RSL: Grace Rebalancing Patch

Hey everyone!
We have already announced that some Graces will be rebalanced in the next update. And since the release is imminent, let's take a closer look at these changes.

It is important to say that with all due respect to the impact of Graces on the game, it is really important that they work as well as intended. We identified several Graces that needed some tweaking to align them and ensure that some choices aren't inherently better than others, regardless of which Champion receives them.

Thus, we have adjusted 11 Graces in total. Brimstone and Ghost Touch are the two Graces that have become an obvious choice due to the benefits they provide even at Awakening Level 1. And it was never intended to limit such variety. After rebalancing, these two Graces will retain their potential but develop more slowly and require higher Awakening Levels. Ghost Touch will deal slightly less damage than before; however, it must be considered that it was rather overpowered compared to all the other alternatives.
We've also upgraded 9 other Graces to make them more powerful and give you more options to choose from. These are Dark Resolve, Indomitable Spirit, Miraculous Heal, Survival Instinct, Lethal Dose, Chain Breaker, Incinerate, Time Chains, and Life Harvest.
This may not be the last balance patch as far as Graces go.

Sulfur

RARITY: Legendary
CHAOS GRACE

BEFORE:

As soon as this Champion attacks, each hit has a chance to place a debuff [Punishment] for 2 rounds.

Debuffed Champions [Punishment] will be hit by a meteor when using an Active Skill. The meteor deals damage equal to 25 % of the affected Champion's MAX HP and will also deal damage to all other enemy Champions equal to 5 % of their MAX HP.

A single debuff [Punishment] can be active per team at any time. It is impossible to withdraw it, block it, resist it or transfer it.

  20 % chance to place a debuff [Punishment]
 40 % chance to place a debuff [Punishment]
  70 % chance to place a debuff [Punishment]
  100 % chance to place a debuff [Punishment]

AFTER:

As soon as this Champion attacks, each hit has a chance to place a debuff [Punishment] for 2 rounds.

Debuffed Champions [Punishment] will be hit by a meteor when using an Active Skill. The meteor deals damage equal to 25 % of the affected Champion's MAX HP and will also deal damage to all other enemy Champions equal to 5 % of their MAX HP.

A single debuff [Punishment] can be active per team at any time.

High Awakening Bonus

The debuff [Punishment] will be protected and guaranteed.

  15 % chance to place a debuff [Punishment]
 30% chance to place a debuff [Punishment]
  60 % chance to place a debuff [Punishment] protected
  100 % chance to place a debuff [Punishment] guaranteed and protected

RSL Sulfur Grace Rebalancing

Ghost touch

RARITY: Rare
GRACE OF DARKNESS

BEFORE:

Has a chance to inflict Bonus Damage on an enemy whenever this Champion hits enemy targets. When hitting multiple targets at the same time, only one Champion will receive Bonus Damage. (1 turn cooldown)

The Bonus Damage is proportional to the ATK of this Champion.

High Awakening Bonus

Has a chance to deal a second round of Bonus Damage.

  20 % chance to deal Bonus Damage
3   40 % chance to deal Bonus Damage
5 ★  100 % chance to deal Bonus Damage
6   35 % chance to deal a second round of Bonus Damage

AFTER:

Has a chance to inflict Bonus Damage on an enemy whenever this Champion hits enemy targets. When hitting multiple targets at the same time, only one Champion will receive Bonus Damage. (1 turn cooldown)

The Bonus Damage is proportional to the ATK of this Champion.

High Awakening Bonus

Has a chance to deal a second round of Bonus Damage.

1   15 % chance to deal Bonus Damage
3   30 % chance to deal Bonus Damage
5   75 % chance to deal Bonus Damage
6   100 % chance to inflict Bonus Damage. 35 % chance to deal a second round of Bonus Damage

RSL Ghost Touch Grace Rebalance

dark determination

RARITY: Rare
GRACE OF DARKNESS

BEFORE:

Has a chance to block a debuff [Freeze][Provocation] and [Absolute Fear] as soon as an enemy tries to place them on this Champion. (1 turn cooldown)

1 ★  5 % chance to block debuffs
3   10 % chance to block debuffs
5   15 % chance to block debuffs
6   20 % chance to block debuffs

AFTER:

Has a chance to block a debuff [Freeze][Provocation] and [Absolute Fear] as soon as an enemy tries to place them on this Champion. (1 turn cooldown)

1 ★  5 % chance to block debuffs
3 ★  10 % chance to block debuffs
5   15 % chance to block debuffs
6 ★  25 % chance to block debuffs, (no cooldown)

RSL Rebalancing Dark Grace Resolve

indomitable spirit

RARITY: Rare
GRACE OF LIGHT

BEFORE:

Has a chance to block all debuffs [Stun][Sleep] and [Fear] as soon as an enemy tries to place them on this Champion. (1 turn cooldown)

