Clair Obscur: Expedition 33: who's the team behind it?

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Clair Obscur: Expedition 33 is an RPG developed by Sandfall Interactive.

Découvrez dans cet article l’the team behind this work which has conquered the world since its release.

Clair Obscur: Expedition 33 from Sandfall Interactive
Clair Obscur: Expedition 33 from Sandfall Interactive. ©Mia for Alucare.fr

Clair Obscur: Expedition 33: a French team at the heart of the project

Le jeu Clair Obscur: Expedition 33 est l’œuvre de la petite Sandfall Interactive's French team composée d’une trentaine de personnes, réparties dans sept départements.

Sandfall Interactive a vu le jour en 2020. Clair Obscur: Expedition 33 est la première œuvre de l’équipe. Et même si ce projet est le premier dans lequel cette dernière s’est lancée, le RPG a accumulated incredible scores worldwide since its release in April 2025.

Il s’agit d’ailleurs d’one of the best-rated games on Metacritic depuis le début de l’année. Le succès mondial du travail de l’équipe française a d’ailleurs permis à Sandfall Interactive de bénéficier de nombreuses louanges, dont those of the President of the Republic.

Here are the members of each department and team behind Clair Obscur: Expedition 33.

Management and Creation Department

  • Guillaume Broche CEO & Creative Director ;
  • François Meurisse COO & Producer ;
  • Tom Guillermin CTO & Lead Programmer ;
  • Jennifer Svedberg-Yen Lead Writer.

Design Team

  • Michel Nohra Lead Game Designer ;
  • Thomas Frappart Game Designer ;
  • Thibault Leblan Level Designer ;
  • Victor Deleard Junior Level & Quest Designer.

Team Programming

  • Florian Torres : Senior Gameplay Programmer ;
  • Jérôme Vaglienti : Engine Programmer ;
  • Victor Boulez Gameplay & UI Programmer.

Team Art et Environnement

  • Nicholas Maxson-Francombe Art Director;
  • Carla Deveze Lead Environment Artist ;
  • Mathieu Costat : Environment & Props Artist ;
  • Alexandre Breton Technical Artist.

Characters, VFX and Kinematics Team

  • Alan Reynaud Lead Character Artist ;
  • Amandine Marest Hair & Technical Character Artist ;
  • Armande Lecointre Technical Character Artist ;
  • Léo Paris VFX Artist;
  • William Tomasi : Cinematic Artist ;
  • Tristan Fleury : Cinematic Animator ;
  • Butrint Zeqiri : Capture & Video Editor.

Team Audio

  • Lorien Testard : Music Composer ;
  • Maxance Playez Principal Sound Designer ;
  • Olivier Penchenier Technical Sound Designer ;
  • Raphaël Joffres : Music Designer & Audio Supervisor ;
  • Victor Desrat Sound Designer Intern ;
  • Charlie Brière Sound Designer Intern ;
  • Alice Duport-Percier Singer & Vocal Composer.

Production and Operations Team

  • Benjamin Dimanche Marketing & Release Producer;
  • Vincent Constantin-Turki Associate Producer ;
  • Émilie Perez Admin & Office Manager ;
  • Naja Dalmagne : QA Tester Intern ;
  • Monoco Happiness Manager.

Help received by Sandfall Interactive in making the game

In general, the multiplatform games de ce calibre nécessitent une équipe d’about 300 people. Quel est alors le secret de Sandfall Interactive dans la création de ce chef-d’œuvre avec son équipe d’une trentaine de montpelliérains ?

Of course, we can say that French team was at the heart of the game's creation, but she was able to count on some partners afin que Clair Obscur: Expedition 33 puisse voir le jour. En l’occurrence, nous pouvons citer :

  • L'Korean team of eight qui s’est occupée de l’animation de gameplay, un des éléments clés du jeu
  • All the Polish teams in charge of QA Testing.
  • The outside musicians and the people who contributed to the credits.

Cela revient à un total de contributeurs compris entre 100 et 400, surtout si l’on inclut ceux qui sont considérés comme “développeurs”. Ces contributeurs sont cités dans le end credits. En effet, vous y verrez bien plus qu’une trentaine de noms.

Si vous n’avez pas encore testé le jeu, pourquoi ne pas découvrir l’history of Clair Obscur: Expedition 33 through our article?

In conclusion, Clair Obscur: Expedition 33 a été créé et imaginé par la petite équipe française de Sandfall Interactive, qui a également pu bénéficier de l’accompagnement de plusieurs prestataires externes au cours de la réalisation du projet.

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Clair obscur: Expedition 33

Our rating: 4.8/5

Released on : 24 April 2025

Developed by : Sandfall Interactive

Edited by : Kepler Interactive

Available on : PC, PlayStation, Xbox

Genres : RPG, Action