New RSL update: Version 8.30.0

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With update 8.30.0, we're adding new progression missions, new zone bonuses to the Great Hall, a battle counter in Classic Arena, as well as champion rebalancing and much more! Find out all the details below.

New progress missions

We're adding new progression missions to reflect all the incredible content we've added to the game over the past year.

There are 180 new missions to come, focusing on Difficult Mode Dungeons, Live Arena, Cursed City, and more! You'll be able to earn rewards for each mission completed, with major rewards after completing 60, 120, and all 180 missions. By completing all these new missions, you'll get a new free legendary Void Champion:

Marius the Valiant!

Rarity: Legendary
Type: DEF
Affinity: None
Faction: Skinwalkers

Note: You can complete the Ramantu and Marius missions simultaneously, but only after you've completed all the Arbiter missions.

New zone bonuses

We've extended the zone bonus feature to the Great Hall! Now you can also get stat boosts in Faction Wars, the Doom tower, the Iron Twins Fort, the Sand Demon Necropolis, the Ghost Shogun Wood and the Cursed City.

Battle counter

We're adding a battle counter to Classic Arena. It will show you how many attack battles you need to complete to stay in your current Arena Tier after the end of the ranking period.

Note: Remaining in the Platinum Tier requires Arena Points and is therefore not dependent on the number of battles initiated.

Inbox sorting

We're also adding a new sorting option to the inbox. Now you can sort items by the date they were received, or by their expiry date.

Renaming the Rathalos set

We've renamed and redesigned the Rathalos set to the Slayer set, and the Rathalos Material to Slayer Scales, following the end of our collaboration with the Monster Hunter franchise. Any existing equipment or materials will be converted, and any resources converted from the collaboration will be compatible with the newly-named resources. The balance of the equipment set will remain the same.

Champion Rebalancing

Little Miss Annie

[Skill 1 - Pretty Nails]

  • Skill changed.

Old version: Attack an enemy 3 times. Each strike has a 50% chance of placing a debuff [Healing Reduction] of 100% for 2 turns.

New version: Attack an enemy 3 times. Each strike has a 50% chance of placing a debuff [Healing Reduction] of 100% and a debuff [DEF Reduction] of 60% for 2 rounds.

[Skill 2 - Hollow Doll]

  • Skill changed.

Old version: Attack an enemy twice. Before attacking, place a buff of[ATK Increase] of 50% for 2 turns if the target has a [Shield]. Will ignore 25% of the target's Defense if the target has a [Shield].

Places a buff [Perfect Veil] of 2 turns on this champion if this attack kills an enemy.

Fills this champion's Turn meter with 30% if this attack does not kill the target.

New version: Attack an enemy twice. Before attacking, place a buff of[ATK Increase] of 50% for 2 turns. Ignores 25% of the target's Defense

Also places a [Perfect Veil] of 2 turns on this champion.

Then fill this champion's 30% tower gauge.

[Skill 3 - Appointments]

  • Skill changed.

Old version: Attacks an enemy. Ignores 25% of the target's defense if it is higher than that of this champion. Reduces the target's MAX HP by 25% of the damage inflicted if the target's MAX HP is higher than that of this champion.

Will repeat the attack a second time if the target's Defense and MAX HP are higher than this champion's.

New version: Attack an enemy. Ignores 25% of the target's defense. Reduces target's MAX HP by 25% of damage inflicted.

Will repeat the attack a second time if the target's Defense and MAX HP are higher than this champion's.

Also places a [Reanimate after death] buff on this champion for 2 turns if this attack kills an enemy.

[Skill 5 - Magic Heart [P]]

  • Skill changed.

Old version: Each hit has a 50% chance of decreasing the target's turn gauge by 5% and a 100% chance of destroying the target's MAX HP by 5% of damage inflicted when attacking enemies under weakened [Healing Reduction].

Also heals this 5% champion from damage inflicted when attacking enemies under weakened [Healing Reduction].

[Will not heal from mastery damage].

New version: Each strike has a 50% chance to reduce the target's Turn counter by 10% and a 100% chance to reduce the target's MAX HP by 10% from damage inflicted when attacking enemies with debuffs [Reduced Healing] or [DEF editing]

Also heals this Champion for 10% of damage inflicted when attacking enemies with [Healing Reduction] or [DEF Reduction]

[Will not heal from damage dealt by Masteries.]

Supreme Athel

[Skill 1 - Stoicism Archetype]

  • Increased damage multiplier.

[Skill 2 - Cold company ]

  • Skill changed.

Old version: Attacks all enemies. Ignores buffs [To reinforce], [Ally Protection] and [Invincible] on debuffed enemies [Freeze].