1 ★  5 % chance to block debuffs
3 ★  10 % chance to block debuffs
5   15 % chance to block debuffs
6 ★  20 % chance to block debuffs

AFTER:

Has a chance to block all debuffs [Stun][Sleep] and [Fear] as soon as an enemy tries to place them on this Champion. (cooldown removed)

1 ★  5 % chance to block debuffs
3 ★  10 % chance to block debuffs
5   15 % chance to block debuffs
6 ★  25 % chance to block debuffs, (no cooldown)

RSL Indomitable Spirit Grace Rebalance

miraculous care

RARITY: Rare
GRACE OF LIGHT

BEFORE:

Has a chance to restore a portion of destroyed HP as soon as this Champion heals himself or an ally.
The amount of HP restored is equivalent to a percentage of the heal.

1 ★  30 % chance to restore HP destroyed during a heal
Restores destroyed HP up to 5 % of healing
3 ★  50% chance to restore HP destroyed during healing
Restores destroyed HP up to 5 % of healing
5   75 % chance to restore HP destroyed during healing
Restores destroyed HP up to 10 % of healing
6 ★  100% chance to restore HP destroyed during healing
Restores destroyed HP up to 15 TP27T of healing

AFTER:

Has a chance to restore a portion of destroyed HP as soon as this Champion heals himself or an ally.
The amount of HP restored is equivalent to a percentage of the heal.

1 ★  50 % chance to restore HP destroyed during healing
Restores destroyed HP up to 10 % of healing
3 ★  75% chance to restore HP destroyed during healing
Restores destroyed HP up to 15 TP27T of healing
5   100 % chance to restore HP destroyed during a heal
Restores destroyed HP up to 20 % of healing
6 ★  100% chance to restore HP destroyed during healing
Restores destroyed HP up to 30 % of healing

RSL Grace Rebalancing Miraculous Healing

Survival instinct

RARITY: Rare
CHAOS GRACE

BEFORE:

Partially fills this Champion's Turn Meter as soon as you place, spread or transfer a debuff on him.
Only occurs once per enemy turn.

1 ★  Fills this Champion's Turn Meter with 2 %
3 ★  Fills this Champion's Turn Meter with 4 %
5   Fills this Champion's Lap Meter with 7 %
6 ★  Fills this Champion's Turn Meter with 10 %

AFTER:

Partially fills this Champion's Turn Meter as soon as you place, spread or transfer a debuff on him.
Only occurs once per enemy turn.

High Awakening Bonus

Refilling the Lap Counter has no lap limit.

1 ★  Fills this Champion's Turn Meter with 5 %
3 ★  Fills this Champion's Lap Meter with 7 %
5   Fills this Champion's Turn Meter with 10 %
6 ★  Fills this Champion's Turn Meter with 10 % (no turn limit)

RSL Survival Instinct Grace Rebalancing

lethal dose

RARITY: Epic
GRACE OF DARKNESS

BEFORE:

Increases damage enemies receive from debuffs [Poison] placed by this Champion in the Arena.

High Awakening Bonus

Will ignore 35 % of each target's RES when debuffs [Poison] are placed on enemy Champions in the Arena.

1 ★  Increases the damage enemies receive from debuffs by 10 % [Poison]
3 ★  Increases the damage enemies receive from debuffs by 25 % [Poison]
5   Increases the damage enemies receive from debuffs by 50 % [Poison]
6 ★  Will ignore 35 % of each target's RES when debuffs [Poison] are placed on enemy Champions

AFTER:

Increases damage enemies receive from debuffs [Poison] placed by this Champion in the Arena.

High Awakening Bonus

Will ignore 35 % of each target's RES when debuffs [Poison] are placed on enemy Champions in the Arena.

1 ★  Increases the damage enemies receive from debuffs by 25 % [Poison]
3 ★  Increases the damage enemies receive from debuffs by 50 % [Poison]
5   Increases the damage enemies receive from debuffs by 100 % [Poison]
6 ★  Will ignore 35 % of each target's RES when debuffs [Poison] are placed on enemy Champions

RSL Grace Rebalancing Deadly Dose

chain breaker

RARITY: Epic
GRACE OF WAR

BEFORE:

At the start of this Champion's turn, has a chance to remove debuffs [Stun], [Freeze], [Sleep], [Provocation], [Fear], [Absolute Fear] Where [Petrification] placed on this Champion. Only activates when this Champion is afflicted with one of his debuffs. (3 turns cooldown)

High Awakening Bonus

As soon as this Champion is struck by an enemy while he is afflicted with one of the debuffs mentioned above, has a chance to partially fill the Turn Meter of this Champion. Occurs once per hit.

