Patch Notes (03.12.20) Update 3.0

Patch Notes (03.12.20) Update 3.0

(No big information just small changes and bug fixes, we are waiting for Monday to have the doom tower)

To start, a bit of information on the Doom Tower – it's coming soon! We are releasing the Doom Tower on December 7th. We'll be posting a whole host of information very soon detailing everything you need to know – the format, the mechanics, the bosss, and more – so keep an eye out for that. For now, know that the wait is almost over and we can't wait to see what everyone thinks.

(PS = there will be videos that will come out with the information, I'll see how best to transcribe them to you on the site)

That being said, we will now cover what's new in this update:

Rebalanced artifact sets.

(info already given during the last patch so I put it AT THE BOTTOM of the page 🙂 )

Festive stronghold decor.

If you're not feeling in the festive mood just yet, we have an easy solution: go to your Stronghold and soak up the festive mood. (they are going to change the decor, last year it was a tree)

Champions and battles.

– Tyrant Ixlimor's Hellfire Torrent skill now works as intended against Clan boss.

– Fixed a bug that caused fights to freeze when the attacking champion died due to a [Reflect Damage].

– Fayne's Exotic Blades and Fluid Style skills now only trigger Warmaster Mastery once per skill. (so less damage)

– Fixed display of weak/strong hit popups when champions are under [Reflect Damage].

– Occult Brawler now correctly deals damage to clan boss.

– The game will no longer show the loading indicator for extended periods when the Collection is loaded with a high number of Champions.

– Dunestrider's left boot now displays correctly. (best game changer haha)

– Tormin the Cold's Iceberg Smash skill now removes all buffs, including the [Block Damage] buff, then attacks 2 times.

– Fixed a bug that caused the game to freeze during the first Tag Arena battle.

– Fixed errors during Multi-Battle in the dragon.

– Updated Longship Arena design.

– Allies now counterattack right after the shield placed by Drokgul le Havret is removed or broken by Poison or Bomb attacks.

– Fixed an error that occurred when visiting the shop from the results window after campaign or dungeon battles.

– Fixed an error that occurred during battles when a Kill Set Artifact is equipped.

Game experience improvements

– Added a champion indicator above the portal when sharding events and tournaments are right now.

– Changed the Tag Arena points system.

– Screen area adaptation for new iOS devices – such as iPhone 12 mini, iPhone 12, iPhone 12 Pro, iPhone 12 Pro Max, iPad Air (2020).

– Added a new discount indicator in the shop.

– The balance of many Faction Wars stages have been changed to make them easier to complete (its changes have already been in effect for a while).

– Fixed the position of discount labels in some shop packs.

– A tooltip indicating the number of tournament points earned is now displayed when a champion is summoned on the portal during a champion hunt tournament.
That's all we have for you! Let us know what you think of these changes on our forums, and keep an eye on the News for more updates soon.

Changed artifact sets.

We've buffed 8 underperforming Artifact Sets to bring them in line with the rest a bit more. We want each set to have its place and uses, so hopefully these changes mean these sets will get a lot more use. Here is what has changed:

Retaliation:

retaliation set

4 Set: 35% (instead of 25%) chance to Counterattack when hit.

Regeneration:

regeneration set

4 Set: Heals 15% (instead of 10%) each turn.

Toxic :

toxic set

4 Set: 75% (instead of 50%) chance to place 2.5% a Poison debuff for 2 turns.

Reflex:

reflex set

4 Set: 40% (down from 30%) chance to reduce random skill cooldown by 1 turn.

Avenger:

avenger set

4 Set: 45% (instead of 30%) chance to Counterattack if you are hit by a critical hit. The Counterattack will deal 100 % of the default skill damage and will not have a damage penalty like normal Counterattacks.

Destruction :

destruction set

4 Set: Decreases enemy MAX HP by 40% (instead of 30%) of damage inflicted.

Damn :

cursed set

4 Set: 75% (instead of 50%) chance to place a 50% healing reduction debuff for 2 turns (instead of 1 turn).

Healing :

care set

4 Set: 20% (instead of 10%) healing bonus.

 

To return to the other pages of the WIKI:

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