. Ghost Girl

This phantom appears mainly on distant moons, which are harder to reach. What makes the Ghost Girl : it only haunts’only one player at a time.
If you see her, it means you’ve been chosen as her victim. No one else on your team can see her—only the ship's camera can sometimes detect his presence and let a teammate warn you.
She often stands still for a moment, as if she were watching you.
Stay calm and, above all, don't run toward her. As soon as she starts to jump toward you, run away as fast as you can: if she catches you, she'll rip out your head and kills you instantly.
The best defense is still to join your teammates or put some distance between you and her until she go away on its own.
12. Hoarding Bug

the Hoarding Bug is heading to the’interior buildings and spends his time looking for and collect loot all over the map.
You'll often come across him guarding his collection of items. As long as you don't touch his loot, he'll stay calm and won't attack you.
On the other hand, if you try to steal something from him, he becomes aggressive and charges at you.
You can easily kill it by hitting it a few times with a sign or a shovel.
13. Hygrodère

L'Hygrodère is a blue-green gelatinous drop that you mostly come across inside buildings. As soon as it notices you, it becomes aggressive and starts following you.
Good news : this gooey mass is moving very slowly, so you can easily avoid it by keeping your distance or climbing onto a raised platform that she cannot reach.
Be careful, though: the’Hygrodère can jump on it if you find yourself within its reach. In that case, don't even try to fight it.
Go around him and keep moving; it's by far the safest way to survive this enemy.
14. Jester

the Jester is a spring-loaded dolly with two legs and one arm, which lurks inside buildings on the advanced moons. At first, it seems passive and quietly follows you through the hallways.
Then he stops and begins to reassemble its mechanism, a very distinctive crank sound.
Once the mechanism is fully wound, the Jester pops out of its box and becomes a life-threatening. It chases after all the players, and nothing can stop it. Just one touch is enough to kill you.
To reset it and force it to return to its box, All players must leave the building for a few seconds.
As soon as you hear the crank, run toward the nearest exit Without hesitation. It's better to run away right away than to finish looting.
15. Snare Flea

The Snare Flea, also known as chip, hides inside buildings by clinging to the ceiling.
She waits for a player to pass right underneath her, then jumps on him and wraps itself around his head to suffocate her to death if no one does anything.
To avoid this, keep an eye on the interior ceilings so you can spot her before she pounces. If she catches you anyway, don't panic: a teammate can to hit with a shovel to take it down.
Staying active in a group remains the best protection against this type of threat.
16. Thumper

the Thumper is a creature with a shark head which moves through the hallways inside buildings using its two long, arm-like limbs.
This creature does not mean, so the sound you make doesn't attract her. On the other hand, she is very fast and charges straight at you as soon as it spots you. A single blow is enough to kill you instantly.
If you have to face him, take up a position at a balustrade or a similar ledge to stay out of its reach while attacking it. You can also coordinate with your teammates to deal rear-end damage right after he left.
In practice, running away is often the best option given how fast it is.
17. Manticoil

the Manticoil is a small bird that 4 wings that we run into in a group at the’exterior. You'll spot it sitting on the ground or flying overhead.
These creatures are not not aggressive and they pose no threat: you can safely ignore them; they run away as soon as you get too close.
18. Roaming Locusts

The Roaming Locusts, Where migratory locusts, are one of the few completely harmless creatures in Lethal Company.
You only run into them at the’exterior, on the surface of the moons, where they form small swarms on the ground. They do not no damage and scatter as soon as you get close.
19. Spore Lizard

the Spore Lizard is a four-legged creature, with a huge round mouth and a purple orb at the end of the line. It runs through the buildings.
If you run into him in the hallways, he usually stops dead in his tracks, opens his mouth wide, and wags his tail to impress you. In reality, he acts like a playful puppy and isn't not a real threat.
If you get too close, it releases a pink mist of spores which clouds your vision, without causing any damage. All you have to do is Don't provoke him and calmly go around it.
How do you survive in Lethal Company?
First and foremost, knowing how to save in Lethal Company gives you a real advantage. Click the link to read our dedicated guide.
Most of the creatures in the bestiary will try to kill you as soon as you cross their path. With the time And with a little practice, you'll eventually learn to recognize each threat and adapt your strategy based on its behavior. Here are the reflexes that make all the difference:
- Always keep a player on the ship. He monitors the radar, checks the terminal's monster guide, and alerts the rest of the group as soon as a monster approaches.
- Check the bestiary as soon as you encounter a unknown entity. You'll quickly learn how to avoid it or neutralize it.
- Invest in better equipment as soon as your budget allows. The Zapgun stuns some creatures (not all—some are immune) and can get you out of a tight spot.
Want to explore more video games? Check out our page Video games.
If you have any questions, feel free to leave a comment.