  5 % chance to remove debuffs
  10 % chance to remove debuffs
5   10 % chance to fill this Champion's Turn Meter with 10 % when hit
6   15 % chance to remove debuffs
25 % chance to fill this Champion's Turn Meter with 10 % when hit

AFTER:

At the start of this Champion's turn, has a chance to remove debuffs [Stun], [Freeze], [Sleep], [Provocation], [Fear], [Absolute Fear] Where [Petrification] placed on this Champion. Only activates when this Champion is afflicted with one of his debuffs. (cooldown removed)

High Awakening Bonus

As soon as this Champion is struck by an enemy while he is afflicted with one of the debuffs mentioned above, has a chance to partially fill the Turn Meter of this Champion. Occurs once per hit.

  10 % chance to remove debuffs
  15 % chance to remove debuffs
5   20 % chance to fill this Champion's Turn Meter by 20 % when hit
6   25 % chance to remove debuffs
40 % chance to fill this Champion's Turn Meter with 20 % when hit

RSL Chain Breaker Grace Rebalancing

Incinerate

RARITY: Epic
CHAOS GRACE

BEFORE:

Increases damage dealt by debuffs [HP Burn] placed by this Champion in the Arena.

High Awakening Bonus

As soon as a Debuff [HP Burn] placed by this Champion deals damage to an enemy, their MAX HP will also be destroyed by the same amount. Only works in Arena battles.

1   Increases damage from debuffs [HP Burn] of 10 %
3   Increases damage from debuffs [HP Burn] of 25 %
5   Increases damage from debuffs [HP Burn] of 50 %
6   Increases damage from debuffs [HP Burn] of 50 %
Destroys enemies' MAX HP when they take damage from debuffs [HP Burn]

AFTER:

Increases damage dealt by debuffs [HP Burn] placed by this Champion in the Arena.

High Awakening Bonus

As soon as a Debuff [HP Burn] placed by this Champion deals damage to an enemy, their MAX HP will also be destroyed by the same amount. Only works in Arena battles.

1   Increases damage from debuffs [HP Burn] of 25 %
3   Increases damage from debuffs [HP Burn] of 50 %
5   Increases damage from debuffs [HP Burn] of 100 %
6   Reduces enemies' Turn Meter when taking damage from debuffs [HP Burn]

RSL Incinerate Grace Rebalance

Temporal Chains

RARITY: Legendary
GRACE OF DARKNESS

BEFORE:

Reduces each enemy's SPD for each active buff they have.

High Awakening Bonus

When an enemy receives a third active buff, instantly reduces all enemies' Turn Counters by a certain amount. (Cooldown of 4 turns).

1   Reduces enemy's SPD by 2 % for each active buff (up to 6 %)
3   Reduces enemy's SPD by 3 % for each active buff (up to 9 %)
5   Reduces enemy's SPD by 5 % for each active buff (up to 15 %)
6   Instantly reduces the Turn Counter of all enemies by 15 % as soon as an enemy receives a third active buff

AFTER:

Reduces each enemy's SPD for each active buff they have, except for buffs placed at the start of the round.

High Awakening Bonus

When an enemy receives a third active buff, instantly reduces all enemies' Turn Counters by a certain amount. (Cooldown of 4 turns).

1   Reduces enemy's SPD by 2 % for each active buff (up to 6 %)
3   Reduces enemy's SPD by 3 % for each active buff (up to 9 %)
5   Reduces enemy's SPD by 5 % for each active buff (up to 15 %)
6   Instantly reduces the Turn Counter of all enemies by 15 % as soon as an enemy receives a third active buff

RSL Temporal Chain Grace Rebalance

harvest of life

RARITY: Legendary
GRACE OF WAR

BEFORE:

Destroys a portion of the MAX HP of revived enemies as soon as they are revived.

Mid-Awakening Bonus

As soon as enemies are revived, partially fills this Champion's Turn Meter for each revived enemy.

1   Destroys enemy's max HP by 6 %
3   Destroys enemy's max HP by 6 %
Fills 5 % of this Champion's Turn Meter
5   Destroys enemy's max HP by 15 %
Fills 10 % of this Champion's Turn Meter
6   Destroys enemy's max HP by 20 %
Fills 15 % of this Champion's Turn Meter

AFTER:

Destroys a portion of the MAX HP of revived enemies as soon as they are revived.

Mid-Awakening Bonus

As soon as enemies are revived, partially fills this Champion's Turn Meter for each revived enemy.

1   Destroys enemy's max HP by 10 %
3   Destroys enemy's max HP by 20 %
Fills 10 % of this Champion's Turn Meter
5   Destroys enemy's max HP by 30 %
Fills 20 % of this Champion's Turn Meter
6   Destroys enemy's max HP by 40 %
Fills 30 % of this Champion's Turn Meter

RSL Life Harvest Grace Rebalancing

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