Then has 100 % chance to place a debuff [Freeze] for 1 turn.

New version: Attacks all enemies. Before attacking, has a 100% chance to place a debuff [Freeze] for 1 turn.

Also ignores [To strenghten], [Allied Protection] and [Invincible], as well as 20% of the target's DEF, on enemies under debuff [Freeze].

  • Increased damage multiplier.

[Skill 3 - Forever faithful]

  • Skill changed.

Old version: Place a buff [ATK Increase] of 50 %, a buff [C RATE increase.] of 30% and a buff [Shield] on this Champion for 3 turns, then grants an additional turn. The value of [Shield] is proportional to the ATK of this Champion.

New version: Place a buff [ATK Increase] of 50 %, a buff [C RATE increase.] from 30%, a buff [Shield] and a buff [Increased PRE] of 50% on this Champion for 3 turns, then grants an additional turn.

The value of the [Shield] is proportional to the ATQ of this Champion.

Siegfrund the Nephilim, Basic Form

[Skill 1 - Skinning Thread]

  • Increased damage multiplier.

[Skill 2 - Seraphic Wave].

  • Increased damage multiplier.

[Skill 3 - Nephel's rage]

  • Skill changed.

Old version: Attacks 1 enemy. If the initial target is killed, attacks all remaining enemies with excess damage.

Fully heals this Champion if the initial strike kills an enemy.

New version : Attacks 1 enemy. Ignores 50% of DEF. If initial target is killed, will attack all remaining enemies with excess damage.

Fully heals this Champion if the initial strike kills an enemy.

  • Increased damage multiplier.

[Skill 5 - Stopping the Blade [P]]

  • Skill changed.

Old version: If this champion is about to be killed by a fatal blow, block the incoming damage and place a buff. [Damage blocking] on this champion for 1 turn.

Then heal this 50% champion of his MAX HP and fill his lap counter with 100%.

New version: If this champion is about to be killed by a fatal blow, block the incoming damage and place a buff [Damage blocking] on this champion for 2 turns.

Then heal this 50% champion of his MAX HP and fill his lap counter with 100%.

Siegfrund the Nephilim, Alternative Form

[Skill 3 - Light from Beyond]

  • Skill changed.

Old version: Revives all dead allies with 50% of health and 50% of turn counter, then places a buff [Damage blocking] on all allies except this champion for 1 turn.

New version: Revives all dead allies with 50% of health and 50% of turn counter, then places a buff [Damage blocking] on all allies for 2 turns.

Other improvements and battle corrections

Improvements:

  • When summoning 10 Champions or Spirits, or crafting 10 Artifacts, Tournament Points will now be displayed after everything has been presented.

Corrections :

  • Fixed a bug that caused the Admire the banner skill ofAcelin le vaillant when a player attempts to reanimate allies, even if all the allies are already alive.
  • Fixed a bug that caused a healing loop when the passive skills of Amius Lunar Archon's Basic Form and the Supreme Knight in the same battle.
  • Fixed a bug that caused the Zinogre Essence skill of Zinogre l'Epeiste prevented death when receiving fatal damage from debuffs.
  • Fixed a bug that caused the Misery Mire skill of Countess Lix didn't try to place debuffs on every shot.
  • Fixed a visual bug that caused Total Damage to be incorrectly displayed when attacking the Hydra with Ally Attack skills.
  • Descriptions of Karnage the Anarch now mention that damage is based on both ATQ and ACC.
  • Fixed a bug that prevented players from participating in a CvC Tournament if they had started Stage 1 of Arnoc's Sewers when CvC matchmaking had begun.
  • Fixed a bug that caused the "Possible drops from Stage" window to close incorrectly.
  • Fixed a visual bug that caused no reward to be displayed after completing a Battle in various game modes.
  • Fixed a bug that rendered a Glyph unusable after reworking a piece of Equipment.
  • Fixed a visual bug that caused the Fragment and Event icons on the Portal in the Bastion to be displayed incorrectly.
  • Fixed a visual bug that caused the Rathalos Set in Equipment Storage to be displayed incorrectly.
  • Fixed a bug that caused a purchase error message to appear when reducing the game just after making a purchase via Google Play.
  • Fixed a visual bug which, in some offers in the Shop, caused a Champion icon to appear incorrectly and not direct players to the Index when pressed.
  • Fixed a bug that caused team configuration instructions to stop working when a Champion in the team configuration reached Max Level during a Multi-Battle sequence.
  • Zeal Set description updated.

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RAID: Shadow Legends

Released on February 28, 2019

Developed by Plarium

Edited by Plarium

Disponline on : PC, Android, iOS

Genres : RPG