Complete Tier List of RAID Blessings in Shadow Legends 2026

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Not all graces are equal—far from it. This tier list a complete list of the graces of RAID Shadow Legends is separated by context: the dungeons and boss on the one hand, the’Arena of the other.

Scroll down to find the blessings that suit your champion and your playstyle.

Explanatory video in French by Alucare, ideal complement to the page. View video (you can use YouTube's automatic translation)

Before diving into the tier list, keep the basic principle in mind. A grace is a passive bonus awarded to a single champion. A champion may therefore not hold one grace at a time, and this choice is fundamental.

The rarity matters a great deal. Certain powerful blessings are reserved for champions of a certain rarity: a champion Rare does not have access to the same options as a Epic, a Legendary or one Mythical. The higher the rarity, the wider the range of available perks.

The right thing to do is simple. First, look at the role your champion's role (forward, defender, healer, or support), then the content that you are aiming for. A wonderful grace in Arena may be completely useless on a boss Clan, and vice versa. That's why this tier list is divided into two separate sections.

If you're new to offensive and defensive bonuses, be sure to check out our A Comprehensive Guide to Master's Degrees.

Grace and mastery go hand in hand, and truly understanding both makes all the difference in the Tower of Destiny, the Knight of Fire where the Ice Golem.

Some Rank D graces, such as Iron Will are, in fact, significantly lower than standard offensive masteries (Improved Parry at 8%, Anti-Explosion at 5%): it’s best not to equip them if you have access to a higher-tier option in this guide.

Tier list of graces for dungeons and boss

In PvE, a virtue is judged by the benefit it provides against the dungeons and the game's boss. What really matters: the additional damage, control, and long-term survival.

This classification categorizes graces according to their actual usefulness in the face of Dragon, At Fire Knight, at the’Ice Golem, at the’Spider, At Clan Boss, at the’Hydra and on the floors of the DoomTower.

It applies to all champions, regardless of their faction: Barbarians, Dark Elves, High Elves, Undead Hordes Where Sacred Order.

S
HAS
B
VS
D

Rank S

These five blessings are essential in virtually all PvE setups. Crushing Tear and Cruelty are driving up the damage of your DPS on almost all boss items. If your champion can equip one, it's the best possible choice for PvE content.

  1. Crushing Tear (Crushing Rend)
  2. Cruelty (Cruelty)
  3. Sulfur (Brimstone)
  4. Phantom Touch (Phantom Touch)
  5. Nature's wrath (Nature’s Wrath)

Rank A

Very solid, but a notch below the S tier. They really shine in one specific role: control with Temporal Chains, reliable care with miraculous care, or team protection with Pupils of the fallen. Use these on your champions from support and of defense.

  1. Pupils of the fallen (Ward of the Fallen)
  2. Temporal Chains (Temporal Chains)
  3. Celestial blow (Heavencast)
  4. miraculous care (Miracle Heal)
  5. Intimidating presence (Intimidating Presence)
  6. hero soul (Hero Soul)
  7. Soul Reapers (Soul Reap)

Rank B

Correct, but their effect remains limited to specific situations. They're a good fallback when you don't have a better option for a given champion. They can be useful from time to time on certain floors of the DoomTower, without actually saving time elsewhere.

  1. Emergency care (Emergency Heal)
  2. Survival instinct (Survival Instinct)
  3. Impeccable Defense (Faultless Defense)
  4. Commanding presence (Commanding Presence)
  5. Harmonic pulse (Harmonic Impulse)
  6. Nature's bounty (Nature’s Bounty)
  7. Feeding (Nourish)

Rank C

  1. harvest of life (Life Harvest)
  2. Luminous cage (Lightning Cage)
  3. Neutralize (Neutralize)

Rank D

  1. indomitable spirit (Indomitable Spirit)
  2. Will of iron (Iron Will)
  3. chain breaker (Chainbreaker)
  4. Polymorph (Polymorph)
  5. Incinerate (Incinerate)
  6. lethal dose (Lethal Dose)
  7. dark determination (Dark Resolve)
  8. Cracked roots (Cracking Roots)

Tier list of graces in Arena

In Arena, the situation changes completely. A blessing that excels in dungeons can become completely useless when facing a real player. Here is the ranking of the best blessings for the PvP, in rank S (a must) in the ranking D (to be avoided).

S
HAS
B
VS
D

Rank S

These five blessings alone can turn the tide of a battle. The control of Polymorph and of Temporal Chains, combined with the theft of life of harvest of life, gives you a decisive advantage in the Arena. It's the top priority if your champion can equip one.

  1. Polymorph (Polymorph)
  2. Pupils of the fallen (Ward of the Fallen)
  3. Temporal Chains (Temporal Chains)
  4. harvest of life (Life Harvest)
  5. Intimidating presence (Intimidating Presence)

Rank A

Solid in most PvP setups. These blessings add survival or some additional damage without being as decisive as the S rank. A very good default choice for your attackers.

  1. Commanding presence (Commanding Presence)
  2. Phantom Touch (Phantom Touch)
  3. dark determination (Dark Resolve)
  4. Celestial blow (Heavencast)
  5. Luminous cage (Lightning Cage)
  6. lethal dose (Lethal Dose)
  7. Cracked roots (Cracking Roots)

Rank B

Correct, but very situational. For champions who can't get anything better, or for those who defensive formations precise. They won't make a difference in a close game.

  1. Survival instinct (Survival Instinct)
  2. Soul Reapers (Soul Reap)
  3. Sulfur (Brimstone)
  4. Impeccable Defense (Faultless Defense)
  5. Harmonic pulse (Harmonic Impulse)

Rank C

  1. Incinerate (Incinerate)
  2. Cruelty (Cruelty)
  3. Crushing Tear (Crushing Rend)
  4. Emergency care (Emergency Heal)
  5. Nature's bounty (Nature’s Bounty)
  6. Nature's wrath (Nature's Wrath)

Rank D

  1. indomitable spirit (Indomitable Spirit)
  2. Will of iron (Iron Will)
  3. chain breaker (Chainbreaker)
  4. hero soul (Hero Soul)
  5. miraculous care (Miracle Heal)
  6. Neutralize (Neutralize)
  7. Feeding (Nourish)

You can awaken your champion once he is Rank 6, fully raised, and that you have the corresponding soul.

Awakening allows you to grant a pardon to give it unique combat effects, while adhering to two rules:

  1. Its rarity must be equal to or less than the same as your champion's (an Epic champion cannot have a Legendary grace).
  2. Sometimes, simple skills are more advantageous than a grace (for example, Iron Will does not reduces damage by only 5 %, which is less interesting than some master's programs).
  • Improved parry reduces damage received by 8 %.

Improved parry

  • Explosion-proof reduces damage received by 5 % for area damage.

Explosion-proof

Feel free to check out my article on mastery of RAID: Shadow Legends for more details!

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RAID: Shadow Legends

Released on : February 28, 2019

Developed by : Plarium

Edited by : Plarium

Available on : PC, Android, iOS

Genres : RPG